Code cleanup

This commit is contained in:
Wuzzy 2015-05-19 21:49:25 +02:00
parent f2efdea814
commit fc66c4f0a5

@ -5,9 +5,6 @@ hb.hudtables = {}
-- number of registered HUD bars
hb.hudbars_count = 0
-- index of the first HUD bar slot, used for automatic positioning
hb.first_free_hudbar_slot = 0
-- table which recoreds which HUD bar slots have been “registered” so far; used for automatic positioning
hb.registered_slots = {}
@ -44,18 +41,6 @@ else
hb.settings.sorting_reverse = { [0] = "health", [1] = "breath" }
end
do
local max
for k,v in pairs(hb.settings.sorting_reverse) do
if max == nil then
max = k
elseif k > max then
max = k
end
end
hb.first_free_hudbar_slot = max + 1
end
-- Table which contains all players with active default HUD bars (only for internal use)
hb.players = {}
@ -90,9 +75,6 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
local pos, offset
local index = math.floor(hb.get_hudbar_position_index(identifier))
hb.registered_slots[index] = true
if hb.settings.sorting_reverse[index] == nil then
hb.first_free_hudbar_slot = hb.first_free_hudbar_slot + 1
end
if index % 2 == 0 then
pos = hb.settings.pos_left
offset = {