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https://github.com/minetest/minetestmapper.git
synced 2024-11-21 15:03:49 +01:00
Player attributes moved to separate class.
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parent
f0e064744b
commit
7c5f4751f6
@ -55,13 +55,15 @@ include_directories(
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set(mapper_HDRS
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PixelAttributes.h
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PlayerAttributes.h
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TileGenerator.h
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)
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set(mapper_SRCS
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mapper.cpp
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PixelAttributes.cpp
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PlayerAttributes.cpp
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TileGenerator.cpp
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mapper.cpp
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)
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add_executable(minetest_mapper
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73
PlayerAttributes.cpp
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73
PlayerAttributes.cpp
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@ -0,0 +1,73 @@
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/*
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* =====================================================================
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* Version: 1.0
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* Created: 01.09.2012 14:38:05
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* Author: Miroslav Bendík
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* Company: LinuxOS.sk
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* =====================================================================
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*/
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#include <dirent.h>
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#include <fstream>
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#include <sstream>
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#include "config.h"
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#include "PlayerAttributes.h"
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using namespace std;
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PlayerAttributes::PlayerAttributes(const std::string &sourceDirectory)
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{
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string playersPath = sourceDirectory + "players";
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DIR *dir;
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dir = opendir (playersPath.c_str());
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if (dir == NULL) {
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return;
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}
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struct dirent *ent;
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while ((ent = readdir (dir)) != NULL) {
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if (ent->d_name[0] == '.') {
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continue;
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}
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string path = playersPath + PATH_SEPARATOR + ent->d_name;
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ifstream in;
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in.open(path.c_str(), ifstream::in);
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string buffer;
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string name;
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string position;
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while (getline(in, buffer)) {
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if (buffer.find("name = ") == 0) {
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name = buffer.substr(7);
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}
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else if (buffer.find("position = ") == 0) {
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position = buffer.substr(12, buffer.length() - 13);
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}
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}
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char comma;
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Player player;
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istringstream positionStream(position, istringstream::in);
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positionStream >> player.x;
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positionStream >> comma;
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positionStream >> player.y;
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positionStream >> comma;
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positionStream >> player.z;
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player.name = name;
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m_players.push_back(player);
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}
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closedir(dir);
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}
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PlayerAttributes::Players::iterator PlayerAttributes::begin()
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{
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return m_players.begin();
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}
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PlayerAttributes::Players::iterator PlayerAttributes::end()
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{
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return m_players.end();
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}
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38
PlayerAttributes.h
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38
PlayerAttributes.h
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@ -0,0 +1,38 @@
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/*
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* =====================================================================
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* Version: 1.0
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* Created: 01.09.2012 14:38:08
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* Author: Miroslav Bendík
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* Company: LinuxOS.sk
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* =====================================================================
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*/
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#ifndef PLAYERATTRIBUTES_H_D7THWFVV
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#define PLAYERATTRIBUTES_H_D7THWFVV
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#include <list>
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#include <string>
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struct Player
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{
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std::string name;
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double x;
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double y;
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double z;
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}; /* ----- end of struct Player ----- */
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class PlayerAttributes
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{
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public:
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typedef std::list<Player> Players;
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PlayerAttributes(const std::string &sourceDirectory);
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Players::iterator begin();
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Players::iterator end();
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private:
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Players m_players;
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}; /* ----- end of class PlayerAttributes ----- */
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#endif /* end of include guard: PLAYERATTRIBUTES_H_D7THWFVV */
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@ -14,8 +14,8 @@
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#include <iostream>
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#include <sstream>
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#include <zlib.h>
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#include <dirent.h>
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#include "config.h"
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#include "PlayerAttributes.h"
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#include "TileGenerator.h"
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#include "colors.h"
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@ -566,49 +566,14 @@ void TileGenerator::renderPlayers(const std::string &inputPath)
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{
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int color = rgb2int(m_playerColor.r, m_playerColor.g, m_playerColor.b);
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string playersPath = inputPath + "players";
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DIR *dir;
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dir = opendir (playersPath.c_str());
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if (dir == NULL) {
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return;
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}
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struct dirent *ent;
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while ((ent = readdir (dir)) != NULL) {
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if (ent->d_name[0] == '.') {
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continue;
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}
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string path = playersPath + PATH_SEPARATOR + ent->d_name;
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ifstream in;
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in.open(path.c_str(), ifstream::in);
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string buffer;
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string name;
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string position;
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while (getline(in, buffer)) {
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if (buffer.find("name = ") == 0) {
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name = buffer.substr(7);
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}
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else if (buffer.find("position = ") == 0) {
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position = buffer.substr(12, buffer.length() - 13);
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}
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}
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double x, y, z;
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char comma;
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istringstream positionStream(position, istringstream::in);
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positionStream >> x;
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positionStream >> comma;
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positionStream >> y;
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positionStream >> comma;
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positionStream >> z;
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int imageX = x / 10 - m_xMin * 16 + m_border;
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int imageY = m_mapHeight - (z / 10 - m_zMin * 16) + m_border;
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PlayerAttributes players(inputPath);
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for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
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int imageX = player->x / 10 - m_xMin * 16 + m_border;
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int imageY = m_mapHeight - (player->z / 10 - m_zMin * 16) + m_border;
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gdImageArc(m_image, imageX, imageY, 5, 5, 0, 360, color);
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gdImageString(m_image, gdFontGetMediumBold(), imageX + 2, imageY + 2, reinterpret_cast<unsigned char *>(const_cast<char *>(name.c_str())), color);
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gdImageString(m_image, gdFontGetMediumBold(), imageX + 2, imageY + 2, reinterpret_cast<unsigned char *>(const_cast<char *>(player->name.c_str())), color);
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}
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closedir(dir);
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}
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inline std::list<int> TileGenerator::getZValueList() const
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