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Add an option to get the extent of the map.
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@ -77,6 +77,9 @@ draworigin:
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drawalpha:
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Allow nodes to be drawn with transparency (e.g. water), ``--drawalpha``
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extent:
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Don't output any imagery, just print the extent of the full map, ``--extent``
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noshading:
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Don't draw shading on nodes, ``--noshading``
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@ -208,6 +208,27 @@ void TileGenerator::parseColorsFile(const std::string &fileName)
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parseColorsStream(in);
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}
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void TileGenerator::printGeometry(const std::string &input)
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{
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string input_path = input;
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if (input_path[input.length() - 1] != PATH_SEPARATOR) {
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input_path += PATH_SEPARATOR;
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}
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openDb(input_path);
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loadBlocks();
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std::cout << "Map extent: "
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<< m_xMin*16 << ":" << m_zMin*16
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<< "+" << (m_xMax - m_xMin+1)*16
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<< "+" << (m_zMax - m_zMin+1)*16
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<< std::endl;
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closeDatabase();
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}
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void TileGenerator::generate(const std::string &input, const std::string &output)
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{
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string input_path = input;
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@ -86,6 +86,7 @@ public:
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void parseColorsFile(const std::string &fileName);
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void setBackend(std::string backend);
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void generate(const std::string &input, const std::string &output);
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void printGeometry(const std::string &input);
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void setZoom(int zoom);
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void setScales(uint flags);
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@ -28,6 +28,7 @@ void usage()
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" --max-y <y>\n"
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" --backend <backend>\n"
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" --geometry x:y+w+h\n"
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" --extent\n"
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" --zoom <zoomlevel>\n"
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" --colors <colors.txt>\n"
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" --scales [t][b][l][r]\n"
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@ -80,6 +81,7 @@ int main(int argc, char *argv[])
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{"noshading", no_argument, 0, 'H'},
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{"backend", required_argument, 0, 'd'},
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{"geometry", required_argument, 0, 'g'},
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{"extent", no_argument, 0, 'E'},
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{"min-y", required_argument, 0, 'a'},
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{"max-y", required_argument, 0, 'c'},
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{"zoom", required_argument, 0, 'z'},
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@ -95,6 +97,7 @@ int main(int argc, char *argv[])
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TileGenerator generator;
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int option_index = 0;
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int c = 0;
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bool onlyPrintExtent = false;
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while (1) {
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c = getopt_long(argc, argv, "hi:o:", long_options, &option_index);
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if (c == -1) {
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@ -139,6 +142,9 @@ int main(int argc, char *argv[])
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case 'e':
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generator.setDrawAlpha(true);
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break;
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case 'E':
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onlyPrintExtent = true;
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break;
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case 'H':
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generator.setShading(false);
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break;
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@ -206,6 +212,9 @@ int main(int argc, char *argv[])
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colors = search_colors(input);
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try {
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generator.parseColorsFile(colors);
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if (onlyPrintExtent)
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generator.printGeometry(input);
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else
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generator.generate(input, output);
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} catch(std::runtime_error e) {
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std::cerr << "Exception: " << e.what() << std::endl;
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@ -72,6 +72,10 @@ Use specific map backend; supported: *sqlite3*, *leveldb*, *redis*, *postgresql*
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.BR \-\-geometry " " \fIgeometry\fR
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Limit area to specific geometry (*x:y+w+h* where x and y specify the lower left corner), e.g. "--geometry -800:-800+1600+1600"
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.TP
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.BR \-\-extent " " \fIextent\fR
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Dont render the image, just print the extent of the map that would be generated, in the same format as the geometry above.
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.TP
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.BR \-\-zoom " " \fIfactor\fR
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Zoom the image by using more than one pixel per node, e.g. "--zoom 4"
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