Added path separator handling.

This commit is contained in:
Miroslav Bendík 2012-09-01 13:41:00 +02:00
parent 6dff561ec0
commit 1edbba5a94

@ -233,7 +233,12 @@ void TileGenerator::parseColorsFile(const std::string &fileName)
void TileGenerator::generate(const std::string &input, const std::string &output) void TileGenerator::generate(const std::string &input, const std::string &output)
{ {
openDb(input); string input_path = input;
if (input_path[input.length() - 1] != PATH_SEPARATOR) {
input_path += PATH_SEPARATOR;
}
openDb(input_path);
loadBlocks(); loadBlocks();
createImage(); createImage();
renderMap(); renderMap();
@ -244,7 +249,7 @@ void TileGenerator::generate(const std::string &input, const std::string &output
renderOrigin(); renderOrigin();
} }
if (m_drawPlayers) { if (m_drawPlayers) {
renderPlayers(input); renderPlayers(input_path);
} }
writeImage(output); writeImage(output);
printUnknown(); printUnknown();