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textures | ||
API.md | ||
changelog.txt | ||
depends.txt | ||
hudbars.conf.example | ||
init.lua | ||
README.txt |
Minetest mod: HUD bars ====================== Version: 1.1.0 This software uses semantic versioning, as defined by version 2.0.0 of the SemVer standard. <http://semver.org/> License of source code: WTFPL ----------------------------- Author: Wuzzy (2015) Forked from the “Better HUD” [hud] mod by BlockMen. Using the mod: -------------- This mod changes the HUD of Minetest. It replaces the default health and breath symbols by horizontal colored bars with text showing the number. Furthermore, it enables other mods to add their own custom bars to the HUD, this mod will place them accordingly. You can create a “hudbars.conf” file to customize the positions of the health and breath bars. Take a look at “hudbars.conf.example” to get more infos. The lines starting with “--” are comments, remove the two dashes to activate a setting. Settings which are not set will use a default value instead. IMPORTANT: Keep in mind if running a server with this mod, that the custom position should be displayed correctly on every screen size! Settings: --------- This mod can be configured by editing minetest.conf. Currently, the following setting is recognized: - hudbars_autohide_breath: A boolean setting, it can be either “true” or “false”. If set to “true”, the breath bar will be automatically hidden shortly after the breathbar has been filled up. If set to “false”, the breath bar will always be displayed. The default value is “true”. - hudbars_sorting: This setting allows you to specify the “slot” positions of the HUD bars manually. The setting has to be specified as a comma-seperated list of key=value pairs, where a key refers to the identifier of a HUD bar and the value refers to the slot number of where the HUD bar should be placed. The slot number must be an integer greater of equal to 0. The slot positions start (slot 0) at the bottom (nearest to hotbar in default configuration) left side, the following slot 1 is at the right side, slot `2` is on the right side again, but placed over the first HUD bar (slot 0), and it goes on, in a zig-zag pattern. All HUD bars to which no sorting rule has been applied will fill in all slots which have not been occupied by the HUD bars specified in this setting, the slots will be filled in from the lowest slot number. Note that the order of those remaining HUD bars is *not* fixed, it basically just boils down on which mod “came” first. Don't worry, the mod will still work perfectly fine, this setting is entirely optional. Be careful not to use slot indices twice, or else different HUD bars will be drawn over each other! If this setting is not set, by default the health and breath bar are displayed at slot positions 0 and 1, respectively (health bar at left bottom-most positoin, breath bar right from it). All other HUD bars are placed automatically. Example value: breath=0, health=1 This places the breath bar at the left side, and the health bar to the right side. API: ---- The API is used to add your own custom HUD bars. Documentation for the API of this mod can be found in API.md. License of textures: -------------------- hudbars_icon_health.png - celeron55 (CC BY-SA 3.0), modified by BlockMen hudbars_icon_breath.png - kaeza (WTFPL), modified by BlockMen hudbars_bar_health.png - Wuzzy (WTFPL) hudbars_bar_breath.png - Wuzzy (WTFPL) hudbars_bar_background.png - Wuzzy(WTFPL) This program is free software. It comes without any warranty, to the extent permitted by applicable law. You can redistribute it and/or modify it under the terms of the Do What The Fuck You Want To Public License, Version 2, as published by Sam Hocevar. See http://sam.zoy.org/wtfpl/COPYING for more details.