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Write manpage based on README.
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@ -21,9 +21,10 @@ if(WIN32)
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set(BINDIR ".")
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set(DOCDIR ".")
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else()
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set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/minetest") # an extra dir. for just one file doesn't seem useful
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set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/minetest") # reuse Minetest share dir
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set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
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set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
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set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
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endif()
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set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
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@ -215,6 +216,9 @@ install(FILES "AUTHORS" DESTINATION "${DOCDIR}")
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install(FILES "COPYING" DESTINATION "${DOCDIR}")
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install(FILES "README.rst" DESTINATION "${DOCDIR}")
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install(FILES "colors.txt" DESTINATION "${SHAREDIR}")
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if(UNIX)
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install(FILES "minetestmapper.6" DESTINATION "${MANDIR}/man6")
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endif()
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Overview mapper for Minetest")
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set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
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91
minetestmapper.6
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91
minetestmapper.6
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@ -0,0 +1,91 @@
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.TH MINETESTMAPPER 6
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.SH NAME
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minetestmapper \- generate an overview image of a Minetest map
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.SH SYNOPSIS
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.B minetestmapper
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\fB\-i\fR \fIworld_path\fR
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\fB\-o\fR \fIoutput_image\fR
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.PP
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See additional optional parameters below.
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.SH DESCRIPTION
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.B minetestmapper
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generates an overview image of a minetest map. This is a port of
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the original minetestmapper.py to C++, that is both faster and
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provides more funtionality than the deprecated Python script.
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.SH MANDATORY PARAMETERS
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.TP
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.BR \-i " " \fIworld_path\fR
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Input world path.
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.TP
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.BR \-o " " \fIoutput_image\fR
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Path to output image. (only PNG supported currently)
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.SH OPTIONAL PARAMETERS
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.TP
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.BR \-\-bgcolor " " \fIcolor\fR
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Background color of image, e.g. "--bgcolor #ffffff"
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.TP
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.BR \-\-scalecolor " " \fIcolor\fR
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Color of scale, e.g. "--scalecolor #000000"
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.TP
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.BR \-\-playercolor " " \fIcolor\fR
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Color of player indicators, e.g. "--playercolor #ff0000"
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.TP
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.BR \-\-origincolor " " \fIcolor\fR
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Color of origin indicator, e.g. "--origincolor #ff0000"
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.TP
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.BR \-\-drawscale
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Draw tick marks
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.TP
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.BR \-\-drawplayers
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Draw player indicators
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.TP
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.BR \-\-draworigin
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Draw origin indicator
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.TP
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.BR \-\-drawalpha
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Allow nodes to be drawn with transparency
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.TP
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.BR \-\-noshading
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Don't draw shading on nodes
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.TP
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.BR \-\-min-y " " \fInumber\fR
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Don't draw nodes below this y value, e.g. "--min-y -25"
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.TP
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.BR \-\-max-y " " \fInumber\fR
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Don't draw nodes above this y value, e.g. "--max-y 75"
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.TP
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.BR \-\-backend " " \fIbackend\fR
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Use specific map backend; supported: *sqlite3*, *leveldb*, *redis*, *postgresql*, e.g. "--backend leveldb"
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.TP
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.BR \-\-geometry " " \fIgeometry\fR
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Limit area to specific geometry (*x:y+w+h* where x and y specify the lower left corner), e.g. "--geometry -800:-800+1600+1600"
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.TP
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.BR \-\-zoom " " \fIfactor\fR
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Zoom the image by using more than one pixel per node, e.g. "--zoom 4"
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.TP
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.BR \-\-colors " " \fIpath\fR
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Forcefully set path to colors.txt file (it's autodetected otherwise), e.g. "--colors ../minetest/mycolors.txt"
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.TP
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.BR \-\-scales " " \fIedges\fR
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Draw scales on specified image edges (letters *t b l r* meaning top, bottom, left and right), e.g. "--scales tbr"
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.SH MORE INFORMATION
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Website: https://github.com/minetest/minetestmapper
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.SH MAN PAGE AUTHOR
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Daniel Moerner
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