Fix color parsing code (prev. commit)

Also make sure there's enough parameters: Name, R, G and B
This commit is contained in:
sfan5 2016-10-08 21:58:56 +02:00
parent 173dd75b31
commit 0bf0d8e035

@ -261,24 +261,29 @@ void TileGenerator::generate(const std::string &input, const std::string &output
void TileGenerator::parseColorsStream(std::istream &in)
{
char line[128], *p;
char line[128];
while (in.good()) {
in.getline(line, 128);
while(*p++ != '\0') {
for(char *p = line; *p; p++) {
if(*p != '#')
continue;
*p = '\0'; // Cut off at the first #
break;
}
if(strlen(line) == 0)
continue;
char name[64];
unsigned int r, g, b, a, t;
a = 255;
t = 0;
int items = sscanf(line, "%64s %u %u %u %u %u", name, &r, &g, &b, &a, &t);
if(items < 4) {
std:cerr << "Failed to parse color entry '" << line << "'." << std::endl;
continue;
}
sscanf(line, "%64s %u %u %u %u %u", name, &r, &g, &b, &a, &t);
if(strlen(name) == 0)
break;
ColorEntry color = ColorEntry(r, g, b, a, t);
m_colorMap[name] = color;
}