mirror of
https://repo.or.cz/minetest_hudbars.git
synced 2024-08-20 13:16:07 +02:00
283 lines
7.9 KiB
Lua
283 lines
7.9 KiB
Lua
hb = {}
|
|
|
|
hb.hudtables = {}
|
|
|
|
-- number of registered HUD bars
|
|
hb.hudbars_count = 0
|
|
|
|
-- default settings
|
|
HUD_BARLENGTH = 160
|
|
|
|
-- statbar positions
|
|
HUD_START_OFFSET_LEFT = { x = -175, y = -70 }
|
|
HUD_START_OFFSET_RIGHT = { x = 15, y = -70 }
|
|
HUD_POS_LEFT = { x=0.5, y=1 }
|
|
HUD_POS_RIGHT = { x = 0.5, y = 1 }
|
|
|
|
HUD_VMARGIN = 24
|
|
HUD_TICK = 0.1
|
|
|
|
function hb.value_to_barlength(value, max)
|
|
if max == 0 then
|
|
return 0
|
|
else
|
|
return math.ceil((value/max) * HUD_BARLENGTH)
|
|
end
|
|
end
|
|
|
|
function hb.get_hudtable(identifier)
|
|
return hb.hudtables[identifier]
|
|
end
|
|
|
|
function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, start_hidden, format_string)
|
|
local hudtable = {}
|
|
local pos, offset
|
|
if hb.hudbars_count % 2 == 0 then
|
|
pos = HUD_POS_LEFT
|
|
offset = {
|
|
x = HUD_START_OFFSET_LEFT.x,
|
|
y = HUD_START_OFFSET_LEFT.y - HUD_VMARGIN * math.floor(hb.hudbars_count/2)
|
|
}
|
|
else
|
|
pos = HUD_POS_RIGHT
|
|
offset = {
|
|
x = HUD_START_OFFSET_RIGHT.x,
|
|
y = HUD_START_OFFSET_RIGHT.y - HUD_VMARGIN * math.floor((hb.hudbars_count-1)/2)
|
|
}
|
|
end
|
|
if format_string == nil then
|
|
format_string = "%s: %d/%d"
|
|
end
|
|
|
|
hudtable.add_all = function(player, start_value, start_max)
|
|
if start_value == nil then start_value = default_start_value end
|
|
if start_max == nil then start_max = default_start_max end
|
|
local ids = {}
|
|
local state = {}
|
|
local name = player:get_player_name()
|
|
local bgscale, iconscale, text, barnumber
|
|
if start_max == 0 or start_hidden then
|
|
bgscale = { x=0, y=0 }
|
|
else
|
|
bgscale = { x=1, y=1 }
|
|
end
|
|
if start_hidden then
|
|
iconscale = { x=0, y=0 }
|
|
barnumber = 0
|
|
text = ""
|
|
else
|
|
iconscale = { x=1, y=1 }
|
|
barnumber = hb.value_to_barlength(start_value, start_max)
|
|
text = string.format(format_string, label, start_value, start_max)
|
|
end
|
|
ids.bg = player:hud_add({
|
|
hud_elem_type = "image",
|
|
position = pos,
|
|
scale = bgscale,
|
|
text = "hudbars_bar_background.png",
|
|
alignment = {x=1,y=1},
|
|
offset = { x = offset.x - 1, y = offset.y - 1 },
|
|
})
|
|
if textures.icon ~= nil then
|
|
ids.icon = player:hud_add({
|
|
hud_elem_type = "image",
|
|
position = pos,
|
|
scale = iconscale,
|
|
text = textures.icon,
|
|
alignment = {x=-1,y=1},
|
|
offset = { x = offset.x - 3, y = offset.y },
|
|
})
|
|
end
|
|
ids.bar = player:hud_add({
|
|
hud_elem_type = "statbar",
|
|
position = pos,
|
|
text = textures.bar,
|
|
number = barnumber,
|
|
alignment = {x=-1,y=-1},
|
|
offset = offset,
|
|
})
|
|
ids.text = player:hud_add({
|
|
hud_elem_type = "text",
|
|
position = pos,
|
|
text = text,
|
|
alignment = {x=1,y=1},
|
|
number = text_color,
|
|
direction = 0,
|
|
offset = { x = offset.x + 2, y = offset.y },
|
|
})
|
|
state.hidden = start_hidden
|
|
state.value = start_value
|
|
state.max = start_max
|
|
state.text = text
|
|
state.barlength = hb.value_to_barlength(start_value, start_max)
|
|
|
|
hb.hudtables[identifier].hudids[name] = ids
|
|
hb.hudtables[identifier].hudstate[name] = state
|
|
end
|
|
|
|
hudtable.identifier = identifier
|
|
hudtable.format_string = format_string
|
|
hudtable.label = label
|
|
hudtable.hudids = {}
|
|
hudtable.hudstate = {}
|
|
|
|
hb.hudbars_count= hb.hudbars_count + 1
|
|
|
|
hb.hudtables[identifier] = hudtable
|
|
end
|
|
|
|
function hb.init_hudbar(player, identifier, start_value, start_max)
|
|
hb.hudtables[identifier].add_all(player, start_value, start_max)
|
|
end
|
|
|
|
function hb.change_hudbar(player, identifier, new_value, new_max_value)
|
|
if new_value == nil and new_max_value == nil then
|
|
return
|
|
end
|
|
|
|
local name = player:get_player_name()
|
|
local hudtable = hb.get_hudtable(identifier)
|
|
local value_changed, max_changed = false, false
|
|
|
|
if new_value ~= nil then
|
|
if new_value ~= hudtable.hudstate[name].value then
|
|
hudtable.hudstate[name].value = new_value
|
|
value_changed = true
|
|
end
|
|
else
|
|
new_value = hudtable.hudstate[name].value
|
|
end
|
|
if new_max_value ~= nil then
|
|
if new_max_value ~= hudtable.hudstate[name].max then
|
|
hudtable.hudstate[name].max = new_max_value
|
|
max_changed = true
|
|
end
|
|
else
|
|
new_max_value = hudtable.hudstate[name].max
|
|
end
|
|
|
|
if hudtable.hudstate[name].hidden == false then
|
|
if max_changed then
|
|
if hudtable.hudstate[name].max == 0 then
|
|
player:hud_change(hudtable.hudids[name].bg, "scale", {x=0,y=0})
|
|
else
|
|
player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
|
|
end
|
|
end
|
|
|
|
if value_changed or max_changed then
|
|
local new_barlength = hb.value_to_barlength(new_value, new_max_value)
|
|
if new_barlength ~= hudtable.hudstate[name].barlength then
|
|
player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(new_value, new_max_value))
|
|
hudtable.hudstate[name].barlength = new_barlength
|
|
end
|
|
|
|
local new_text = string.format(hudtable.format_string, hudtable.label, new_value, new_max_value)
|
|
if new_text ~= hudtable.hudstate[name].text then
|
|
player:hud_change(hudtable.hudids[name].text, "text", new_text)
|
|
hudtable.hudstate[name].text = new_text
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function hb.hide_hudbar(player, identifier)
|
|
local name = player:get_player_name()
|
|
local hudtable = hb.get_hudtable(identifier)
|
|
if(hudtable.hudstate[name].hidden == false) then
|
|
player:hud_change(hudtable.hudids[name].icon, "scale", {x=0,y=0})
|
|
player:hud_change(hudtable.hudids[name].bg, "scale", {x=0,y=0})
|
|
player:hud_change(hudtable.hudids[name].bar, "number", 0)
|
|
player:hud_change(hudtable.hudids[name].text, "text", "")
|
|
hudtable.hudstate[name].hidden = true
|
|
end
|
|
end
|
|
|
|
function hb.unhide_hudbar(player, identifier)
|
|
local name = player:get_player_name()
|
|
local hudtable = hb.get_hudtable(identifier)
|
|
if(hudtable.hudstate[name].hidden) then
|
|
local name = player:get_player_name()
|
|
local value = hudtable.hudstate[name].value
|
|
local max = hudtable.hudstate[name].max
|
|
player:hud_change(hudtable.hudids[name].icon, "scale", {x=1,y=1})
|
|
if hudtable.hudstate[name].max ~= 0 then
|
|
player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
|
|
end
|
|
player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(value, max))
|
|
player:hud_change(hudtable.hudids[name].text, "text", tostring(string.format(hudtable.format_string, hudtable.label, value, max)))
|
|
hudtable.hudstate[name].hidden = false
|
|
end
|
|
end
|
|
|
|
--register built-in HUD bars
|
|
hb.register_hudbar("health", 0xFFFFFF, "Health", { bar = "hudbars_bar_health.png", icon = "hudbars_icon_health.png" }, 20, 20, false)
|
|
hb.register_hudbar("breath", 0xFFFFFF, "Breath", { bar = "hudbars_bar_breath.png", icon = "hudbars_icon_breath.png" }, 10, 10, true)
|
|
|
|
|
|
--load custom settings
|
|
local set = io.open(minetest.get_modpath("hudbars").."/hudbars.conf", "r")
|
|
if set then
|
|
dofile(minetest.get_modpath("hudbars").."/hudbars.conf")
|
|
set:close()
|
|
end
|
|
|
|
local function hide_builtin(player)
|
|
player:hud_set_flags({crosshair = true, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
|
|
end
|
|
|
|
|
|
local function custom_hud(player)
|
|
if minetest.setting_getbool("enable_damage") then
|
|
hb.init_hudbar(player, "health", player:get_hp())
|
|
hb.init_hudbar(player, "breath", player:get_breath())
|
|
end
|
|
end
|
|
|
|
|
|
-- update built-in HUD bars
|
|
local function update_hud(player)
|
|
--air
|
|
local air = player:get_breath()
|
|
|
|
if air == 11 then
|
|
hb.hide_hudbar(player, "breath")
|
|
else
|
|
hb.unhide_hudbar(player, "breath")
|
|
hb.change_hudbar(player, "breath", air)
|
|
end
|
|
|
|
--health
|
|
hb.change_hudbar(player, "health", player:get_hp())
|
|
end
|
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
minetest.after(0.5, function()
|
|
hide_builtin(player)
|
|
custom_hud(player)
|
|
end)
|
|
end)
|
|
|
|
local main_timer = 0
|
|
local timer = 0
|
|
local timer2 = 0
|
|
minetest.after(2.5, function()
|
|
minetest.register_globalstep(function(dtime)
|
|
main_timer = main_timer + dtime
|
|
timer = timer + dtime
|
|
timer2 = timer2 + dtime
|
|
if main_timer > HUD_TICK or timer > 4 then
|
|
if main_timer > HUD_TICK then main_timer = 0 end
|
|
for _,player in ipairs(minetest.get_connected_players()) do
|
|
-- only proceed if damage is enabled
|
|
if minetest.setting_getbool("enable_damage") then
|
|
-- update all hud elements
|
|
update_hud(player)
|
|
end
|
|
end
|
|
|
|
end
|
|
if timer > 4 then timer = 0 end
|
|
end)
|
|
end)
|