mirror of
https://repo.or.cz/minetest_orienteering.git
synced 2024-11-04 22:23:45 +01:00
206 lines
5.9 KiB
Lua
206 lines
5.9 KiB
Lua
local orienteering = {}
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orienteering.playerhuds = {}
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-- Displays height (Y)
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minetest.register_tool("orienteering:altimeter", {
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description = "Altimeter",
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wield_image = "orienteering_altimeter.png",
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inventory_image = "orienteering_altimeter.png",
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})
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-- Displays X and Z coordinates
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minetest.register_tool("orienteering:triangulator", {
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description = "Triangulator",
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wield_image = "orienteering_triangulator.png",
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inventory_image = "orienteering_triangulator.png",
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})
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-- Displays player yaw and can calculate yaw difference between 2 points
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minetest.register_tool("orienteering:compass", {
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description = "Compass",
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wield_image = "orienteering_compass_wield.png",
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inventory_image = "orienteering_compass_inv.png",
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})
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-- Displays player pitch and can calculate pitch difference between 2 points
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minetest.register_tool("orienteering:sextant", {
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description = "Sextant",
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wield_image = "orienteering_sextant_wield.png",
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inventory_image = "orienteering_sextant_inv.png",
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})
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-- Displays game time
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minetest.register_tool("orienteering:watch", {
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description = "Watch",
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wield_image = "orienteering_watch.png",
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inventory_image = "orienteering_watch.png",
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on_use = function(itemstack, user, pointed_thing)
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local name = user:get_player_name()
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if orienteering.playerhuds[name].twelve then
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orienteering.playerhuds[name].twelve = false
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else
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orienteering.playerhuds[name].twelve = true
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end
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update_hud_displays(user)
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end,
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})
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-- Displays speed
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minetest.register_tool("orienteering:speedometer", {
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description = "Speedometer",
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wield_image = "orienteering_speedometer_wield.png",
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inventory_image = "orienteering_speedometer_inv.png",
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})
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-- Enables minimap
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minetest.register_tool("orienteering:automapper", {
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description = "Automapper",
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wield_image = "orienteering_automapper_wield.png",
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inventory_image = "orienteering_automapper_inv.png",
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})
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-- Displays X,Y,Z coordinates, height, speed, yaw and game time
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minetest.register_tool("orienteering:gps", {
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description = "GPS device",
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wield_image = "orienteering_gps_wield.png",
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inventory_image = "orienteering_gps_inv.png",
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})
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function update_automapper(player)
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local inv = player:get_inventory()
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if inv:contains_item("main", "orienteering:automapper") then
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player:hud_set_flags({minimap = true})
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else
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player:hud_set_flags({minimap = false})
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end
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end
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function init_hud(player)
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update_automapper(player)
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local name = player:get_player_name()
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orienteering.playerhuds[name] = {}
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local tablenames = { "pos", "angles", "time", "speed" }
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for i=1, #tablenames do
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orienteering.playerhuds[name][tablenames[i]] = player:hud_add({
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hud_elem_type = "text",
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text = "",
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position = { x = 0.5, y = 0.001 },
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offset = { x = 0, y = 0+20*i },
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alignment = { x = 0, y = 0 },
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number = 0xFFFFFF,
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scale= { x = 100, y = 20 },
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})
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end
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orienteering.playerhuds[name].twelve = false
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end
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function update_hud_displays(player)
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local name = player:get_player_name()
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local inv = player:get_inventory()
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local gps, altimeter, triangulator, compass, sextant, watch, speedometer
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if inv:contains_item("main", "orienteering:gps") then
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gps = true
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end
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if inv:contains_item("main", "orienteering:altimeter") then
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altimeter = true
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end
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if inv:contains_item("main", "orienteering:triangulator") then
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triangulator = true
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end
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if inv:contains_item("main", "orienteering:compass") then
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compass = true
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end
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if inv:contains_item("main", "orienteering:sextant") then
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sextant = true
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end
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if inv:contains_item("main", "orienteering:watch") then
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watch = true
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end
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if inv:contains_item("main", "orienteering:speedometer") then
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speedometer = true
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end
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local str_pos, str_angles, str_time, str_speed
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local pos = vector.apply(player:getpos(), math.floor)
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if (altimeter and triangulator) or gps then
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str_pos = "Coordinates: X="..pos.x..", Y="..pos.y..", Z="..pos.z
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elseif altimeter then
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str_pos = "Height: Y="..pos.y
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elseif triangulator then
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str_pos = "Coordinates: X="..pos.x..", Z="..pos.z
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else
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str_pos = ""
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end
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local yaw = math.floor((player:get_look_yaw()-math.pi*0.5)/(2*math.pi)*360)
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local pitch = math.floor(player:get_look_pitch()/math.pi*360)
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if (compass or gps) and sextant then
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str_angles = "Yaw: "..yaw..", pitch: "..pitch
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elseif compass or gps then
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str_angles = "Yaw: "..yaw
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elseif sextant then
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str_angles = "Pitch: "..pitch
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else
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str_angles = ""
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end
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local time = minetest.get_timeofday()
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if watch or gps then
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local totalminutes = time * 1440
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local hours = math.floor(totalminutes / 60)
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local minutes = math.floor(math.fmod(totalminutes, 60))
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local twelve = orienteering.playerhuds[name].twelve
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if twelve then
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local ampm
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if hours == 12 and minutes == 0 then
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str_time = "Time: noon"
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elseif hours == 0 and minutes == 0 then
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str_time = "Time: midnight"
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else
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if hours >= 12 then ampm = "p.m." else ampm = "a.m." end
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hours = math.fmod(hours, 12)
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if hours == 0 then hours = 12 end
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str_time = string.format("Time: %i:%02i %s", hours, minutes, ampm)
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end
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else
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str_time = string.format("Time: %02i:%02i", hours, minutes)
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end
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else
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str_time = ""
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end
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if speedometer or gps then
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str_speed = ""
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else
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str_speed = ""
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end
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player:hud_change(orienteering.playerhuds[name].pos, "text", str_pos)
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player:hud_change(orienteering.playerhuds[name].angles, "text", str_angles)
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player:hud_change(orienteering.playerhuds[name].time, "text", str_time)
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player:hud_change(orienteering.playerhuds[name].speed, "text", str_speed)
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end
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minetest.register_on_newplayer(init_hud)
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minetest.register_on_joinplayer(init_hud)
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minetest.register_on_leaveplayer(function(player)
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orienteering.playerhuds[player:get_player_name()] = nil
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end)
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local updatetimer = 0
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minetest.register_globalstep(function(dtime)
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updatetimer = updatetimer + dtime
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if updatetimer > 0.1 then
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local players = minetest.get_connected_players()
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for i=1, #players do
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update_automapper(players[i])
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update_hud_displays(players[i])
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end
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updatetimer = updatetimer - dtime
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end
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end)
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