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Rotate yaw clockwise (like real compasses)
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3
init.lua
3
init.lua
@ -332,7 +332,8 @@ function orienteering.update_hud_displays(player)
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str_pos = ""
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str_pos = ""
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end
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end
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local yaw = player:get_look_horizontal()*toDegrees
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-- Yaw in Minetest goes counter-clockwise, which is opposite of how compasses work
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local yaw = 360-player:get_look_horizontal()*toDegrees
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local pitch = player:get_look_vertical()*toDegrees
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local pitch = player:get_look_vertical()*toDegrees
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if ((compass or gps) and sextant) or quadcorder then
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if ((compass or gps) and sextant) or quadcorder then
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str_angles = S("Yaw: @1°, pitch: @2°", string.format("%.1f", yaw), string.format("%.1f", pitch))
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str_angles = S("Yaw: @1°, pitch: @2°", string.format("%.1f", yaw), string.format("%.1f", pitch))
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