Use max. 160 pixel wide bars to represent stats

This commit is contained in:
Wuzzy 2015-02-04 02:18:22 +01:00
parent c198284de9
commit f6d660d40f
8 changed files with 10 additions and 21 deletions

@ -11,7 +11,7 @@ local air_hud = {}
-- default settings -- default settings
HUD_SCALEABLE = false HUD_SCALEABLE = false
HUD_SIZE = "" HUD_BARLENGTH = 160
-- statbar positions -- statbar positions
HUD_HEALTH_POS = {x=0.5,y=0.9} HUD_HEALTH_POS = {x=0.5,y=0.9}
@ -22,7 +22,6 @@ HUD_AIR_OFFSET = {x=15,y=2}
-- dirty way to check for new statbars -- dirty way to check for new statbars
if dump(minetest.hud_replace_builtin) ~= "nil" then if dump(minetest.hud_replace_builtin) ~= "nil" then
HUD_SCALEABLE = true HUD_SCALEABLE = true
HUD_SIZE = {x=24, y=24}
HUD_HEALTH_POS = {x=0.5,y=1} HUD_HEALTH_POS = {x=0.5,y=1}
HUD_HEALTH_OFFSET = {x=-262, y=-87} HUD_HEALTH_OFFSET = {x=-262, y=-87}
HUD_AIR_POS = {x=0.5,y=1} HUD_AIR_POS = {x=0.5,y=1}
@ -31,7 +30,9 @@ end
HUD_TICK = 0.1 HUD_TICK = 0.1
function hud.value_to_barlength(value, max)
return math.ceil((value/max) * HUD_BARLENGTH)
end
--load custom settings --load custom settings
local set = io.open(minetest.get_modpath("hudbars").."/hud.conf", "r") local set = io.open(minetest.get_modpath("hudbars").."/hud.conf", "r")
@ -56,21 +57,11 @@ local function custom_hud(player)
if minetest.setting_getbool("enable_damage") then if minetest.setting_getbool("enable_damage") then
--health --health
player:hud_add({
hud_elem_type = "statbar",
position = HUD_HEALTH_POS,
size = HUD_SIZE,
text = "hud_heart_bg.png",
number = 20,
alignment = {x=-1,y=-1},
offset = HUD_HEALTH_OFFSET,
})
health_hud[name] = player:hud_add({ health_hud[name] = player:hud_add({
hud_elem_type = "statbar", hud_elem_type = "statbar",
position = HUD_HEALTH_POS, position = HUD_HEALTH_POS,
size = HUD_SIZE, text = "hudbars_bar_health.png",
text = "hud_heart_fg.png", number = hud.value_to_barlength(player:get_hp(), 20),
number = player:get_hp(),
alignment = {x=-1,y=-1}, alignment = {x=-1,y=-1},
offset = HUD_HEALTH_OFFSET, offset = HUD_HEALTH_OFFSET,
}) })
@ -79,9 +70,8 @@ local function custom_hud(player)
air_hud[name] = player:hud_add({ air_hud[name] = player:hud_add({
hud_elem_type = "statbar", hud_elem_type = "statbar",
position = HUD_AIR_POS, position = HUD_AIR_POS,
size = HUD_SIZE, text = "hudbars_bar_breath.png",
text = "hud_air_fg.png", number = hud.value_to_barlength(math.min(player:get_breath(), 10), 10),
number = 0,
alignment = {x=-1,y=-1}, alignment = {x=-1,y=-1},
offset = HUD_AIR_OFFSET, offset = HUD_AIR_OFFSET,
}) })
@ -98,15 +88,14 @@ local function update_hud(player)
if player:get_breath() ~= air then if player:get_breath() ~= air then
air = player:get_breath() air = player:get_breath()
hud.air[name] = air hud.air[name] = air
if air > 10 then air = 0 end player:hud_change(air_hud[name], "number", hud.value_to_barlength(math.min(air, 10), 10))
player:hud_change(air_hud[name], "number", air*2)
end end
--health --health
local hp = tonumber(hud.health[name]) local hp = tonumber(hud.health[name])
if player:get_hp() ~= hp then if player:get_hp() ~= hp then
hp = player:get_hp() hp = player:get_hp()
hud.health[name] = hp hud.health[name] = hp
player:hud_change(health_hud[name], "number", hp) player:hud_change(health_hud[name], "number", hud.value_to_barlength(hp, 20))
end end
end end

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