Remember 12h mode for players after leaving

This commit is contained in:
Wuzzy 2017-06-08 00:17:09 +02:00
parent 733c656d7b
commit b2d7410107

@ -35,11 +35,13 @@ local o_lines = 4 -- Number of lines in HUD
-- Helper function to switch between 12h and 24 mode for the time
function orienteering.toggle_time_mode(itemstack, user, pointed_thing)
local name = user:get_player_name()
if orienteering.playerhuds[name].twelve then
orienteering.playerhuds[name].twelve = false
--[[ Player attribute “orienteering:twelve”:
* "true": Use 12h mode for time
* "false" or unset: Use 24h mode for time ]]
if user:get_attribute("orienteering:twelve") == "true" then
user:set_attribute("orienteering:twelve", "false")
else
orienteering.playerhuds[name].twelve = true
user:set_attribute("orienteering:twelve", "true")
end
orienteering.update_hud_displays(user)
end
@ -249,7 +251,6 @@ function orienteering.init_hud(player)
scale= { x = 100, y = 20 },
})
end
orienteering.playerhuds[name].twelve = false
end
function orienteering.update_hud_displays(player)
@ -312,7 +313,7 @@ function orienteering.update_hud_displays(player)
local minutes = totalminutes % 60
local hours = math.floor((totalminutes - minutes) / 60)
minutes = math.floor(minutes)
local twelve = orienteering.playerhuds[name].twelve
local twelve = player:get_attribute("orienteering:twelve") == "true"
if twelve then
if hours == 12 and minutes == 0 then
str_time = S("Time: noon")