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Allow selecting include dir & library for libgd
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parent
0a5a0d0d51
commit
19c7485339
@ -6,28 +6,34 @@ set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
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set(CMAKE_CXX_FLAGS_RELEASE "-std=c++0x -Wall -DNDEBUG")
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set(CMAKE_CXX_FLAGS_RELEASE "-std=c++0x -Wall -DNDEBUG")
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set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g -std=c++0x -Wall -Wextra -DDEBUG")
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set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g -std=c++0x -Wall -Wextra -DDEBUG")
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# Find libgd
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find_library(LIBGD_LIBRARY gd)
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find_path(LIBGD_INCLUDE_DIR gd.h)
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message (STATUS "libgd library: ${LIBGD_LIBRARY}")
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message (STATUS "libgd headers: ${LIBGD_INCLUDE_DIR}")
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if(NOT LIBGD_LIBRARY OR NOT LIBGD_INCLUDE_DIR)
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message(FATAL_ERROR "libgd not found!")
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endif(NOT LIBGD_LIBRARY OR NOT LIBGD_INCLUDE_DIR)
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find_package(PkgConfig)
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find_package(PkgConfig)
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include(FindPackageHandleStandardArgs)
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include(FindPackageHandleStandardArgs)
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# Find libsqlite3
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pkg_check_modules(PC_LIBSQLITE QUIET sqlite3)
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pkg_check_modules(PC_LIBSQLITE QUIET sqlite3)
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set(LIBSQLITE3_DEFINITIONS ${PC_LIBSQLITE_CFLAGS_OTHER})
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set(LIBSQLITE3_DEFINITIONS ${PC_LIBSQLITE_CFLAGS_OTHER})
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find_path(LIBSQLITE3_INCLUDE_DIR sqlite3.h HINTS ${PC_LIBSQLITE_INCLUDEDIR} ${PC_LIBSQLITE_INCLUDE_DIRS} PATH_SUFFIXES libsqlite3)
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find_path(LIBSQLITE3_INCLUDE_DIR sqlite3.h HINTS ${PC_LIBSQLITE_INCLUDEDIR} ${PC_LIBSQLITE_INCLUDE_DIRS} PATH_SUFFIXES libsqlite3)
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find_library(LIBSQLITE3_LIBRARY NAMES sqlite3 libsqlite3 HINTS ${PC_LIBSQLITE_LIBDIR} ${PC_LIBSQLITE_LIBRARY_DIRS})
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find_library(LIBSQLITE3_LIBRARY NAMES sqlite3 libsqlite3 HINTS ${PC_LIBSQLITE_LIBDIR} ${PC_LIBSQLITE_LIBRARY_DIRS})
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set(LIBSQLITE3_LIBRARIES ${LIBSQLITE3_LIBRARY} )
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set(LIBSQLITE3_LIBRARIES ${LIBSQLITE3_LIBRARY})
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set(LIBSQLITE3_INCLUDE_DIRS ${LIBSQLITE3_INCLUDE_DIR})
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set(LIBSQLITE3_INCLUDE_DIRS ${LIBSQLITE3_INCLUDE_DIR})
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find_package_handle_standard_args(LibSqlite3 DEFAULT_MSG LIBSQLITE3_LIBRARY LIBSQLITE3_INCLUDE_DIR)
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find_package_handle_standard_args(LibSqlite3 DEFAULT_MSG LIBSQLITE3_LIBRARY LIBSQLITE3_INCLUDE_DIR)
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mark_as_advanced(LIBSQLITE3_INCLUDE_DIR LIBSQLITE3_LIBRARY)
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mark_as_advanced(LIBSQLITE3_INCLUDE_DIR LIBSQLITE3_LIBRARY)
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if (LIBSQLITE3_INCLUDE_DIR)
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if(NOT LIBSQLITE3_INCLUDE_DIR)
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else (LIBSQLITE3_INCLUDE_DIR)
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message(FATAL_ERROR "Could not find sqlite3")
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message(FATAL_ERROR "Could not find sqlite3")
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endif (LIBSQLITE3_INCLUDE_DIR)
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endif(NOT LIBSQLITE3_INCLUDE_DIR)
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# Find leveldb
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set(USE_LEVELDB 0)
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set(USE_LEVELDB 0)
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OPTION(ENABLE_LEVELDB "Enable LevelDB backend")
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OPTION(ENABLE_LEVELDB "Enable LevelDB backend")
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@ -47,6 +53,7 @@ if(ENABLE_LEVELDB)
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endif(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR)
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endif(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR)
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endif(ENABLE_LEVELDB)
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endif(ENABLE_LEVELDB)
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# Find xxd
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find_program(XXD_EXECUTABLE xxd)
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find_program(XXD_EXECUTABLE xxd)
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if (XXD_EXECUTABLE)
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if (XXD_EXECUTABLE)
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@ -55,6 +62,7 @@ else (XXD_EXECUTABLE)
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message(FATAL_ERROR "xxd not found")
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message(FATAL_ERROR "xxd not found")
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endif (XXD_EXECUTABLE)
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endif (XXD_EXECUTABLE)
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# Add command to turn colors.txt into a C header file
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add_custom_command(
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add_custom_command(
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OUTPUT colors.h
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OUTPUT colors.h
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COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/colors.txt colors.txt
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COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/colors.txt colors.txt
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@ -68,6 +76,7 @@ include_directories(
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"${CMAKE_CURRENT_SOURCE_DIR}"
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"${CMAKE_CURRENT_SOURCE_DIR}"
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"${CMAKE_CURRENT_BINARY_DIR}"
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"${CMAKE_CURRENT_BINARY_DIR}"
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${LIBSQLITE3_INCLUDE_DIRS}
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${LIBSQLITE3_INCLUDE_DIRS}
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${LIBGD_INCLUDE_DIR}
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)
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)
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configure_file(
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configure_file(
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@ -97,6 +106,6 @@ target_link_libraries(
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minetestmapper
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minetestmapper
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${LIBSQLITE3_LIBRARIES}
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${LIBSQLITE3_LIBRARIES}
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${LEVELDB_LIBRARY}
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${LEVELDB_LIBRARY}
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gd
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${LIBGD_LIBRARY}
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z
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z
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)
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)
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