mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-11-21 15:03:49 +01:00
Small cast cleaning.
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a69165ad19
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6133aff2f3
@ -41,9 +41,9 @@ static inline int unsignedToSigned(long i, long max_positive)
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}
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}
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static inline int readU16(const char *data)
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static inline uint16_t readU16(const unsigned char *data)
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{
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return uint8_t(data[0]) * 256 + uint8_t(data[1]);
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return data[0] << 8 | data[1];
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}
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static inline int rgb2int(uint8_t r, uint8_t g, uint8_t b)
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@ -70,7 +70,7 @@ static inline int readBlockContent(const unsigned char *mapData, int version, in
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}
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}
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static inline std::string zlibDecompress(const char *data, std::size_t size, std::size_t *processed)
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static inline std::string zlibDecompress(const unsigned char *data, std::size_t size, std::size_t *processed)
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{
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string buffer;
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const size_t BUFSIZE = 128 * 1024;
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@ -87,7 +87,7 @@ static inline std::string zlibDecompress(const char *data, std::size_t size, std
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throw DecompressError();
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}
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strm.next_in = reinterpret_cast<Bytef *>(const_cast<char *>(data));
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strm.next_in = const_cast<unsigned char *>(data);
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int ret = 0;
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do {
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strm.avail_out = BUFSIZE;
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@ -98,7 +98,7 @@ static inline std::string zlibDecompress(const char *data, std::size_t size, std
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if (ret != Z_STREAM_END) {
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throw DecompressError();
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}
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*processed = (const char *)strm.next_in - (const char *)data;
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*processed = strm.next_in - data;
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(void)inflateEnd(&strm);
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return buffer;
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@ -358,7 +358,7 @@ void TileGenerator::renderMap()
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const BlockList &blockStack = blocks[xPos];
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for (BlockList::const_iterator it = blockStack.begin(); it != blockStack.end(); ++it) {
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const BlockPos &pos = it->first;
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const char *data = it->second.c_str();
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const unsigned char *data = it->second.c_str();
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size_t length = it->second.length();
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uint8_t version = data[0];
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@ -387,7 +387,7 @@ void TileGenerator::renderMap()
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if (version == 24) {
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uint8_t ver = data[dataOffset++];
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if (ver == 1) {
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int num = readU16(data + dataOffset);
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uint16_t num = readU16(data + dataOffset);
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dataOffset += 2;
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dataOffset += 10 * num;
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}
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@ -399,7 +399,7 @@ void TileGenerator::renderMap()
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dataOffset += 2;
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for (int i = 0; i < staticObjectCount; ++i) {
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dataOffset += 13;
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int dataSize = readU16(data + dataOffset);
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uint16_t dataSize = readU16(data + dataOffset);
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dataOffset += dataSize + 2;
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}
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dataOffset += 4; // Skip timestamp
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@ -409,14 +409,14 @@ void TileGenerator::renderMap()
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// Read mapping
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if (version >= 22) {
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dataOffset++; // mapping version
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int numMappings = readU16(data + dataOffset);
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uint16_t numMappings = readU16(data + dataOffset);
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dataOffset += 2;
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for (int i = 0; i < numMappings; ++i) {
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int nodeId = readU16(data + dataOffset);
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uint16_t nodeId = readU16(data + dataOffset);
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dataOffset += 2;
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int nameLen = readU16(data + dataOffset);
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uint16_t nameLen = readU16(data + dataOffset);
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dataOffset += 2;
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string name = string(data + dataOffset, nameLen);
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string name = string(reinterpret_cast<const char *>(data) + dataOffset, nameLen);
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if (name == "air") {
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m_blockAirId = nodeId;
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}
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@ -433,7 +433,7 @@ void TileGenerator::renderMap()
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// Node timers
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if (version >= 25) {
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dataOffset++;
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int numTimers = readU16(data + dataOffset);
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uint16_t numTimers = readU16(data + dataOffset);
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dataOffset += 2;
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dataOffset += numTimers * 10;
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}
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@ -605,10 +605,10 @@ std::map<int, TileGenerator::BlockList> TileGenerator::getBlocksOnZ(int zPos, sq
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result = sqlite3_step(statement);
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if(result == SQLITE_ROW) {
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sqlite3_int64 blocknum = sqlite3_column_int64(statement, 0);
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const char *data = reinterpret_cast<const char *>(sqlite3_column_blob(statement, 1));
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const unsigned char *data = reinterpret_cast<const unsigned char *>(sqlite3_column_blob(statement, 1));
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int size = sqlite3_column_bytes(statement, 1);
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BlockPos pos = decodeBlockPos(blocknum);
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blocks[pos.x].push_back(Block(pos, string(data, size)));
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blocks[pos.x].push_back(Block(pos, std::basic_string<unsigned char>(data, size)));
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}
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else {
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break;
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@ -73,7 +73,7 @@ class TileGenerator
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{
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private:
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typedef std::map<std::string, Color> ColorMap;
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typedef std::pair<BlockPos, std::string> Block;
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typedef std::pair<BlockPos, std::basic_string<unsigned char> > Block;
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typedef std::list<Block> BlockList;
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public:
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