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Fix number rounding, clarify comment and change var. names
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@ -39,16 +39,16 @@ static inline int color2int(Color c)
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return rgb2int(c.r, c.g, c.b, c.a);
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return rgb2int(c.r, c.g, c.b, c.a);
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}
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}
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// rounds n (upwards) to a multiple of f while preserving the sign-bit of n
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// rounds n (away from 0) to a multiple of f while preserving the sign of n
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static inline int round_multiple_nosign(int n, int f)
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static inline int round_multiple_nosign(int n, int f)
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{
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{
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int nn, ns;
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int abs_n, sign;
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nn = (n >= 0) ? n : -n;
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abs_n = (n >= 0) ? n : -n;
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ns = (n >= 0) ? 1 : -1;
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sign = (n >= 0) ? 1 : -1;
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if (nn % f == 0)
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if (abs_n % f == 0)
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return n; // n == nn * ns
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return n; // n == abs_n * sign
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else
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else
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return ns * (n + f - (n % f));
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return sign * (abs_n + f - (abs_n % f));
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}
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}
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static inline int readBlockContent(const unsigned char *mapData, int version, int datapos)
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static inline int readBlockContent(const unsigned char *mapData, int version, int datapos)
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