mirror of
https://repo.or.cz/minetest_hudbars.git
synced 2024-11-24 08:03:46 +01:00
67 lines
2.5 KiB
Plaintext
67 lines
2.5 KiB
Plaintext
Note: This software uses semantic versioning,
|
|
as of version 2.0.0 of the standard <http://semver.org/>.
|
|
|
|
0.1.0
|
|
-----
|
|
- Initial release, forked from mod “Better HUD” [hud].
|
|
|
|
0.2.0
|
|
-----
|
|
- Add API documentation
|
|
|
|
0.3.0
|
|
-----
|
|
- Rename main table from “hud” to “hb” (affects function names!)
|
|
- Arguments 3-4 of hb.change_hudbar can be nil for values which should not change
|
|
- Add proper function hb.init_hudbar, replaces odd call to hud.hudtables[identifier].add_all
|
|
- Update API documentation and fix mistakes
|
|
- Use “hudbars.conf” instead of “hud.conf”
|
|
|
|
0.4.0
|
|
-----
|
|
- New function: hb.get_hudbar_state to get information about the state of an active HUD bar, such as values, whether it is hidden, etc.
|
|
- hb.change_hudbar has been optimized to call hud_change fewer times, which is hopefully good for networking
|
|
- Rename hb.register_hudbar parameter “start_hide” to “start_hidden”
|
|
- start_hidden parameter now finally works
|
|
- Do not affect other HUD flags (crosshair, wielditem, etc.) when starting mod
|
|
- Show error message when trying to call hb.init_hudbar or hb.change_hudbar with bad values
|
|
- Update documentation
|
|
- Lots of refactoring
|
|
- Health and breath bar now use API
|
|
|
|
1.0.0
|
|
-----
|
|
- Add new parameter start_hidden to hb.init_hudbar, specified whether HUD bar is hidden on start
|
|
- Copy-editing of API.md and README.txt
|
|
- Internal: Fix add_all weirdness
|
|
|
|
1.0.1
|
|
-----
|
|
- Fix race condition causing crash at start of server
|
|
|
|
1.0.2
|
|
-----
|
|
- Fix other HUD elements disappearing for rejoining players
|
|
- Remove pointless delays for initializing the HUD for new or rejoining players
|
|
|
|
1.0.3
|
|
-----
|
|
- Adjust default HUD bars position for Minetest 0.4.12
|
|
|
|
1.1.0
|
|
-----
|
|
- Add boolean minetest.conf setting support (hudbars_autohide_breathbar) to control whether the breath bar is automatically hidden when full (default: yes)
|
|
|
|
1.2.0
|
|
-----
|
|
- New setting: hudbars_sorting. You can now manually sort all the HUD bars. Useful if you don't like automatic order
|
|
- New setting: hudbars_bar_type. You now can change the appearance of the HUD bars.
|
|
- New HUD bar types, slightly experimental: Classic statbars and modern [hud]-style statbars
|
|
- New experimental/unfinished setting: hudbars_alignment_pattern: You can now make the HUD bars stack vertically instead of the current zig-zag pattern. Note you probably need to change source code to productively use this feature
|
|
- Various position-related HUD bar settings (see README.txt)
|
|
- Remove hudbars.conf support and hudbars.conf.example (was never officially supported anyways)
|
|
|
|
1.2.1
|
|
-----
|
|
- Fix crash when enable_damage is changed in mid-game
|