mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-11-21 06:53:46 +01:00
Some more code modernization
also a few small performance improvements
This commit is contained in:
parent
2979dc5b6b
commit
8e83ce6464
@ -11,7 +11,8 @@ static inline uint16_t readU16(const unsigned char *data)
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return data[0] << 8 | data[1];
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}
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static int readBlockContent(const unsigned char *mapData, u8 contentWidth, unsigned int datapos)
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static inline uint16_t readBlockContent(const unsigned char *mapData,
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u8 contentWidth, unsigned int datapos)
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{
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if (contentWidth == 2) {
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size_t index = datapos << 1;
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@ -21,7 +22,7 @@ static int readBlockContent(const unsigned char *mapData, u8 contentWidth, unsig
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if (param <= 0x7f)
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return param;
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else
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return (int(param) << 4) | (int(mapData[datapos + 0x2000]) >> 4);
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return (param << 4) | (mapData[datapos + 0x2000] >> 4);
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}
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}
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@ -125,10 +126,10 @@ void BlockDecoder::decode(const ustring &datastr)
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// Node timers
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if (version >= 25) {
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dataOffset++;
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uint8_t timerLength = data[dataOffset++];
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uint16_t numTimers = readU16(data + dataOffset);
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dataOffset += 2;
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dataOffset += numTimers * 10;
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dataOffset += numTimers * timerLength;
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}
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}
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@ -138,16 +139,18 @@ bool BlockDecoder::isEmpty() const
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return m_nameMap.empty();
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}
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std::string BlockDecoder::getNode(u8 x, u8 y, u8 z) const
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const static std::string empty;
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const std::string &BlockDecoder::getNode(u8 x, u8 y, u8 z) const
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{
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unsigned int position = x + (y << 4) + (z << 8);
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int content = readBlockContent(m_mapData.c_str(), m_contentWidth, position);
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uint16_t content = readBlockContent(m_mapData.c_str(), m_contentWidth, position);
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if (content == m_blockAirId || content == m_blockIgnoreId)
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return "";
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return empty;
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NameMap::const_iterator it = m_nameMap.find(content);
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if (it == m_nameMap.end()) {
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std::cerr << "Skipping node with invalid ID." << std::endl;
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return "";
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return empty;
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}
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return it->second;
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}
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@ -17,7 +17,7 @@
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// ARGB but with inverted alpha
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static inline int color2int(Color c)
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static inline int color2int(const Color &c)
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{
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u8 a = (255 - c.a) * gdAlphaMax / 255;
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return (a << 24) | (c.r << 16) | (c.g << 8) | c.b;
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@ -35,6 +35,7 @@ static inline Color int2color(int c)
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return c2;
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}
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#ifndef NDEBUG
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static inline void check_bounds(int x, int y, int width, int height)
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{
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if(x < 0 || x >= width) {
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@ -50,11 +51,13 @@ static inline void check_bounds(int x, int y, int width, int height)
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throw std::out_of_range(oss.str());
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}
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}
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#endif
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Image::Image(int width, int height) :
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m_width(width), m_height(height), m_image(NULL)
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{
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SIZECHECK(0, 0);
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m_image = gdImageCreateTrueColor(m_width, m_height);
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}
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@ -1,14 +1,6 @@
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/*
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* =====================================================================
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* Version: 1.0
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* Created: 25.08.2012 10:55:27
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* Author: Miroslav Bendík
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* Company: LinuxOS.sk
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* =====================================================================
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*/
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#include <cstring>
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#include "PixelAttributes.h"
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#include <cstring>
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PixelAttributes::PixelAttributes():
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m_width(0)
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@ -9,11 +9,9 @@
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#include "PlayerAttributes.h"
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#include "util.h"
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using namespace std;
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PlayerAttributes::PlayerAttributes(const std::string &worldDir)
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{
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std::ifstream ifs((worldDir + "world.mt").c_str());
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std::ifstream ifs(worldDir + "world.mt");
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if (!ifs.good())
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throw std::runtime_error("Failed to read world.mt");
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std::string backend = read_setting_default("player_backend", ifs, "files");
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@ -39,18 +37,18 @@ void PlayerAttributes::readFiles(const std::string &playersPath)
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if (ent->d_name[0] == '.')
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continue;
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string path = playersPath + PATH_SEPARATOR + ent->d_name;
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ifstream in(path.c_str());
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std::string path = playersPath + PATH_SEPARATOR + ent->d_name;
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std::ifstream in(path);
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if(!in.good())
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continue;
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string name, position;
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std::string name, position;
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name = read_setting("name", in);
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in.seekg(0);
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position = read_setting("position", in);
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Player player;
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istringstream iss(position);
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std::istringstream iss(position);
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char tmp;
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iss >> tmp; // '('
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iss >> player.x;
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@ -121,13 +119,13 @@ void PlayerAttributes::readSqlite(const std::string &db_name)
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/**********/
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PlayerAttributes::Players::iterator PlayerAttributes::begin()
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PlayerAttributes::Players::const_iterator PlayerAttributes::begin() const
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{
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return m_players.begin();
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return m_players.cbegin();
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}
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PlayerAttributes::Players::iterator PlayerAttributes::end()
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PlayerAttributes::Players::const_iterator PlayerAttributes::end() const
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{
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return m_players.end();
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return m_players.cend();
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}
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12
README.rst
12
README.rst
@ -4,6 +4,8 @@ Minetest Mapper C++
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.. image:: https://travis-ci.org/minetest/minetestmapper.svg?branch=master
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:target: https://travis-ci.org/minetest/minetestmapper
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Minetestmapper generates an overview image from a Minetest map.
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A port of minetestmapper.py to C++ from https://github.com/minetest/minetest/tree/master/util.
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This version is both faster and provides more features than the now deprecated Python script.
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@ -12,14 +14,14 @@ Requirements
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* libgd
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* sqlite3
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* LevelDB (optional, set ENABLE_LEVELDB=1 in CMake to enable)
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* hiredis library (optional, set ENABLE_REDIS=1 in CMake to enable)
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* Postgres libraries (optional, set ENABLE_POSTGRES=1 in CMake to enable)
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* LevelDB (optional)
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* hiredis (optional)
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* Postgres libraries (optional)
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e.g. on Debian:
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^^^^^^^^^^^^^^^
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sudo apt-get install libgd-dev libsqlite3-dev libleveldb-dev libhiredis-dev libpq-dev
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sudo apt install libgd-dev libsqlite3-dev libleveldb-dev libhiredis-dev libpq-dev
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Windows
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^^^^^^^
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@ -37,7 +39,7 @@ Compilation
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::
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cmake . -DENABLE_LEVELDB=1
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make -j2
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make -j4
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Usage
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-----
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@ -13,7 +13,9 @@
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#include "config.h"
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#include "PlayerAttributes.h"
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#include "BlockDecoder.h"
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#include "Image.h"
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#include "util.h"
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#include "db-sqlite3.h"
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#if USE_POSTGRESQL
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#include "db-postgresql.h"
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@ -25,8 +27,6 @@
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#include "db-redis.h"
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#endif
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using namespace std;
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template<typename T>
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static inline T mymax(T a, T b)
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{
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@ -56,6 +56,20 @@ static inline unsigned int colorSafeBounds (int channel)
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return mymin(mymax(channel, 0), 255);
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}
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static Color parseColor(const std::string &color)
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{
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if (color.length() != 7)
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throw std::runtime_error("Color needs to be 7 characters long");
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if (color[0] != '#')
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throw std::runtime_error("Color needs to begin with #");
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unsigned long col = strtoul(color.c_str() + 1, NULL, 16);
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u8 b, g, r;
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b = col & 0xff;
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g = (col >> 8) & 0xff;
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r = (col >> 16) & 0xff;
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return Color(r, g, b);
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}
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static Color mixColors(Color a, Color b)
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{
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Color result;
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@ -139,21 +153,6 @@ void TileGenerator::setScales(uint flags)
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m_scales = flags;
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}
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Color TileGenerator::parseColor(const std::string &color)
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{
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Color parsed;
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if (color.length() != 7)
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throw std::runtime_error("Color needs to be 7 characters long");
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if (color[0] != '#')
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throw std::runtime_error("Color needs to begin with #");
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unsigned long col = strtoul(color.c_str() + 1, NULL, 16);
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parsed.b = col & 0xff;
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parsed.g = (col >> 8) & 0xff;
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parsed.r = (col >> 16) & 0xff;
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parsed.a = 255;
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return parsed;
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}
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void TileGenerator::setDrawOrigin(bool drawOrigin)
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{
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m_drawOrigin = drawOrigin;
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@ -214,16 +213,15 @@ void TileGenerator::setExhaustiveSearch(int mode)
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void TileGenerator::parseColorsFile(const std::string &fileName)
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{
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ifstream in;
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in.open(fileName.c_str(), ifstream::in);
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if (!in.is_open())
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std::ifstream in(fileName);
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if (!in.good())
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throw std::runtime_error("Specified colors file could not be found");
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parseColorsStream(in);
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}
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void TileGenerator::printGeometry(const std::string &input)
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{
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string input_path = input;
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std::string input_path = input;
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if (input_path[input.length() - 1] != PATH_SEPARATOR) {
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input_path += PATH_SEPARATOR;
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}
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@ -249,7 +247,7 @@ void TileGenerator::setDontWriteEmpty(bool f)
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void TileGenerator::generate(const std::string &input, const std::string &output)
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{
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string input_path = input;
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std::string input_path = input;
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if (input_path[input.length() - 1] != PATH_SEPARATOR) {
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input_path += PATH_SEPARATOR;
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}
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@ -305,9 +303,8 @@ void TileGenerator::parseColorsStream(std::istream &in)
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std::cerr << "Failed to parse color entry '" << line << "'" << std::endl;
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continue;
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}
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ColorEntry color(r, g, b, a, t);
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m_colorMap[name] = color;
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m_colorMap[name] = ColorEntry(r, g, b, a, t);
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}
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}
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@ -586,39 +583,43 @@ void TileGenerator::renderMapBlock(const BlockDecoder &blk, const BlockPos &pos)
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if (m_readPixels.get(x, z))
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continue;
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int imageX = xBegin + x;
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auto &attr = m_blockPixelAttributes.attribute(15 - z, xBegin + x);
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for (int y = maxY; y >= minY; --y) {
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string name = blk.getNode(x, y, z);
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if (name == "")
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const std::string &name = blk.getNode(x, y, z);
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if (name.empty())
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continue;
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ColorMap::const_iterator it = m_colorMap.find(name);
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if (it == m_colorMap.end()) {
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m_unknownNodes.insert(name);
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continue;
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}
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const Color c = it->second.to_color();
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Color c = it->second.toColor();
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if (c.a == 0)
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continue; // node is fully invisible
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if (m_drawAlpha) {
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if (m_color[z][x].a == 0)
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m_color[z][x] = c; // first visible time, no color mixing
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else
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m_color[z][x] = mixColors(m_color[z][x], c);
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if(m_color[z][x].a < 0xff) {
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// near thickness value to thickness of current node
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m_thickness[z][x] = (m_thickness[z][x] + it->second.t) / 2.0;
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if (m_color[z][x].a != 0)
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c = mixColors(m_color[z][x], c);
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if (c.a < 255) {
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// remember color and near thickness value
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m_color[z][x] = c;
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m_thickness[z][x] = (m_thickness[z][x] + it->second.t) / 2;
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continue;
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}
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// color became opaque, draw it
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setZoomed(imageX, imageY, m_color[z][x]);
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m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
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setZoomed(imageX, imageY, c);
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attr.thickness = m_thickness[z][x];
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} else {
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setZoomed(imageX, imageY, c.noAlpha());
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c.a = 255;
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setZoomed(imageX, imageY, c);
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}
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m_readPixels.set(x, z);
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// do this afterwards so we can record height values
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// inside transparent nodes (water) too
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if (!m_readInfo.get(x, z)) {
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m_blockPixelAttributes.attribute(15 - z, xBegin + x).height = pos.y * 16 + y;
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attr.height = pos.y * 16 + y;
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m_readInfo.set(x, z);
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}
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break;
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@ -640,17 +641,19 @@ void TileGenerator::renderMapBlockBottom(const BlockPos &pos)
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if (m_readPixels.get(x, z))
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continue;
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int imageX = xBegin + x;
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auto &attr = m_blockPixelAttributes.attribute(15 - z, xBegin + x);
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// set color since it wasn't done in renderMapBlock()
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setZoomed(imageX, imageY, m_color[z][x]);
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m_readPixels.set(x, z);
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m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
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attr.thickness = m_thickness[z][x];
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}
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}
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}
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void TileGenerator::renderShading(int zPos)
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{
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auto &a = m_blockPixelAttributes;
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int zBegin = (m_zMax - zPos) * 16;
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for (int z = 0; z < 16; ++z) {
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int imageY = zBegin + z;
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@ -658,23 +661,27 @@ void TileGenerator::renderShading(int zPos)
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continue;
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for (int x = 0; x < m_mapWidth; ++x) {
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if(
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!m_blockPixelAttributes.attribute(z, x).valid_height() ||
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!m_blockPixelAttributes.attribute(z, x - 1).valid_height() ||
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!m_blockPixelAttributes.attribute(z - 1, x).valid_height()
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!a.attribute(z, x).valid_height() ||
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!a.attribute(z, x - 1).valid_height() ||
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!a.attribute(z - 1, x).valid_height()
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)
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continue;
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// calculate shadow to apply
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int y = m_blockPixelAttributes.attribute(z, x).height;
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int y1 = m_blockPixelAttributes.attribute(z, x - 1).height;
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int y2 = m_blockPixelAttributes.attribute(z - 1, x).height;
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int y = a.attribute(z, x).height;
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int y1 = a.attribute(z, x - 1).height;
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int y2 = a.attribute(z - 1, x).height;
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int d = ((y - y1) + (y - y2)) * 12;
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if (m_drawAlpha) { // less visible shadow with increasing "thickness"
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double t = m_blockPixelAttributes.attribute(z, x).thickness * 1.2;
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d *= 1.0 - mymin(t, 255.0) / 255.0;
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float t = a.attribute(z, x).thickness * 1.2f;
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t = mymin(t, 255.0f);
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d *= 1.0f - t / 255.0f;
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}
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d = mymin(d, 36);
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// apply shadow/light by just adding to it pixel values
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Color c = m_image->getPixel(getImageX(x), getImageY(imageY));
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c.r = colorSafeBounds(c.r + d);
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c.g = colorSafeBounds(c.g + d);
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@ -682,7 +689,7 @@ void TileGenerator::renderShading(int zPos)
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setZoomed(x, imageY, c);
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}
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}
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m_blockPixelAttributes.scroll();
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a.scroll();
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}
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void TileGenerator::renderScale()
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@ -1,12 +1,3 @@
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/*
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* =====================================================================
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* Version: 1.0
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* Created: 18.09.2012 10:20:47
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* Author: Miroslav Bendík
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* Company: LinuxOS.sk
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* =====================================================================
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*/
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#include <zlib.h>
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#include <stdint.h>
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#include "ZlibDecompressor.h"
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@ -38,8 +29,8 @@ ustring ZlibDecompressor::decompress()
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const std::size_t size = m_size - m_seekPos;
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ustring buffer;
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const size_t BUFSIZE = 128 * 1024;
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uint8_t temp_buffer[BUFSIZE];
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constexpr size_t BUFSIZE = 128 * 1024;
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unsigned char temp_buffer[BUFSIZE];
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z_stream strm;
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||||
strm.zalloc = Z_NULL;
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@ -48,9 +39,8 @@ ustring ZlibDecompressor::decompress()
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||||
strm.next_in = Z_NULL;
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||||
strm.avail_in = size;
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||||
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||||
if (inflateInit(&strm) != Z_OK) {
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if (inflateInit(&strm) != Z_OK)
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throw DecompressError();
|
||||
}
|
||||
|
||||
strm.next_in = const_cast<unsigned char *>(data);
|
||||
int ret = 0;
|
||||
@ -58,11 +48,11 @@ ustring ZlibDecompressor::decompress()
|
||||
strm.avail_out = BUFSIZE;
|
||||
strm.next_out = temp_buffer;
|
||||
ret = inflate(&strm, Z_NO_FLUSH);
|
||||
buffer += ustring(reinterpret_cast<unsigned char *>(temp_buffer), BUFSIZE - strm.avail_out);
|
||||
buffer.append(temp_buffer, BUFSIZE - strm.avail_out);
|
||||
} while (ret == Z_OK);
|
||||
if (ret != Z_STREAM_END) {
|
||||
if (ret != Z_STREAM_END)
|
||||
throw DecompressError();
|
||||
}
|
||||
|
||||
m_seekPos += strm.next_in - data;
|
||||
(void)inflateEnd(&strm);
|
||||
|
||||
|
@ -1,5 +1,4 @@
|
||||
#ifndef BLOCKDECODER_H
|
||||
#define BLOCKDECODER_H
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
|
||||
@ -12,10 +11,11 @@ public:
|
||||
void reset();
|
||||
void decode(const ustring &data);
|
||||
bool isEmpty() const;
|
||||
std::string getNode(u8 x, u8 y, u8 z) const; // returns "" for air, ignore and invalid nodes
|
||||
// returns "" for air, ignore and invalid nodes
|
||||
const std::string &getNode(u8 x, u8 y, u8 z) const;
|
||||
|
||||
private:
|
||||
typedef std::unordered_map<int, std::string> NameMap;
|
||||
typedef std::unordered_map<uint16_t, std::string> NameMap;
|
||||
NameMap m_nameMap;
|
||||
int m_blockAirId;
|
||||
int m_blockIgnoreId;
|
||||
@ -23,5 +23,3 @@ private:
|
||||
u8 m_version, m_contentWidth;
|
||||
ustring m_mapData;
|
||||
};
|
||||
|
||||
#endif // BLOCKDECODER_H
|
||||
|
@ -1,5 +1,4 @@
|
||||
#ifndef IMAGE_HEADER
|
||||
#define IMAGE_HEADER
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
#include <string>
|
||||
@ -9,7 +8,6 @@ struct Color {
|
||||
Color() : r(0), g(0), b(0), a(0) {};
|
||||
Color(u8 r, u8 g, u8 b) : r(r), g(g), b(b), a(255) {};
|
||||
Color(u8 r, u8 g, u8 b, u8 a) : r(r), g(g), b(b), a(a) {};
|
||||
inline Color noAlpha() const { return Color(r, g, b); }
|
||||
|
||||
u8 r, g, b, a;
|
||||
};
|
||||
@ -19,6 +17,9 @@ public:
|
||||
Image(int width, int height);
|
||||
~Image();
|
||||
|
||||
Image(const Image&) = delete;
|
||||
Image& operator=(const Image&) = delete;
|
||||
|
||||
void setPixel(int x, int y, const Color &c);
|
||||
Color getPixel(int x, int y);
|
||||
void drawLine(int x1, int y1, int x2, int y2, const Color &c);
|
||||
@ -28,10 +29,6 @@ public:
|
||||
void save(const std::string &filename);
|
||||
|
||||
private:
|
||||
Image(const Image&);
|
||||
|
||||
int m_width, m_height;
|
||||
gdImagePtr m_image;
|
||||
};
|
||||
|
||||
#endif // IMAGE_HEADER
|
||||
|
@ -1,25 +1,15 @@
|
||||
/*
|
||||
* =====================================================================
|
||||
* Version: 1.0
|
||||
* Created: 25.08.2012 10:55:29
|
||||
* Author: Miroslav Bendík
|
||||
* Company: LinuxOS.sk
|
||||
* =====================================================================
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#ifndef PIXELATTRIBUTES_H_ADZ35GYF
|
||||
#define PIXELATTRIBUTES_H_ADZ35GYF
|
||||
|
||||
#include <limits>
|
||||
#include <stdint.h>
|
||||
#include <climits>
|
||||
#include <cstdint>
|
||||
#include "config.h"
|
||||
|
||||
struct PixelAttribute {
|
||||
PixelAttribute(): height(std::numeric_limits<int>::min()), thickness(0) {};
|
||||
int height;
|
||||
PixelAttribute(): height(INT16_MIN), thickness(0) {};
|
||||
int16_t height;
|
||||
uint8_t thickness;
|
||||
inline bool valid_height() {
|
||||
return height != std::numeric_limits<int>::min();
|
||||
return height != INT16_MIN;
|
||||
}
|
||||
};
|
||||
|
||||
@ -30,7 +20,9 @@ public:
|
||||
virtual ~PixelAttributes();
|
||||
void setWidth(int width);
|
||||
void scroll();
|
||||
inline PixelAttribute &attribute(int z, int x) { return m_pixelAttributes[z + 1][x + 1]; };
|
||||
inline PixelAttribute &attribute(int z, int x) {
|
||||
return m_pixelAttributes[z + 1][x + 1];
|
||||
};
|
||||
|
||||
private:
|
||||
void freeAttributes();
|
||||
@ -45,6 +37,3 @@ private:
|
||||
PixelAttribute *m_pixelAttributes[BLOCK_SIZE + 2]; // 1px gradient + empty
|
||||
int m_width;
|
||||
};
|
||||
|
||||
#endif /* end of include guard: PIXELATTRIBUTES_H_ADZ35GYF */
|
||||
|
||||
|
@ -1,5 +1,4 @@
|
||||
#ifndef PLAYERATTRIBUTES_H_D7THWFVV
|
||||
#define PLAYERATTRIBUTES_H_D7THWFVV
|
||||
#pragma once
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
@ -16,8 +15,8 @@ public:
|
||||
typedef std::list<Player> Players;
|
||||
|
||||
PlayerAttributes(const std::string &worldDir);
|
||||
Players::iterator begin();
|
||||
Players::iterator end();
|
||||
Players::const_iterator begin() const;
|
||||
Players::const_iterator end() const;
|
||||
|
||||
private:
|
||||
void readFiles(const std::string &playersPath);
|
||||
@ -25,6 +24,3 @@ private:
|
||||
|
||||
Players m_players;
|
||||
};
|
||||
|
||||
#endif /* end of include guard: PLAYERATTRIBUTES_H_D7THWFVV */
|
||||
|
||||
|
@ -1,21 +1,22 @@
|
||||
#ifndef TILEGENERATOR_HEADER
|
||||
#define TILEGENERATOR_HEADER
|
||||
|
||||
#include <iosfwd>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <config.h>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
#include "PixelAttributes.h"
|
||||
#include "BlockDecoder.h"
|
||||
#include "Image.h"
|
||||
#include "db.h"
|
||||
#include "types.h"
|
||||
|
||||
class BlockDecoder;
|
||||
class Image;
|
||||
|
||||
enum {
|
||||
SCALE_TOP = (1 << 0),
|
||||
SCALE_BOTTOM = (1 << 1),
|
||||
@ -31,10 +32,12 @@ enum {
|
||||
};
|
||||
|
||||
struct ColorEntry {
|
||||
ColorEntry(): r(0), g(0), b(0), a(0), t(0) {};
|
||||
ColorEntry(uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint8_t t): r(r), g(g), b(b), a(a), t(t) {};
|
||||
inline Color to_color() const { return Color(r, g, b, a); }
|
||||
uint8_t r, g, b, a, t;
|
||||
ColorEntry() : r(0), g(0), b(0), a(0), t(0) {};
|
||||
ColorEntry(uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint8_t t) :
|
||||
r(r), g(g), b(b), a(a), t(t) {};
|
||||
inline Color toColor() const { return Color(r, g, b, a); }
|
||||
uint8_t r, g, b, a; // Red, Green, Blue, Alpha
|
||||
uint8_t t; // "thickness" value
|
||||
};
|
||||
|
||||
struct BitmapThing { // 16x16 bitmap
|
||||
@ -73,7 +76,6 @@ public:
|
||||
void setScaleColor(const std::string &scaleColor);
|
||||
void setOriginColor(const std::string &originColor);
|
||||
void setPlayerColor(const std::string &playerColor);
|
||||
Color parseColor(const std::string &color);
|
||||
void setDrawOrigin(bool drawOrigin);
|
||||
void setDrawPlayers(bool drawPlayers);
|
||||
void setDrawScale(bool drawScale);
|
||||
|
@ -1,14 +1,4 @@
|
||||
/*
|
||||
* =====================================================================
|
||||
* Version: 1.0
|
||||
* Created: 18.09.2012 10:20:51
|
||||
* Author: Miroslav Bendík
|
||||
* Company: LinuxOS.sk
|
||||
* =====================================================================
|
||||
*/
|
||||
|
||||
#ifndef ZLIBDECOMPRESSOR_H_ZQL1PN8Q
|
||||
#define ZLIBDECOMPRESSOR_H_ZQL1PN8Q
|
||||
#pragma once
|
||||
|
||||
#include <cstdlib>
|
||||
#include <string>
|
||||
@ -31,7 +21,4 @@ private:
|
||||
const unsigned char *m_data;
|
||||
std::size_t m_seekPos;
|
||||
std::size_t m_size;
|
||||
}; /* ----- end of class ZlibDecompressor ----- */
|
||||
|
||||
#endif /* end of include guard: ZLIBDECOMPRESSOR_H_ZQL1PN8Q */
|
||||
|
||||
};
|
||||
|
@ -1,5 +1,4 @@
|
||||
#ifndef DB_LEVELDB_HEADER
|
||||
#define DB_LEVELDB_HEADER
|
||||
#pragma once
|
||||
|
||||
#include "db.h"
|
||||
#include <unordered_map>
|
||||
@ -27,5 +26,3 @@ private:
|
||||
std::unordered_map<int16_t, std::vector<pos2d>> posCache;
|
||||
leveldb::DB *db;
|
||||
};
|
||||
|
||||
#endif // DB_LEVELDB_HEADER
|
||||
|
@ -1,5 +1,4 @@
|
||||
#ifndef _DB_POSTGRESQL_H
|
||||
#define _DB_POSTGRESQL_H
|
||||
#pragma once
|
||||
|
||||
#include "db.h"
|
||||
#include <libpq-fe.h>
|
||||
@ -31,5 +30,3 @@ protected:
|
||||
private:
|
||||
PGconn *db;
|
||||
};
|
||||
|
||||
#endif // _DB_POSTGRESQL_H
|
||||
|
@ -1,5 +1,4 @@
|
||||
#ifndef DB_REDIS_HEADER
|
||||
#define DB_REDIS_HEADER
|
||||
#pragma once
|
||||
|
||||
#include "db.h"
|
||||
#include <unordered_map>
|
||||
@ -33,5 +32,3 @@ private:
|
||||
redisContext *ctx;
|
||||
std::string hash;
|
||||
};
|
||||
|
||||
#endif // DB_REDIS_HEADER
|
||||
|
@ -1,5 +1,4 @@
|
||||
#ifndef _DB_SQLITE3_H
|
||||
#define _DB_SQLITE3_H
|
||||
#pragma once
|
||||
|
||||
#include "db.h"
|
||||
#include <unordered_map>
|
||||
@ -32,5 +31,3 @@ private:
|
||||
int16_t blockCachedZ = -10000;
|
||||
std::unordered_map<int16_t, BlockList> blockCache; // indexed by X
|
||||
};
|
||||
|
||||
#endif // _DB_SQLITE3_H
|
||||
|
@ -1,8 +1,6 @@
|
||||
#ifndef DB_HEADER
|
||||
#define DB_HEADER
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <map>
|
||||
#include <cstdint>
|
||||
#include <list>
|
||||
#include <vector>
|
||||
#include <utility>
|
||||
@ -122,4 +120,3 @@ inline BlockPos DB::decodeBlockPos(int64_t hash) const
|
||||
* End black magic *
|
||||
*******************/
|
||||
|
||||
#endif // DB_HEADER
|
||||
|
@ -1,18 +1,9 @@
|
||||
#ifndef UTIL_H
|
||||
#define UTIL_H
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
|
||||
std::string read_setting(const std::string &name, std::istream &is);
|
||||
|
||||
inline std::string read_setting_default(const std::string &name, std::istream &is, const std::string &def)
|
||||
{
|
||||
try {
|
||||
return read_setting(name, is);
|
||||
} catch(const std::runtime_error &e) {
|
||||
return def;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // UTIL_H
|
||||
std::string read_setting_default(const std::string &name, std::istream &is,
|
||||
const std::string &def);
|
||||
|
@ -8,7 +8,7 @@
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
#include "cmake_config.h"
|
||||
#include "config.h"
|
||||
#include "TileGenerator.h"
|
||||
|
||||
static void usage()
|
||||
@ -58,7 +58,7 @@ static void usage()
|
||||
|
||||
static bool file_exists(const std::string &path)
|
||||
{
|
||||
std::ifstream ifs(path.c_str());
|
||||
std::ifstream ifs(path);
|
||||
return ifs.is_open();
|
||||
}
|
||||
|
||||
@ -256,7 +256,7 @@ int main(int argc, char *argv[])
|
||||
generator.parseColorsFile(colors);
|
||||
generator.generate(input, output);
|
||||
|
||||
} catch(std::runtime_error &e) {
|
||||
} catch (const std::runtime_error &e) {
|
||||
std::cerr << "Exception: " << e.what() << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
10
util.cpp
10
util.cpp
@ -43,3 +43,13 @@ std::string read_setting(const std::string &name, std::istream &is)
|
||||
oss << "Setting '" << name << "' not found";
|
||||
throw std::runtime_error(oss.str());
|
||||
}
|
||||
|
||||
std::string read_setting_default(const std::string &name, std::istream &is,
|
||||
const std::string &def)
|
||||
{
|
||||
try {
|
||||
return read_setting(name, is);
|
||||
} catch(const std::runtime_error &e) {
|
||||
return def;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user