mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-11-21 15:03:49 +01:00
Add redis database backend
This commit is contained in:
parent
22d3e401f8
commit
2553e44e8d
@ -60,6 +60,26 @@ if(ENABLE_LEVELDB)
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endif(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR)
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endif(ENABLE_LEVELDB)
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# Find redis
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set(USE_REDIS 0)
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OPTION(ENABLE_REDIS "Enable redis backend")
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if(ENABLE_REDIS)
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find_library(REDIS_LIBRARY hiredis)
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find_path(REDIS_INCLUDE_DIR hiredis.h PATH_SUFFIXES hiredis)
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message (STATUS "redis library: ${REDIS_LIBRARY}")
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message (STATUS "redis headers: ${REDIS_INCLUDE_DIR}")
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if(REDIS_LIBRARY AND REDIS_INCLUDE_DIR)
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set(USE_REDIS 1)
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message(STATUS "redis backend enabled")
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include_directories(${REDIS_INCLUDE_DIR})
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else(REDIS_LIBRARY AND REDIS_INCLUDE_DIR)
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set(USE_REDIS 0)
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message(STATUS "redis not found!")
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endif(REDIS_LIBRARY AND REDIS_INCLUDE_DIR)
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endif(ENABLE_REDIS)
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include_directories(
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"${PROJECT_BINARY_DIR}"
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"${CMAKE_CURRENT_SOURCE_DIR}"
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@ -88,6 +108,10 @@ if(USE_LEVELDB)
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set(mapper_SRCS ${mapper_SRCS} db-leveldb.cpp)
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endif(USE_LEVELDB)
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if(USE_REDIS)
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set(mapper_SRCS ${mapper_SRCS} db-redis.cpp)
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endif(USE_REDIS)
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add_executable(minetestmapper
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${mapper_SRCS}
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)
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@ -96,6 +120,7 @@ target_link_libraries(
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minetestmapper
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${SQLITE3_LIBRARY}
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${LEVELDB_LIBRARY}
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${REDIS_LIBRARY}
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${LIBGD_LIBRARY}
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${ZLIB_LIBRARY}
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)
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@ -9,6 +9,7 @@ Requirements
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* libgd
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* sqlite3
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* leveldb (optional, set ENABLE_LEVELDB=1 in CMake to enable leveldb support)
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* hiredis (optional, set ENABLE_REDIS=1 in CMake to enable redis support)
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Compilation
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-----------
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@ -66,7 +67,7 @@ max-y:
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Don't draw nodes above this y value, `--max-y 75`
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backend:
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Use specific map backend, supported: sqlite3, leveldb, `--backend leveldb`
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Use specific map backend, supported: sqlite3, leveldb, redis, `--backend leveldb`
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geometry:
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Limit area to specific geometry, `--geometry -800:-800+1600+1600`
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@ -17,6 +17,9 @@
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#if USE_LEVELDB
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#include "db-leveldb.h"
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#endif
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#if USE_REDIS
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#include "db-redis.h"
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#endif
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using namespace std;
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@ -298,6 +301,10 @@ void TileGenerator::openDb(const std::string &input)
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#if USE_LEVELDB
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else if(m_backend == "leveldb")
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m_db = new DBLevelDB(input);
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#endif
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#if USE_REDIS
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else if(m_backend == "redis")
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m_db = new DBRedis(input);
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#endif
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else
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throw std::runtime_error(((std::string) "Unknown map backend: ") + m_backend);
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@ -4,6 +4,7 @@
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#define CMAKE_CONFIG_H
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#define USE_LEVELDB @USE_LEVELDB@
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#define USE_REDIS @USE_REDIS@
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#endif
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165
db-redis.cpp
Normal file
165
db-redis.cpp
Normal file
@ -0,0 +1,165 @@
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#include <stdexcept>
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#include <sstream>
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#include <fstream>
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#include "db-redis.h"
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#include "types.h"
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static inline int64_t stoi64(const std::string &s)
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{
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std::stringstream tmp(s);
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int64_t t;
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tmp >> t;
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return t;
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}
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static inline std::string i64tos(int64_t i)
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{
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std::ostringstream os;
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os << i;
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return os.str();
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}
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inline std::string trim(const std::string &s)
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{
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size_t front = 0;
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while(s[front] == ' ' ||
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s[front] == '\t' ||
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s[front] == '\r' ||
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s[front] == '\n'
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)
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++front;
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size_t back = s.size();
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while(back > front &&
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(s[back-1] == ' ' ||
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s[back-1] == '\t' ||
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s[back-1] == '\r' ||
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s[back-1] == '\n'
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)
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)
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--back;
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return s.substr(front, back - front);
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}
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#define EOFCHECK() \
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if(is.eof()) \
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throw std::runtime_error("setting not found");
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std::string get_setting(std::string name, std::istream &is)
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{
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char c;
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char s[256];
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std::string nm, value;
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next:
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while((c = is.get()) == ' ' || c == '\t' || c == '\r' || c == '\n')
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;
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EOFCHECK();
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if(c == '#') // Ignore comments
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is.ignore(0xffff, '\n');
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EOFCHECK();
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s[0] = c; // The current char belongs to the name too
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is.get(&s[1], 255, '=');
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is.ignore(1); // Jump over the =
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EOFCHECK();
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nm = trim(std::string(s));
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is.get(s, 256, '\n');
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value = trim(std::string(s));
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if(name == nm)
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return value;
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else
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goto next;
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}
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#undef EOFCHECK
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std::string get_setting_default(std::string name, std::istream &is, const std::string def)
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{
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try {
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return get_setting(name, is);
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} catch(std::runtime_error e) {
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return def;
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}
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}
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DBRedis::DBRedis(const std::string &mapdir)
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{
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std::ifstream ifs((mapdir + "/world.mt").c_str());
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if(!ifs.good())
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throw std::runtime_error("Failed to read world.mt");
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std::string tmp;
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try {
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tmp = get_setting("redis_address", ifs);
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ifs.seekg(0);
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hash = get_setting("redis_hash", ifs);
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ifs.seekg(0);
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} catch(std::runtime_error e) {
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throw std::runtime_error("Set redis_address and redis_hash in world.mt to use the redis backend");
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}
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const char *addr = tmp.c_str();
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int port = stoi64(get_setting_default("redis_port", ifs, "6379"));
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ctx = redisConnect(addr, port);
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if(!ctx)
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throw std::runtime_error("Cannot allocate redis context");
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else if(ctx->err) {
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std::string err = std::string("Connection error: ") + ctx->errstr;
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redisFree(ctx);
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throw std::runtime_error(err);
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}
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loadPosCache();
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}
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DBRedis::~DBRedis()
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{
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redisFree(ctx);
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}
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std::vector<BlockPos> DBRedis::getBlockPos()
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{
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return posCache;
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}
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void DBRedis::loadPosCache()
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{
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redisReply *reply;
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reply = (redisReply*) redisCommand(ctx, "HKEYS %s", hash.c_str());
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if(!reply)
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throw std::runtime_error(std::string("redis command 'HKEYS %s' failed: ") + ctx->errstr);
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if(reply->type != REDIS_REPLY_ARRAY)
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throw std::runtime_error("Failed to get keys from database");
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for(size_t i = 0; i < reply->elements; i++) {
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if(!reply->element[i]->type == REDIS_REPLY_STRING)
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throw std::runtime_error("Got errornous response to 'HKEYS %s' command");
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posCache.push_back(decodeBlockPos(stoi64(reply->element[i]->str)));
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}
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freeReplyObject(reply);
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}
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void DBRedis::getBlocksOnZ(std::map<int16_t, BlockList> &blocks, int16_t zPos)
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{
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redisReply *reply;
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std::string tmp;
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for (std::vector<BlockPos>::iterator it = posCache.begin(); it != posCache.end(); ++it) {
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if (it->z != zPos) {
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continue;
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}
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tmp = i64tos(encodeBlockPos(*it));
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reply = (redisReply*) redisCommand(ctx, "HGET %s %s", hash.c_str(), tmp.c_str());
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if(!reply)
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throw std::runtime_error(std::string("redis command 'HGET %s %s' failed: ") + ctx->errstr);
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if (reply->type == REDIS_REPLY_STRING && reply->len != 0) {
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Block b(*it, ustring((const unsigned char *) reply->str, reply->len));
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blocks[b.first.x].push_back(b);
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}
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freeReplyObject(reply);
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}
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}
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22
db-redis.h
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22
db-redis.h
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@ -0,0 +1,22 @@
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#ifndef DB_REDIS_HEADER
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#define DB_REDIS_HEADER
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#include "db.h"
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#include <hiredis.h>
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class DBRedis : public DB {
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public:
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DBRedis(const std::string &mapdir);
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virtual std::vector<BlockPos> getBlockPos();
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virtual void getBlocksOnZ(std::map<int16_t, BlockList> &blocks, int16_t zPos);
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~DBRedis();
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private:
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void loadPosCache();
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std::vector<BlockPos> posCache;
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redisContext *ctx;
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std::string hash;
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};
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#endif // DB_REDIS_HEADER
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@ -34,7 +34,7 @@ void usage()
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" --noshading\n"
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" --min-y <y>\n"
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" --max-y <y>\n"
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" --backend <sqlite3/leveldb>\n"
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" --backend <sqlite3/leveldb/redis>\n"
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" --geometry x:y+w+h\n"
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"Color format: '#000000'\n";
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std::cout << usage_text;
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