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synced 2024-11-21 23:13:53 +01:00
Added --geometry support.
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@ -55,6 +55,9 @@ drawplayers:
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draworigin:
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Draw origin indicator, `--draworigin`
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geometry:
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Limit area to specific geometry, `--geometry -800:-800+1600+1600`
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Customization of colors.txt
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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@ -97,7 +97,11 @@ TileGenerator::TileGenerator():
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m_xMin(0),
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m_xMax(0),
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m_zMin(0),
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m_zMax(0)
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m_zMax(0),
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m_geomX(-50),
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m_geomY(-50),
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m_geomX2(50),
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m_geomY2(50)
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{
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string colors_txt_data(reinterpret_cast<char *>(colors_txt), colors_txt_len);
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istringstream colors_stream(colors_txt_data);
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@ -168,6 +172,38 @@ void TileGenerator::setDrawScale(bool drawScale)
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}
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}
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void TileGenerator::setGeometry(int x, int y, int w, int h)
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{
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if (x > 0) {
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m_geomX = (x + 15) / 16;
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}
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else {
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m_geomX = (x - 15) / 16;
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}
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if (y > 0) {
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m_geomY = (y + 15) / 16;
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}
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else {
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m_geomY = (y - 15) / 16;
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}
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int x2 = x + w;
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int y2 = y + h;
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if (x2 > 0) {
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m_geomX2 = (x2 + 15) / 16;
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}
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else {
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m_geomX2 = (x2 - 15) / 16;
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}
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if (y2 > 0) {
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m_geomY2 = (y2 + 15) / 16;
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}
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else {
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m_geomY2 = (y2 - 15) / 16;
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}
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}
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void TileGenerator::parseColorsFile(const std::string &fileName)
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{
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ifstream in;
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@ -248,6 +284,9 @@ void TileGenerator::loadBlocks()
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if(result == SQLITE_ROW) {
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sqlite3_int64 blocknum = sqlite3_column_int64(statement, 0);
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BlockPos pos = decodeBlockPos(blocknum);
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if (pos.x < m_geomX || pos.x >= m_geomX2 || pos.z < m_geomY || pos.z >= m_geomY2) {
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continue;
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}
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if (pos.x < m_xMin) {
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m_xMin = pos.x;
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}
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@ -84,6 +84,7 @@ public:
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void setDrawOrigin(bool drawOrigin);
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void setDrawPlayers(bool drawPlayers);
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void setDrawScale(bool drawScale);
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void setGeometry(int x, int y, int w, int h);
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void parseColorsFile(const std::string &fileName);
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void generate(const std::string &input, const std::string &output);
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@ -123,6 +124,10 @@ private:
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int m_xMax;
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int m_zMin;
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int m_zMax;
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int m_geomX;
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int m_geomY;
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int m_geomX2;
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int m_geomY2;
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int m_mapWidth;
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int m_mapHeight;
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std::list<std::pair<int, int> > m_positions;
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16
mapper.cpp
16
mapper.cpp
@ -12,6 +12,7 @@
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#include <iostream>
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#include <map>
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#include <string>
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#include <sstream>
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#include "TileGenerator.h"
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using namespace std;
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@ -28,6 +29,7 @@ void usage()
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--drawscale\n\
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--drawplayers\n\
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--draworigin\n\
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--geometry x:y+w+h\n\
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Color format: '#000000'\n";
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std::cout << usage_text;
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}
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@ -46,6 +48,7 @@ int main(int argc, char *argv[])
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{"draworigin", no_argument, 0, 'R'},
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{"drawplayers", no_argument, 0, 'P'},
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{"drawscale", no_argument, 0, 'S'},
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{"geometry", required_argument, 0, 'g'},
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};
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string input;
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@ -96,6 +99,19 @@ int main(int argc, char *argv[])
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case 'S':
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generator.setDrawScale(true);
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break;
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case 'g': {
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istringstream geometry;
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geometry.str(optarg);
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int x, y, w, h;
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char c;
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geometry >> x >> c >> y >> w >> h;
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if (geometry.fail() || c != ':' || w < 1 || h < 1) {
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usage();
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exit(-1);
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}
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generator.setGeometry(x, y, w, h);
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}
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break;
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default:
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abort();
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}
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