mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-11-22 15:33:49 +01:00
Code style & comments
This commit is contained in:
parent
a41d231c34
commit
0167a72967
@ -20,7 +20,7 @@
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#define SIZECHECK(x, y) do {} while(0)
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#define SIZECHECK(x, y) do {} while(0)
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#endif
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#endif
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// BGRA but with inverted alpha
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// ARGB but with inverted alpha
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static inline int color2int(Color c)
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static inline int color2int(Color c)
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{
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{
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@ -28,7 +28,7 @@ static inline uint16_t readU16(const unsigned char *data)
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}
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}
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// rounds n (away from 0) to a multiple of f while preserving the sign of n
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// rounds n (away from 0) to a multiple of f while preserving the sign of n
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static inline int round_multiple_nosign(int n, int f)
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static int round_multiple_nosign(int n, int f)
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{
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{
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int abs_n, sign;
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int abs_n, sign;
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abs_n = (n >= 0) ? n : -n;
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abs_n = (n >= 0) ? n : -n;
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@ -39,41 +39,30 @@ static inline int round_multiple_nosign(int n, int f)
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return sign * (abs_n + f - (abs_n % f));
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return sign * (abs_n + f - (abs_n % f));
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}
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}
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static inline int readBlockContent(const unsigned char *mapData, int version, int datapos)
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static int readBlockContent(const unsigned char *mapData, int version, int datapos)
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{
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{
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if (version >= 24) {
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if (version >= 24) {
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size_t index = datapos << 1;
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size_t index = datapos << 1;
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return (mapData[index] << 8) | mapData[index + 1];
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return (mapData[index] << 8) | mapData[index + 1];
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}
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} else if (version >= 20) {
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else if (version >= 20) {
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if (mapData[datapos] <= 0x80)
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if (mapData[datapos] <= 0x80) {
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return mapData[datapos];
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return mapData[datapos];
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}
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else
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else {
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return (int(mapData[datapos]) << 4) | (int(mapData[datapos + 0x2000]) >> 4);
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return (int(mapData[datapos]) << 4) | (int(mapData[datapos + 0x2000]) >> 4);
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}
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}
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else {
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std::ostringstream oss;
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oss << "Unsupported map version " << version;
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throw std::runtime_error(oss.str());
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}
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}
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std::ostringstream oss;
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oss << "Unsupported map version " << version;
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throw std::runtime_error(oss.str());
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}
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}
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static inline int colorSafeBounds(int color)
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static inline int colorSafeBounds(int color)
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{
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{
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if (color > 255) {
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color = (color > 255) ? 255 : color;
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return 255;
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color = (color < 0) ? 0 : color;
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}
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return color;
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else if (color < 0) {
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return 0;
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}
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else {
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return color;
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}
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}
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}
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static inline Color mixColors(Color a, Color b)
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static Color mixColors(Color a, Color b)
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{
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{
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Color result;
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Color result;
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double a1 = a.a / 255.0;
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double a1 = a.a / 255.0;
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@ -83,6 +72,7 @@ static inline Color mixColors(Color a, Color b)
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result.g = (int) (a1 * a.g + a2 * (1 - a1) * b.g);
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result.g = (int) (a1 * a.g + a2 * (1 - a1) * b.g);
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result.b = (int) (a1 * a.b + a2 * (1 - a1) * b.b);
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result.b = (int) (a1 * a.b + a2 * (1 - a1) * b.b);
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result.a = (int) (255 * (a1 + a2 * (1 - a1)));
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result.a = (int) (255 * (a1 + a2 * (1 - a1)));
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return result;
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return result;
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}
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}
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@ -143,9 +133,8 @@ void TileGenerator::setPlayerColor(const std::string &playerColor)
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void TileGenerator::setZoom(int zoom)
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void TileGenerator::setZoom(int zoom)
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{
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{
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if (zoom < 1) {
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if (zoom < 1)
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throw std::runtime_error("Zoom level needs to be a number: 1 or higher");
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throw std::runtime_error("Zoom level needs to be a number: 1 or higher");
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}
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m_zoom = zoom;
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m_zoom = zoom;
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}
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}
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@ -157,18 +146,15 @@ void TileGenerator::setScales(uint flags)
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Color TileGenerator::parseColor(const std::string &color)
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Color TileGenerator::parseColor(const std::string &color)
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{
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{
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Color parsed;
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Color parsed;
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if (color.length() != 7) {
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if (color.length() != 7)
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throw std::runtime_error("Color not 7 characters long");
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throw std::runtime_error("Color needs to be 7 characters long");
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}
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if (color[0] != '#')
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if (color[0] != '#') {
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throw std::runtime_error("Color needs to begin with #");
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throw std::runtime_error("Color does not begin with #");
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unsigned long col = strtoul(color.c_str() + 1, NULL, 16);
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}
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parsed.b = col & 0xff;
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long col = strtol(color.c_str() + 1, NULL, 16);
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parsed.g = (col >> 8) & 0xff;
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parsed.b = col % 256;
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parsed.r = (col >> 16) & 0xff;
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col = col / 256;
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parsed.a = 255;
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parsed.g = col % 256;
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col = col / 256;
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parsed.r = col % 256;
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return parsed;
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return parsed;
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}
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}
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@ -225,7 +211,7 @@ void TileGenerator::parseColorsFile(const std::string &fileName)
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ifstream in;
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ifstream in;
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in.open(fileName.c_str(), ifstream::in);
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in.open(fileName.c_str(), ifstream::in);
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if (!in.is_open())
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if (!in.is_open())
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throw std::runtime_error("Specified colors file could not be found.");
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throw std::runtime_error("Specified colors file could not be found");
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parseColorsStream(in);
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parseColorsStream(in);
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}
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}
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@ -321,26 +307,21 @@ void TileGenerator::loadBlocks()
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for (std::vector<BlockPos>::iterator it = vec.begin(); it != vec.end(); ++it) {
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for (std::vector<BlockPos>::iterator it = vec.begin(); it != vec.end(); ++it) {
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BlockPos pos = *it;
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BlockPos pos = *it;
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// Check that it's in geometry (from --geometry option)
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// Check that it's in geometry (from --geometry option)
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if (pos.x < m_geomX || pos.x >= m_geomX2 || pos.z < m_geomY || pos.z >= m_geomY2) {
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if (pos.x < m_geomX || pos.x >= m_geomX2 || pos.z < m_geomY || pos.z >= m_geomY2)
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continue;
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continue;
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}
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// Check that it's between --min-y and --max-y
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// Check that it's between --miny and --maxy
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if (pos.y * 16 < m_yMin || pos.y * 16 > m_yMax)
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if (pos.y * 16 < m_yMin || pos.y * 16 > m_yMax) {
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continue;
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continue;
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}
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// Adjust minimum and maximum positions to the nearest block
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// Adjust minimum and maximum positions to the nearest block
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if (pos.x < m_xMin) {
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if (pos.x < m_xMin)
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m_xMin = pos.x;
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m_xMin = pos.x;
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}
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if (pos.x > m_xMax)
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if (pos.x > m_xMax) {
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m_xMax = pos.x;
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m_xMax = pos.x;
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}
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if (pos.z < m_zMin) {
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if (pos.z < m_zMin)
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m_zMin = pos.z;
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m_zMin = pos.z;
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}
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if (pos.z > m_zMax)
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if (pos.z > m_zMax) {
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m_zMax = pos.z;
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m_zMax = pos.z;
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}
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m_positions.push_back(std::pair<int, int>(pos.x, pos.z));
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m_positions.push_back(std::pair<int, int>(pos.x, pos.z));
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}
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}
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m_positions.sort();
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m_positions.sort();
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@ -355,18 +336,19 @@ void TileGenerator::createImage()
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m_xBorder = (m_scales & SCALE_LEFT) ? 40 : 0;
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m_xBorder = (m_scales & SCALE_LEFT) ? 40 : 0;
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m_yBorder = (m_scales & SCALE_TOP) ? 40 : 0;
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m_yBorder = (m_scales & SCALE_TOP) ? 40 : 0;
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}
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}
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m_blockPixelAttributes.setWidth(m_mapWidth);
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int image_width, image_height;
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int image_width, image_height;
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image_width = (m_mapWidth * m_zoom) + m_xBorder;
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image_width = (m_mapWidth * m_zoom) + m_xBorder;
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image_width += m_drawScale && (m_scales & SCALE_RIGHT) ? 40 : 0;
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image_width += m_drawScale && (m_scales & SCALE_RIGHT) ? 40 : 0;
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image_height = (m_mapHeight * m_zoom) + m_yBorder;
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image_height = (m_mapHeight * m_zoom) + m_yBorder;
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image_height += m_drawScale && (m_scales & SCALE_BOTTOM) ? 40 : 0;
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image_height += m_drawScale && (m_scales & SCALE_BOTTOM) ? 40 : 0;
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if(image_width > 4096 || image_height > 4096)
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if(image_width > 4096 || image_height > 4096)
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std::cerr << "Warning: The width or height of the image to be created exceeds 4096 pixels!"
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std::cerr << "Warning: The width or height of the image to be created exceeds 4096 pixels!"
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<< " (Dimensions: " << image_width << "x" << image_height << ")"
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<< " (Dimensions: " << image_width << "x" << image_height << ")"
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<< std::endl;
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<< std::endl;
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m_image = new Image(image_width, image_height);
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m_image = new Image(image_width, image_height);
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m_blockPixelAttributes.setWidth(m_mapWidth);
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m_image->drawFilledRect(0, 0, image_width, image_height, m_bgColor); // Background
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m_image->drawFilledRect(0, 0, image_width, image_height, m_bgColor); // Background
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}
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}
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@ -378,9 +360,8 @@ void TileGenerator::renderMap()
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std::map<int16_t, BlockList> blocks;
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std::map<int16_t, BlockList> blocks;
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m_db->getBlocksOnZ(blocks, zPos);
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m_db->getBlocksOnZ(blocks, zPos);
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for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
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for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
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if (position->second != zPos) {
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if (position->second != zPos)
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continue;
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continue;
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}
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for (int i = 0; i < 16; ++i) {
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for (int i = 0; i < 16; ++i) {
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m_readPixels[i] = 0;
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m_readPixels[i] = 0;
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@ -406,12 +387,10 @@ void TileGenerator::renderMap()
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//uint8_t flags = data[1];
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//uint8_t flags = data[1];
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size_t dataOffset = 0;
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size_t dataOffset = 0;
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if (version >= 22) {
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if (version >= 22)
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dataOffset = 4;
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dataOffset = 4;
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}
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else
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else {
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dataOffset = 2;
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dataOffset = 2;
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}
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ZlibDecompressor decompressor(data, length);
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ZlibDecompressor decompressor(data, length);
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decompressor.setSeekPos(dataOffset);
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decompressor.setSeekPos(dataOffset);
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@ -420,12 +399,10 @@ void TileGenerator::renderMap()
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dataOffset = decompressor.seekPos();
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dataOffset = decompressor.seekPos();
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// Skip unused data
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// Skip unused data
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if (version <= 21) {
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if (version <= 21)
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dataOffset += 2;
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dataOffset += 2;
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}
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if (version == 23)
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if (version == 23) {
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dataOffset += 1;
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dataOffset += 1;
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}
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if (version == 24) {
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if (version == 24) {
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uint8_t ver = data[dataOffset++];
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uint8_t ver = data[dataOffset++];
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if (ver == 1) {
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if (ver == 1) {
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@ -460,15 +437,12 @@ void TileGenerator::renderMap()
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uint16_t nameLen = readU16(data + dataOffset);
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uint16_t nameLen = readU16(data + dataOffset);
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dataOffset += 2;
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dataOffset += 2;
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string name = string(reinterpret_cast<const char *>(data) + dataOffset, nameLen);
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string name = string(reinterpret_cast<const char *>(data) + dataOffset, nameLen);
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if (name == "air") {
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if (name == "air")
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m_blockAirId = nodeId;
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m_blockAirId = nodeId;
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}
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else if (name == "ignore")
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else if (name == "ignore") {
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m_blockIgnoreId = nodeId;
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m_blockIgnoreId = nodeId;
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}
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else
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else {
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m_nameMap[nodeId] = name;
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m_nameMap[nodeId] = name;
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}
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dataOffset += nameLen;
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dataOffset += nameLen;
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}
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}
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// Skip block if made of only air or ignore nodes
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// Skip block if made of only air or ignore nodes
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@ -488,30 +462,26 @@ void TileGenerator::renderMap()
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bool allRead = true;
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bool allRead = true;
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for (int i = 0; i < 16; ++i) {
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for (int i = 0; i < 16; ++i) {
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if (m_readPixels[i] != 0xffff) {
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if (m_readPixels[i] != 0xffff)
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allRead = false;
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allRead = false;
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}
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}
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}
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if (allRead) {
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if (allRead)
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break;
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break;
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}
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}
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}
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bool allRead = true;
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bool allRead = true;
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for (int i = 0; i < 16; ++i) {
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for (int i = 0; i < 16; ++i) {
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if (m_readPixels[i] != 0xffff) {
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if (m_readPixels[i] != 0xffff)
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allRead = false;
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allRead = false;
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}
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}
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}
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if (!allRead) {
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if (!allRead)
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renderMapBlockBottom(blockStack.begin()->first);
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renderMapBlockBottom(blockStack.begin()->first);
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}
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}
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}
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if(m_shading)
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if(m_shading)
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renderShading(zPos);
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renderShading(zPos);
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}
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}
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}
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}
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inline void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPos &pos, int version)
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void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPos &pos, int version)
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{
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{
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int xBegin = (pos.x - m_xMin) * 16;
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int xBegin = (pos.x - m_xMin) * 16;
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int zBegin = (m_zMax - pos.z) * 16;
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int zBegin = (m_zMax - pos.z) * 16;
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@ -521,17 +491,15 @@ inline void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPo
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for (int z = 0; z < 16; ++z) {
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for (int z = 0; z < 16; ++z) {
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int imageY = zBegin + 15 - z;
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int imageY = zBegin + 15 - z;
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for (int x = 0; x < 16; ++x) {
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for (int x = 0; x < 16; ++x) {
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if (m_readPixels[z] & (1 << x)) {
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if (m_readPixels[z] & (1 << x))
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continue;
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continue;
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}
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int imageX = xBegin + x;
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int imageX = xBegin + x;
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for (int y = maxY; y >= minY; --y) {
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for (int y = maxY; y >= minY; --y) {
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int position = x + (y << 4) + (z << 8);
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int position = x + (y << 4) + (z << 8);
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int content = readBlockContent(mapData, version, position);
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int content = readBlockContent(mapData, version, position);
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if (content == m_blockAirId || content == m_blockIgnoreId) {
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if (content == m_blockAirId || content == m_blockIgnoreId)
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continue;
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continue;
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}
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NameMap::iterator blockName = m_nameMap.find(content);
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NameMap::iterator blockName = m_nameMap.find(content);
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if (blockName == m_nameMap.end()) {
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if (blockName == m_nameMap.end()) {
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std::cerr << "Skipping node with invalid ID." << std::endl;
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std::cerr << "Skipping node with invalid ID." << std::endl;
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@ -542,15 +510,18 @@ inline void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPo
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if (color != m_colorMap.end()) {
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if (color != m_colorMap.end()) {
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const Color c = color->second.to_color();
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const Color c = color->second.to_color();
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if (m_drawAlpha) {
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if (m_drawAlpha) {
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// mix with previous color (unless first visible time)
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if (m_color[z][x].a == 0)
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if (m_color[z][x].a == 0)
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m_color[z][x] = c;
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m_color[z][x] = c;
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else
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else
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m_color[z][x] = mixColors(m_color[z][x], c);
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m_color[z][x] = mixColors(m_color[z][x], c);
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if(m_color[z][x].a == 0xFF) {
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if(m_color[z][x].a == 0xff) {
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// color is opaque at this depth (no point continuing)
|
||||||
setZoomed(imageX, imageY, m_color[z][x]);
|
setZoomed(imageX, imageY, m_color[z][x]);
|
||||||
m_readPixels[z] |= (1 << x);
|
m_readPixels[z] |= (1 << x);
|
||||||
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
||||||
} else {
|
} else {
|
||||||
|
// near thickness value to thickness of current node
|
||||||
m_thickness[z][x] = (m_thickness[z][x] + color->second.t) / 2.0;
|
m_thickness[z][x] = (m_thickness[z][x] + color->second.t) / 2.0;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -572,19 +543,19 @@ inline void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPo
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void TileGenerator::renderMapBlockBottom(const BlockPos &pos)
|
void TileGenerator::renderMapBlockBottom(const BlockPos &pos)
|
||||||
{
|
{
|
||||||
int xBegin = (pos.x - m_xMin) * 16;
|
int xBegin = (pos.x - m_xMin) * 16;
|
||||||
int zBegin = (m_zMax - pos.z) * 16;
|
int zBegin = (m_zMax - pos.z) * 16;
|
||||||
for (int z = 0; z < 16; ++z) {
|
for (int z = 0; z < 16; ++z) {
|
||||||
int imageY = zBegin + 15 - z;
|
int imageY = zBegin + 15 - z;
|
||||||
for (int x = 0; x < 16; ++x) {
|
for (int x = 0; x < 16; ++x) {
|
||||||
if (m_readPixels[z] & (1 << x)) {
|
if (m_readPixels[z] & (1 << x))
|
||||||
continue;
|
continue;
|
||||||
}
|
|
||||||
int imageX = xBegin + x;
|
int imageX = xBegin + x;
|
||||||
|
|
||||||
if (m_drawAlpha) {
|
if (m_drawAlpha) {
|
||||||
|
// set color in case it wasn't done in renderMapBlock()
|
||||||
setZoomed(imageX, imageY, m_color[z][x]);
|
setZoomed(imageX, imageY, m_color[z][x]);
|
||||||
m_readPixels[z] |= (1 << x);
|
m_readPixels[z] |= (1 << x);
|
||||||
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
||||||
@ -593,28 +564,32 @@ inline void TileGenerator::renderMapBlockBottom(const BlockPos &pos)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void TileGenerator::renderShading(int zPos)
|
void TileGenerator::renderShading(int zPos)
|
||||||
{
|
{
|
||||||
int zBegin = (m_zMax - zPos) * 16;
|
int zBegin = (m_zMax - zPos) * 16;
|
||||||
for (int z = 0; z < 16; ++z) {
|
for (int z = 0; z < 16; ++z) {
|
||||||
int imageY = zBegin + z;
|
int imageY = zBegin + z;
|
||||||
if (imageY >= m_mapHeight) {
|
if (imageY >= m_mapHeight)
|
||||||
continue;
|
continue;
|
||||||
}
|
|
||||||
for (int x = 0; x < m_mapWidth; ++x) {
|
for (int x = 0; x < m_mapWidth; ++x) {
|
||||||
if (!m_blockPixelAttributes.attribute(z, x).valid_height() || !m_blockPixelAttributes.attribute(z, x - 1).valid_height() || !m_blockPixelAttributes.attribute(z - 1, x).valid_height()) {
|
if(
|
||||||
|
!m_blockPixelAttributes.attribute(z, x).valid_height() ||
|
||||||
|
!m_blockPixelAttributes.attribute(z, x - 1).valid_height() ||
|
||||||
|
!m_blockPixelAttributes.attribute(z - 1, x).valid_height()
|
||||||
|
)
|
||||||
continue;
|
continue;
|
||||||
}
|
|
||||||
|
// calculate shadow to apply
|
||||||
int y = m_blockPixelAttributes.attribute(z, x).height;
|
int y = m_blockPixelAttributes.attribute(z, x).height;
|
||||||
int y1 = m_blockPixelAttributes.attribute(z, x - 1).height;
|
int y1 = m_blockPixelAttributes.attribute(z, x - 1).height;
|
||||||
int y2 = m_blockPixelAttributes.attribute(z - 1, x).height;
|
int y2 = m_blockPixelAttributes.attribute(z - 1, x).height;
|
||||||
int d = ((y - y1) + (y - y2)) * 12;
|
int d = ((y - y1) + (y - y2)) * 12;
|
||||||
if (d > 36) {
|
if (d > 36)
|
||||||
d = 36;
|
d = 36;
|
||||||
}
|
|
||||||
// more thickness -> less visible shadows: t=0 -> 100% visible, t=255 -> 0% visible
|
// more thickness -> less visible shadows: t=0 -> 100% visible, t=255 -> 0% visible
|
||||||
if (m_drawAlpha)
|
if (m_drawAlpha)
|
||||||
d = d * ((0xFF - m_blockPixelAttributes.attribute(z, x).thickness) / 255.0);
|
d = d * ((0xFF - m_blockPixelAttributes.attribute(z, x).thickness) / 255.0);
|
||||||
|
|
||||||
Color c = m_image->getPixel(getImageX(x), getImageY(imageY));
|
Color c = m_image->getPixel(getImageX(x), getImageY(imageY));
|
||||||
c.r = colorSafeBounds(c.r + d);
|
c.r = colorSafeBounds(c.r + d);
|
||||||
c.g = colorSafeBounds(c.g + d);
|
c.g = colorSafeBounds(c.g + d);
|
||||||
@ -627,17 +602,14 @@ inline void TileGenerator::renderShading(int zPos)
|
|||||||
|
|
||||||
void TileGenerator::renderScale()
|
void TileGenerator::renderScale()
|
||||||
{
|
{
|
||||||
string scaleText;
|
|
||||||
|
|
||||||
if (m_scales & SCALE_TOP) {
|
if (m_scales & SCALE_TOP) {
|
||||||
m_image->drawText(24, 0, "X", m_scaleColor);
|
m_image->drawText(24, 0, "X", m_scaleColor);
|
||||||
for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
|
for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
|
||||||
stringstream buf;
|
stringstream buf;
|
||||||
buf << i * 16;
|
buf << i * 16;
|
||||||
scaleText = buf.str();
|
|
||||||
|
|
||||||
int xPos = (m_xMin * -16 + i * 16)*m_zoom + m_xBorder;
|
int xPos = (m_xMin * -16 + i * 16)*m_zoom + m_xBorder;
|
||||||
m_image->drawText(xPos + 2, 0, scaleText, m_scaleColor);
|
m_image->drawText(xPos + 2, 0, buf.str(), m_scaleColor);
|
||||||
m_image->drawLine(xPos, 0, xPos, m_yBorder - 1, m_scaleColor);
|
m_image->drawLine(xPos, 0, xPos, m_yBorder - 1, m_scaleColor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -647,10 +619,9 @@ void TileGenerator::renderScale()
|
|||||||
for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
|
for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
|
||||||
stringstream buf;
|
stringstream buf;
|
||||||
buf << i * 16;
|
buf << i * 16;
|
||||||
scaleText = buf.str();
|
|
||||||
|
|
||||||
int yPos = (m_mapHeight - 1 - (i * 16 - m_zMin * 16))*m_zoom + m_yBorder;
|
int yPos = (m_mapHeight - 1 - (i * 16 - m_zMin * 16))*m_zoom + m_yBorder;
|
||||||
m_image->drawText(2, yPos, scaleText, m_scaleColor);
|
m_image->drawText(2, yPos, buf.str(), m_scaleColor);
|
||||||
m_image->drawLine(0, yPos, m_xBorder - 1, yPos, m_scaleColor);
|
m_image->drawLine(0, yPos, m_xBorder - 1, yPos, m_scaleColor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -659,11 +630,10 @@ void TileGenerator::renderScale()
|
|||||||
for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
|
for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
|
||||||
stringstream buf;
|
stringstream buf;
|
||||||
buf << i * 16;
|
buf << i * 16;
|
||||||
scaleText = buf.str();
|
|
||||||
|
|
||||||
int xPos = (m_xMin * -16 + i * 16)*m_zoom + m_xBorder;
|
int xPos = (m_xMin * -16 + i * 16)*m_zoom + m_xBorder;
|
||||||
int yPos = m_yBorder + m_mapHeight*m_zoom;
|
int yPos = m_yBorder + m_mapHeight*m_zoom;
|
||||||
m_image->drawText(xPos + 2, yPos, scaleText, m_scaleColor);
|
m_image->drawText(xPos + 2, yPos, buf.str(), m_scaleColor);
|
||||||
m_image->drawLine(xPos, yPos, xPos, yPos + 39, m_scaleColor);
|
m_image->drawLine(xPos, yPos, xPos, yPos + 39, m_scaleColor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -672,11 +642,10 @@ void TileGenerator::renderScale()
|
|||||||
for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
|
for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
|
||||||
stringstream buf;
|
stringstream buf;
|
||||||
buf << i * 16;
|
buf << i * 16;
|
||||||
scaleText = buf.str();
|
|
||||||
|
|
||||||
int xPos = m_xBorder + m_mapWidth*m_zoom;
|
int xPos = m_xBorder + m_mapWidth*m_zoom;
|
||||||
int yPos = (m_mapHeight - 1 - (i * 16 - m_zMin * 16))*m_zoom + m_yBorder;
|
int yPos = (m_mapHeight - 1 - (i * 16 - m_zMin * 16))*m_zoom + m_yBorder;
|
||||||
m_image->drawText(xPos + 2, yPos, scaleText, m_scaleColor);
|
m_image->drawText(xPos + 2, yPos, buf.str(), m_scaleColor);
|
||||||
m_image->drawLine(xPos, yPos, xPos + 39, yPos, m_scaleColor);
|
m_image->drawLine(xPos, yPos, xPos + 39, yPos, m_scaleColor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -704,9 +673,8 @@ void TileGenerator::renderPlayers(const std::string &inputPath)
|
|||||||
inline std::list<int> TileGenerator::getZValueList() const
|
inline std::list<int> TileGenerator::getZValueList() const
|
||||||
{
|
{
|
||||||
std::list<int> zlist;
|
std::list<int> zlist;
|
||||||
for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
|
for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position)
|
||||||
zlist.push_back(position->second);
|
zlist.push_back(position->second);
|
||||||
}
|
|
||||||
zlist.sort();
|
zlist.sort();
|
||||||
zlist.unique();
|
zlist.unique();
|
||||||
zlist.reverse();
|
zlist.reverse();
|
||||||
@ -740,6 +708,7 @@ inline int TileGenerator::getImageY(int val) const
|
|||||||
return (m_zoom*val) + m_yBorder;
|
return (m_zoom*val) + m_yBorder;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void TileGenerator::setZoomed(int x, int y, Color color) {
|
inline void TileGenerator::setZoomed(int x, int y, Color color)
|
||||||
|
{
|
||||||
m_image->drawFilledRect(getImageX(x), getImageY(y), m_zoom, m_zoom, color);
|
m_image->drawFilledRect(getImageX(x), getImageY(y), m_zoom, m_zoom, color);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user