From a250d2a350cbc20dac030437266ccb1f825d72c9 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Tue, 7 Apr 2020 01:06:49 +0200 Subject: [PATCH] Add z-index to HUD elements --- init.lua | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/init.lua b/init.lua index bac7941..65d60c3 100644 --- a/init.lua +++ b/init.lua @@ -200,6 +200,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta text = "hudbars_bar_background.png", alignment = {x=1,y=1}, offset = { x = offset.x - 1, y = offset.y - 1 }, + z_index = 0, }) if textures.icon ~= nil then ids.icon = player:hud_add({ @@ -209,6 +210,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta text = textures.icon, alignment = {x=-1,y=1}, offset = { x = offset.x - 3, y = offset.y }, + z_index = 1, }) end elseif hb.settings.bar_type == "statbar_modern" then @@ -222,6 +224,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta offset = { x = offset.x, y = offset.y }, direction = 0, size = {x=24, y=24}, + z_index = 0, }) end end @@ -248,6 +251,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta offset = offset, direction = 0, size = bar_size, + z_index = 1, }) if hb.settings.bar_type == "progress_bar" then ids.text = player:hud_add({ @@ -258,6 +262,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta number = text_color, direction = 0, offset = { x = offset.x + 2, y = offset.y - 1}, + z_index = 2, }) end -- Do not forget to update hb.get_hudbar_state if you add new fields to the state table