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Reading timers.
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@ -309,6 +309,14 @@ void TileGenerator::renderMap()
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m_nameMap[nodeId] = string(data + dataOffset, nameLen);
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}
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}
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// Node timers
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if (version >= 25) {
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dataOffset++;
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int numTimers = readU16(data + dataOffset);
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dataOffset += 2;
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dataOffset += numTimers * 10;
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}
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}
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}
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}
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@ -18,7 +18,7 @@
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#include <string>
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struct Color {
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Color() {};
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Color(): r(255), g(255), b(255) {};
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Color(uint8_t r, uint8_t g, uint8_t b): r(r), g(g), b(b) {};
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uint8_t r;
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uint8_t g;
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