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Fix getting MapBlocks for abs(z) > 2048 with sqlite3 backend (fixed #31)
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@ -62,8 +62,8 @@ void DBSQLite3::getBlocksOnZ(std::map<int16_t, BlockList> &blocks, int16_t zPos)
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int result;
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int result;
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// Magic numbers!
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// Magic numbers!
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int64_t minPos = (zPos * 0x1000000) - 0x800000;
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int64_t minPos = encodeBlockPos(BlockPos(0, -2048, zPos));
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int64_t maxPos = (zPos * 0x1000000) + 0x7FFFFF;
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int64_t maxPos = encodeBlockPos(BlockPos(0, 2048, zPos)) - 1;
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SQLOK(bind_int64(stmt_get_blocks_z, 1, minPos));
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SQLOK(bind_int64(stmt_get_blocks_z, 1, minPos));
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SQLOK(bind_int64(stmt_get_blocks_z, 2, maxPos));
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SQLOK(bind_int64(stmt_get_blocks_z, 2, maxPos));
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2
db.h
2
db.h
@ -16,6 +16,8 @@ public:
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int16_t y;
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int16_t y;
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int16_t z;
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int16_t z;
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BlockPos() : x(0), y(0), z(0) {}
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BlockPos(int16_t x, int16_t y, int16_t z) : x(x), y(y), z(z) {}
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bool operator < (const BlockPos &p) const
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bool operator < (const BlockPos &p) const
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{
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{
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if (z > p.z) {
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if (z > p.z) {
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