Initial commit
22
.gitattributes
vendored
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
# Auto detect text files and perform LF normalization
|
||||||
|
* text=auto
|
||||||
|
|
||||||
|
# Custom for Visual Studio
|
||||||
|
*.cs diff=csharp
|
||||||
|
*.sln merge=union
|
||||||
|
*.csproj merge=union
|
||||||
|
*.vbproj merge=union
|
||||||
|
*.fsproj merge=union
|
||||||
|
*.dbproj merge=union
|
||||||
|
|
||||||
|
# Standard to msysgit
|
||||||
|
*.doc diff=astextplain
|
||||||
|
*.DOC diff=astextplain
|
||||||
|
*.docx diff=astextplain
|
||||||
|
*.DOCX diff=astextplain
|
||||||
|
*.dot diff=astextplain
|
||||||
|
*.DOT diff=astextplain
|
||||||
|
*.pdf diff=astextplain
|
||||||
|
*.PDF diff=astextplain
|
||||||
|
*.rtf diff=astextplain
|
||||||
|
*.RTF diff=astextplain
|
215
.gitignore
vendored
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@ -0,0 +1,215 @@
|
|||||||
|
#################
|
||||||
|
## Eclipse
|
||||||
|
#################
|
||||||
|
|
||||||
|
*.pydevproject
|
||||||
|
.project
|
||||||
|
.metadata
|
||||||
|
bin/
|
||||||
|
tmp/
|
||||||
|
*.tmp
|
||||||
|
*.bak
|
||||||
|
*.swp
|
||||||
|
*~.nib
|
||||||
|
local.properties
|
||||||
|
.classpath
|
||||||
|
.settings/
|
||||||
|
.loadpath
|
||||||
|
|
||||||
|
# External tool builders
|
||||||
|
.externalToolBuilders/
|
||||||
|
|
||||||
|
# Locally stored "Eclipse launch configurations"
|
||||||
|
*.launch
|
||||||
|
|
||||||
|
# CDT-specific
|
||||||
|
.cproject
|
||||||
|
|
||||||
|
# PDT-specific
|
||||||
|
.buildpath
|
||||||
|
|
||||||
|
|
||||||
|
#################
|
||||||
|
## Visual Studio
|
||||||
|
#################
|
||||||
|
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
|
||||||
|
[Dd]ebug/
|
||||||
|
[Rr]elease/
|
||||||
|
x64/
|
||||||
|
build/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.log
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
*.ncrunch*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.Publish.xml
|
||||||
|
*.pubxml
|
||||||
|
|
||||||
|
# NuGet Packages Directory
|
||||||
|
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
|
||||||
|
#packages/
|
||||||
|
|
||||||
|
# Windows Azure Build Output
|
||||||
|
csx
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Windows Store app package directory
|
||||||
|
AppPackages/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
sql/
|
||||||
|
*.Cache
|
||||||
|
ClientBin/
|
||||||
|
[Ss]tyle[Cc]op.*
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file to a newer
|
||||||
|
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
App_Data/*.mdf
|
||||||
|
App_Data/*.ldf
|
||||||
|
|
||||||
|
#############
|
||||||
|
## Windows detritus
|
||||||
|
#############
|
||||||
|
|
||||||
|
# Windows image file caches
|
||||||
|
Thumbs.db
|
||||||
|
ehthumbs.db
|
||||||
|
|
||||||
|
# Folder config file
|
||||||
|
Desktop.ini
|
||||||
|
|
||||||
|
# Recycle Bin used on file shares
|
||||||
|
$RECYCLE.BIN/
|
||||||
|
|
||||||
|
# Mac crap
|
||||||
|
.DS_Store
|
||||||
|
|
||||||
|
|
||||||
|
#############
|
||||||
|
## Python
|
||||||
|
#############
|
||||||
|
|
||||||
|
*.py[co]
|
||||||
|
|
||||||
|
# Packages
|
||||||
|
*.egg
|
||||||
|
*.egg-info
|
||||||
|
dist/
|
||||||
|
build/
|
||||||
|
eggs/
|
||||||
|
parts/
|
||||||
|
var/
|
||||||
|
sdist/
|
||||||
|
develop-eggs/
|
||||||
|
.installed.cfg
|
||||||
|
|
||||||
|
# Installer logs
|
||||||
|
pip-log.txt
|
||||||
|
|
||||||
|
# Unit test / coverage reports
|
||||||
|
.coverage
|
||||||
|
.tox
|
||||||
|
|
||||||
|
#Translations
|
||||||
|
*.mo
|
||||||
|
|
||||||
|
#Mr Developer
|
||||||
|
.mr.developer.cfg
|
37
README.txt
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
Minetest mod "Better HUD"
|
||||||
|
=========================
|
||||||
|
version: 0.1 Beta
|
||||||
|
|
||||||
|
License of source code: WTFPL
|
||||||
|
-----------------------------
|
||||||
|
- "Disable Drowning" [no_drowning], PilzAdam
|
||||||
|
|
||||||
|
everything else:
|
||||||
|
(c) Copyright BlockMen (2013)
|
||||||
|
|
||||||
|
|
||||||
|
License of textures:
|
||||||
|
--------------------
|
||||||
|
hud_heart_fg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen
|
||||||
|
hud_heart_bg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen
|
||||||
|
hud_hunger_fg.png - PilzAdam(WTFPL), modified by BlockMen
|
||||||
|
hud_hunger_bg.png - PilzAdam(WTFPL), modified by BlockMen
|
||||||
|
wieldhand.png (from character.png) - Jordach (CC BY-SA 3.0), modified by BlockMen
|
||||||
|
|
||||||
|
everything else is WTFPL:
|
||||||
|
(c) Copyright BlockMen (2013)
|
||||||
|
|
||||||
|
This program is free software. It comes without any warranty, to
|
||||||
|
the extent permitted by applicable law. You can redistribute it
|
||||||
|
and/or modify it under the terms of the Do What The Fuck You Want
|
||||||
|
To Public License, Version 2, as published by Sam Hocevar. See
|
||||||
|
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||||
|
|
||||||
|
|
||||||
|
Using the mod:
|
||||||
|
--------------
|
||||||
|
|
||||||
|
This mod changes the HUD of Minetest. It adds a costum crosshair, a improved health bar.
|
||||||
|
Also it adds hunger to the game and and hunger bar to the HUD.
|
||||||
|
|
||||||
|
Furthermore it disables the current way of drowning (credits go to PilzAdam) and it will have an LUA-based drowing next versions.
|
1
depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
default
|
34
hunger.lua
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
function hud.item_eat(hunger_change, replace_with_item)
|
||||||
|
return function(itemstack, user, pointed_thing)
|
||||||
|
if itemstack:take_item() ~= nil then
|
||||||
|
local h = tonumber(hud.hunger[user:get_player_name()])
|
||||||
|
h=h+hunger_change
|
||||||
|
if h>20 then h=20 end
|
||||||
|
hud.hunger[user:get_player_name()]=h
|
||||||
|
itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
|
||||||
|
--sound:eat
|
||||||
|
end
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function overwrite(name, hunger_change, as_node)
|
||||||
|
local tab = minetest.registered_items[name]
|
||||||
|
if tab == nil then return end
|
||||||
|
local tab2 = {}
|
||||||
|
for i,v in pairs(tab) do
|
||||||
|
tab2[i] = v
|
||||||
|
end
|
||||||
|
tab2.on_use = hud.item_eat(hunger_change)
|
||||||
|
|
||||||
|
if as_node then
|
||||||
|
minetest.register_node(":"..name, tab2)
|
||||||
|
else
|
||||||
|
minetest.register_craftitem(":"..name, tab2)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
overwrite("default:apple", 2, true)
|
||||||
|
if minetest.get_modpath("farming") ~= nil then
|
||||||
|
overwrite("farming:bread", 6, false)
|
||||||
|
end
|
155
init.lua
Normal file
@ -0,0 +1,155 @@
|
|||||||
|
hud = {}
|
||||||
|
|
||||||
|
local health_hud = {}
|
||||||
|
hud.hunger = {}
|
||||||
|
local hunger_hud = {}
|
||||||
|
hud.air = {}
|
||||||
|
local air_hud = {}
|
||||||
|
|
||||||
|
local SAVE_INTERVAL = 0.5*60--currently useless
|
||||||
|
|
||||||
|
local ENABLE_HUNGER = minetest.setting_getbool("enable_damage") -- set to false if no hunger wanted
|
||||||
|
local NO_HUNGER_TIME = 300 --=5min (so 1h playing == hunger)
|
||||||
|
|
||||||
|
--minetest.after(SAVE_INTERVAL, timer, SAVE_INTERVAL)
|
||||||
|
|
||||||
|
local function hide_builtin(player)
|
||||||
|
player:hud_set_flags({crosshair = false, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function costum_hud(player)
|
||||||
|
--crosshair
|
||||||
|
player:hud_add({
|
||||||
|
hud_elem_type = "image",
|
||||||
|
text = "hud_cross.png",
|
||||||
|
position = {x=0.5, y=0.5},
|
||||||
|
scale = {x=1, y=1},
|
||||||
|
})
|
||||||
|
if minetest.setting_getbool("enable_damage") then
|
||||||
|
--hunger
|
||||||
|
player:hud_add({
|
||||||
|
hud_elem_type = "statbar",
|
||||||
|
position = {x=0.5,y=1},
|
||||||
|
scale = {x=1, y=1},
|
||||||
|
text = "hud_hunger_bg.png",
|
||||||
|
number = 20,
|
||||||
|
alignment = {x=-1,y=-1},
|
||||||
|
offset = {x=15,y=-60},
|
||||||
|
})
|
||||||
|
|
||||||
|
hunger_hud[player:get_player_name()] = player:hud_add({
|
||||||
|
hud_elem_type = "statbar",
|
||||||
|
position = {x=0.5,y=1},
|
||||||
|
scale = {x=1, y=1},
|
||||||
|
text = "hud_hunger_fg.png",
|
||||||
|
number = 20,
|
||||||
|
alignment = {x=-1,y=-1},
|
||||||
|
offset = {x=15,y=-60},
|
||||||
|
})
|
||||||
|
--health
|
||||||
|
player:hud_add({
|
||||||
|
hud_elem_type = "statbar",
|
||||||
|
position = {x=0.5,y=1},
|
||||||
|
scale = {x=1, y=1},
|
||||||
|
text = "hud_heart_bg.png",
|
||||||
|
number = 20,
|
||||||
|
alignment = {x=-1,y=-1},
|
||||||
|
offset = {x=-175,y=-60},
|
||||||
|
})
|
||||||
|
|
||||||
|
health_hud[player:get_player_name()] = player:hud_add({
|
||||||
|
hud_elem_type = "statbar",
|
||||||
|
position = {x=0.5,y=1},
|
||||||
|
scale = {x=1, y=1},
|
||||||
|
text = "hud_heart_fg.png",
|
||||||
|
number = player:get_hp(),
|
||||||
|
alignment = {x=-1,y=-1},
|
||||||
|
offset = {x=-175,y=-60},
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function update_hud(player)
|
||||||
|
--health
|
||||||
|
player:hud_change(health_hud[player:get_player_name()], "number", player:get_hp())
|
||||||
|
--hunger
|
||||||
|
player:hud_change(hunger_hud[player:get_player_name()], "number", hud.hunger[player:get_player_name()])
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function save_hunger(player)
|
||||||
|
local file = io.open(minetest.get_worldpath().."/hud_"..player:get_player_name().."_hunger", "w+")
|
||||||
|
if file then
|
||||||
|
file:write(hud.hunger[player:get_player_name()])
|
||||||
|
file:close()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function timer(interval, player)
|
||||||
|
if interval > 0 then
|
||||||
|
save_hunger(player)
|
||||||
|
minetest.after(interval, timer, interval, player)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function load_hunger(player)
|
||||||
|
local file = io.open(minetest.get_worldpath().."/hud_"..player:get_player_name().."_hunger", "r")
|
||||||
|
if file then
|
||||||
|
hud.hunger[player:get_player_name()] = file:read("*all")
|
||||||
|
file:close()
|
||||||
|
return hud.hunger[player:get_player_name()]
|
||||||
|
else
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
hud.hunger[player:get_player_name()] = load_hunger(player)
|
||||||
|
if hud.hunger[player:get_player_name()] == nil then
|
||||||
|
hud.hunger[player:get_player_name()] = 20
|
||||||
|
end
|
||||||
|
minetest.after(0.5, function()
|
||||||
|
save_hunger(player)
|
||||||
|
hide_builtin(player)
|
||||||
|
costum_hud(player)
|
||||||
|
end)
|
||||||
|
end)
|
||||||
|
|
||||||
|
local timer = 0
|
||||||
|
local timer2 = 0
|
||||||
|
minetest.after(2.5, function()
|
||||||
|
if minetest.setting_getbool("enable_damage") then
|
||||||
|
minetest.register_globalstep(function(dtime)
|
||||||
|
timer = timer + dtime
|
||||||
|
timer2 = timer2 + dtime
|
||||||
|
for _,player in ipairs(minetest.get_connected_players()) do
|
||||||
|
local h = tonumber(hud.hunger[player:get_player_name()])
|
||||||
|
if ENABLE_HUNGER and timer > 4 then
|
||||||
|
if h>=18 then
|
||||||
|
player:set_hp(player:get_hp()+1)
|
||||||
|
elseif h==1 and minetest.setting_getbool("enable_damage") then
|
||||||
|
if player:get_hp()-1 >= 1 then player:set_hp(player:get_hp()-1) end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if ENABLE_HUNGER and timer2>NO_HUNGER_TIME then
|
||||||
|
--local h = tonumber(hunger[player:get_player_name()])
|
||||||
|
if h>1 then
|
||||||
|
h=h-1
|
||||||
|
hud.hunger[player:get_player_name()]=h
|
||||||
|
save_hunger(player)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
update_hud(player)
|
||||||
|
end
|
||||||
|
if timer>4 then timer=0 end
|
||||||
|
if timer2>NO_HUNGER_TIME then timer2=0 end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
if ENABLE_HUNGER then dofile(minetest.get_modpath("hud").."/hunger.lua") end
|
||||||
|
dofile(minetest.get_modpath("hud").."/no_drowning.lua")
|
15
no_drowning.lua
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
local function drwn_overwrite(name)
|
||||||
|
local table = minetest.registered_nodes[name]
|
||||||
|
local table2 = {}
|
||||||
|
for i,v in pairs(table) do
|
||||||
|
table2[i] = v
|
||||||
|
end
|
||||||
|
table2.drowning = false
|
||||||
|
table2.hud_drowning = true
|
||||||
|
minetest.register_node(":"..name, table2)
|
||||||
|
end
|
||||||
|
|
||||||
|
drwn_overwrite("default:water_source")
|
||||||
|
drwn_overwrite("default:water_flowing")
|
||||||
|
drwn_overwrite("default:lava_source")
|
||||||
|
drwn_overwrite("default:lava_flowing")
|
BIN
textures/hud_cross.png
Normal file
After Width: | Height: | Size: 663 B |
BIN
textures/hud_heart_bg.png
Normal file
After Width: | Height: | Size: 302 B |
BIN
textures/hud_heart_fg.png
Normal file
After Width: | Height: | Size: 369 B |
BIN
textures/hud_hunger_bg.png
Normal file
After Width: | Height: | Size: 417 B |
BIN
textures/hud_hunger_fg.png
Normal file
After Width: | Height: | Size: 522 B |
BIN
textures/hud_inv_border.png
Normal file
After Width: | Height: | Size: 163 B |
BIN
textures/wieldhand.png
Normal file
After Width: | Height: | Size: 369 B |