mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-11-24 08:23:46 +01:00
C++11 code modernization
This commit is contained in:
parent
1d678ffa82
commit
9096f70188
@ -13,6 +13,7 @@ if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build." FORCE)
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set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build." FORCE)
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endif()
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endif()
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_FLAGS_RELEASE "-O3 -Wall -DNDEBUG")
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set(CMAKE_CXX_FLAGS_RELEASE "-O3 -Wall -DNDEBUG")
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set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g2 -Wall")
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set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g2 -Wall")
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@ -7,8 +7,6 @@
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* =====================================================================
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* =====================================================================
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*/
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*/
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#include <cstdlib>
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#include <cstring>
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#include "PixelAttributes.h"
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#include "PixelAttributes.h"
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using namespace std;
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using namespace std;
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@ -17,7 +15,7 @@ PixelAttributes::PixelAttributes():
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m_width(0)
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m_width(0)
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{
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{
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for (size_t i = 0; i < LineCount; ++i) {
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for (size_t i = 0; i < LineCount; ++i) {
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m_pixelAttributes[i] = 0;
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m_pixelAttributes[i] = nullptr;
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}
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}
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}
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}
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@ -37,19 +35,18 @@ void PixelAttributes::setWidth(int width)
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void PixelAttributes::scroll()
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void PixelAttributes::scroll()
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{
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{
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size_t lineLength = m_width * sizeof(PixelAttribute);
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*m_pixelAttributes[FirstLine] = *m_pixelAttributes[LastLine];
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memcpy(m_pixelAttributes[FirstLine], m_pixelAttributes[LastLine], lineLength);
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for (size_t i = 1; i < LineCount - 1; ++i) {
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for (size_t i = 1; i < LineCount - 1; ++i) {
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memcpy(m_pixelAttributes[i], m_pixelAttributes[EmptyLine], lineLength);
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*m_pixelAttributes[i] = *m_pixelAttributes[EmptyLine];
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}
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}
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}
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}
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void PixelAttributes::freeAttributes()
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void PixelAttributes::freeAttributes()
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{
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{
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for (size_t i = 0; i < LineCount; ++i) {
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for (size_t i = 0; i < LineCount; ++i) {
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if (m_pixelAttributes[i] != 0) {
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if (m_pixelAttributes[i] != nullptr) {
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delete[] m_pixelAttributes[i];
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delete[] m_pixelAttributes[i];
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m_pixelAttributes[i] = 0;
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m_pixelAttributes[i] = nullptr;
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}
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}
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}
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}
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}
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}
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@ -270,7 +270,7 @@ void TileGenerator::parseColorsStream(std::istream &in)
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{
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{
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char line[128];
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char line[128];
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while (in.good()) {
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while (in.good()) {
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in.getline(line, 128);
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in.getline(line, sizeof(line));
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for(char *p = line; *p; p++) {
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for(char *p = line; *p; p++) {
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if(*p != '#')
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if(*p != '#')
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@ -281,7 +281,7 @@ void TileGenerator::parseColorsStream(std::istream &in)
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if(strlen(line) == 0)
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if(strlen(line) == 0)
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continue;
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continue;
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char name[64 + 1];
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char name[64 + 1] = {0};
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unsigned int r, g, b, a, t;
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unsigned int r, g, b, a, t;
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a = 255;
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a = 255;
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t = 0;
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t = 0;
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@ -291,7 +291,7 @@ void TileGenerator::parseColorsStream(std::istream &in)
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continue;
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continue;
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}
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}
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ColorEntry color = ColorEntry(r, g, b, a, t);
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ColorEntry color(r, g, b, a, t);
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m_colorMap[name] = color;
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m_colorMap[name] = color;
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}
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}
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}
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}
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@ -352,7 +352,7 @@ void TileGenerator::loadBlocks()
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m_zMin = pos.z;
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m_zMin = pos.z;
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if (pos.z > m_zMax)
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if (pos.z > m_zMax)
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m_zMax = pos.z;
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m_zMax = pos.z;
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m_positions.push_back(std::pair<int, int>(pos.x, pos.z));
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m_positions.push_back(std::make_pair(pos.x, pos.z));
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}
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}
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m_positions.sort();
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m_positions.sort();
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m_positions.unique();
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m_positions.unique();
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@ -393,10 +393,11 @@ void TileGenerator::createImage()
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image_height = (m_mapHeight * m_zoom) + m_yBorder;
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image_height = (m_mapHeight * m_zoom) + m_yBorder;
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image_height += (m_scales & SCALE_BOTTOM) ? scale_d : 0;
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image_height += (m_scales & SCALE_BOTTOM) ? scale_d : 0;
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if(image_width > 4096 || image_height > 4096)
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if(image_width > 4096 || image_height > 4096) {
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std::cerr << "Warning: The width or height of the image to be created exceeds 4096 pixels!"
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std::cerr << "Warning: The width or height of the image to be created exceeds 4096 pixels!"
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<< " (Dimensions: " << image_width << "x" << image_height << ")"
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<< " (Dimensions: " << image_width << "x" << image_height << ")"
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<< std::endl;
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<< std::endl;
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}
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m_image = new Image(image_width, image_height);
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m_image = new Image(image_width, image_height);
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m_image->drawFilledRect(0, 0, image_width, image_height, m_bgColor); // Background
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m_image->drawFilledRect(0, 0, image_width, image_height, m_bgColor); // Background
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}
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}
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@ -404,13 +405,12 @@ void TileGenerator::createImage()
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void TileGenerator::renderMap()
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void TileGenerator::renderMap()
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{
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{
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BlockDecoder blk;
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BlockDecoder blk;
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std::list<int> zlist = getZValueList();
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std::list<int16_t> zlist = getZValueList();
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for (std::list<int>::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) {
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for (int16_t zPos : zlist) {
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int zPos = *zPosition;
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std::map<int16_t, BlockList> blocks;
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std::map<int16_t, BlockList> blocks;
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m_db->getBlocksOnZ(blocks, zPos);
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m_db->getBlocksOnZ(blocks, zPos);
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for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
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for (const auto position : m_positions) {
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if (position->second != zPos)
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if (position.second != zPos)
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continue;
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continue;
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m_readPixels.reset();
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m_readPixels.reset();
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@ -423,14 +423,14 @@ void TileGenerator::renderMap()
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}
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}
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}
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}
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int xPos = position->first;
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int16_t xPos = position.first;
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blocks[xPos].sort();
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blocks[xPos].sort();
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const BlockList &blockStack = blocks[xPos];
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const BlockList &blockStack = blocks[xPos];
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for (BlockList::const_iterator it = blockStack.begin(); it != blockStack.end(); ++it) {
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for (const auto &it : blockStack) {
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const BlockPos &pos = it->first;
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const BlockPos &pos = it.first;
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blk.reset();
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blk.reset();
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blk.decode(it->second);
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blk.decode(it.second);
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if (blk.isEmpty())
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if (blk.isEmpty())
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continue;
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continue;
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renderMapBlock(blk, pos);
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renderMapBlock(blk, pos);
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@ -636,26 +636,26 @@ void TileGenerator::renderOrigin()
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void TileGenerator::renderPlayers(const std::string &inputPath)
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void TileGenerator::renderPlayers(const std::string &inputPath)
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{
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{
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PlayerAttributes players(inputPath);
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PlayerAttributes players(inputPath);
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for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
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for (auto &player : players) {
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if (player->x < m_xMin * 16 || player->x > m_xMax * 16 ||
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if (player.x < m_xMin * 16 || player.x > m_xMax * 16 ||
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player->z < m_zMin * 16 || player->z > m_zMax * 16)
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player.z < m_zMin * 16 || player.z > m_zMax * 16)
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continue;
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continue;
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if (player->y < m_yMin || player->y > m_yMax)
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if (player.y < m_yMin || player.y > m_yMax)
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continue;
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continue;
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int imageX = getImageX(player->x, true),
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int imageX = getImageX(player.x, true),
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imageY = getImageY(player->z, true);
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imageY = getImageY(player.z, true);
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m_image->drawFilledRect(imageX - 1, imageY, 3, 1, m_playerColor);
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m_image->drawFilledRect(imageX - 1, imageY, 3, 1, m_playerColor);
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m_image->drawFilledRect(imageX, imageY - 1, 1, 3, m_playerColor);
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m_image->drawFilledRect(imageX, imageY - 1, 1, 3, m_playerColor);
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m_image->drawText(imageX + 2, imageY, player->name, m_playerColor);
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m_image->drawText(imageX + 2, imageY, player.name, m_playerColor);
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}
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}
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}
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}
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inline std::list<int> TileGenerator::getZValueList() const
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inline std::list<int16_t> TileGenerator::getZValueList() const
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{
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{
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std::list<int> zlist;
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std::list<int16_t> zlist;
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for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position)
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for (const auto position : m_positions)
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zlist.push_back(position->second);
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zlist.push_back(position.second);
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zlist.sort();
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zlist.sort();
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zlist.unique();
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zlist.unique();
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zlist.reverse();
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zlist.reverse();
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@ -674,8 +674,8 @@ void TileGenerator::printUnknown()
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if (m_unknownNodes.size() == 0)
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if (m_unknownNodes.size() == 0)
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return;
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return;
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std::cerr << "Unknown nodes:" << std::endl;
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std::cerr << "Unknown nodes:" << std::endl;
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for (NameSet::iterator node = m_unknownNodes.begin(); node != m_unknownNodes.end(); ++node)
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for (const auto &node : m_unknownNodes)
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std::cerr << "\t" << *node << std::endl;
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std::cerr << "\t" << node << std::endl;
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}
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}
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inline int TileGenerator::getImageX(int val, bool absolute) const
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inline int TileGenerator::getImageX(int val, bool absolute) const
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@ -60,13 +60,13 @@ void DBLevelDB::getBlocksOnZ(std::map<int16_t, BlockList> &blocks, int16_t zPos)
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std::string datastr;
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std::string datastr;
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leveldb::Status status;
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leveldb::Status status;
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for (std::vector<BlockPos>::iterator it = posCache.begin(); it != posCache.end(); ++it) {
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for (const auto &it : posCache) {
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if (it->z != zPos) {
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if (it.z != zPos) {
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continue;
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continue;
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}
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}
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status = db->Get(leveldb::ReadOptions(), i64tos(encodeBlockPos(*it)), &datastr);
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status = db->Get(leveldb::ReadOptions(), i64tos(encodeBlockPos(it)), &datastr);
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if (status.ok()) {
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if (status.ok()) {
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Block b(*it, ustring((const unsigned char *) datastr.data(), datastr.size()));
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Block b(it, ustring((const unsigned char *) datastr.data(), datastr.size()));
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blocks[b.first.x].push_back(b);
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blocks[b.first.x].push_back(b);
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}
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}
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}
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}
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@ -1,11 +1,7 @@
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#ifndef BLOCKDECODER_H
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#ifndef BLOCKDECODER_H
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#define BLOCKDECODER_H
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#define BLOCKDECODER_H
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#if __cplusplus >= 201103L
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#include <unordered_map>
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#include <unordered_map>
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#else
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#include <map>
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#endif
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#include "types.h"
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#include "types.h"
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@ -19,11 +15,7 @@ public:
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std::string getNode(u8 x, u8 y, u8 z) const; // returns "" for air, ignore and invalid nodes
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std::string getNode(u8 x, u8 y, u8 z) const; // returns "" for air, ignore and invalid nodes
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private:
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private:
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#if __cplusplus >= 201103L
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typedef std::unordered_map<int, std::string> NameMap;
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typedef std::unordered_map<int, std::string> NameMap;
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#else
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typedef std::map<int, std::string> NameMap;
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#endif
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NameMap m_nameMap;
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NameMap m_nameMap;
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int m_blockAirId;
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int m_blockAirId;
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int m_blockIgnoreId;
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int m_blockIgnoreId;
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@ -4,13 +4,8 @@
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#include <iosfwd>
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#include <iosfwd>
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#include <list>
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#include <list>
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#include <config.h>
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#include <config.h>
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#if __cplusplus >= 201103L
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#include <unordered_map>
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#include <unordered_map>
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#include <unordered_set>
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#include <unordered_set>
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#else
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#include <map>
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#include <set>
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#endif
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#include <stdint.h>
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#include <stdint.h>
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#include <string>
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#include <string>
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@ -60,13 +55,8 @@ struct BitmapThing { // 16x16 bitmap
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class TileGenerator
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class TileGenerator
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{
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{
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private:
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private:
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#if __cplusplus >= 201103L
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typedef std::unordered_map<std::string, ColorEntry> ColorMap;
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typedef std::unordered_map<std::string, ColorEntry> ColorMap;
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typedef std::unordered_set<std::string> NameSet;
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typedef std::unordered_set<std::string> NameSet;
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#else
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typedef std::map<std::string, ColorEntry> ColorMap;
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typedef std::set<std::string> NameSet;
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#endif
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public:
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public:
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TileGenerator();
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TileGenerator();
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@ -98,7 +88,7 @@ private:
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void loadBlocks();
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void loadBlocks();
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void createImage();
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void createImage();
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void renderMap();
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void renderMap();
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std::list<int> getZValueList() const;
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std::list<int16_t> getZValueList() const;
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void renderMapBlock(const BlockDecoder &blk, const BlockPos &pos);
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void renderMapBlock(const BlockDecoder &blk, const BlockPos &pos);
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void renderMapBlockBottom(const BlockPos &pos);
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void renderMapBlockBottom(const BlockPos &pos);
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void renderShading(int zPos);
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void renderShading(int zPos);
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@ -140,7 +130,7 @@ private:
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int m_geomY2;
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int m_geomY2;
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int m_mapWidth;
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int m_mapWidth;
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int m_mapHeight;
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int m_mapHeight;
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std::list<std::pair<int, int> > m_positions;
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std::list<std::pair<int16_t, int16_t>> m_positions;
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ColorMap m_colorMap;
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ColorMap m_colorMap;
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BitmapThing m_readPixels;
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BitmapThing m_readPixels;
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BitmapThing m_readInfo;
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BitmapThing m_readInfo;
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@ -10,8 +10,7 @@
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#include "types.h"
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#include "types.h"
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class BlockPos {
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struct BlockPos {
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public:
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int16_t x;
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int16_t x;
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int16_t y;
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int16_t y;
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int16_t z;
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int16_t z;
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11
mapper.cpp
11
mapper.cpp
@ -10,7 +10,7 @@
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#include "cmake_config.h"
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#include "cmake_config.h"
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#include "TileGenerator.h"
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#include "TileGenerator.h"
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void usage()
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static void usage()
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{
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{
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const char *usage_text = "minetestmapper [options]\n"
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const char *usage_text = "minetestmapper [options]\n"
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" -i/--input <world_path>\n"
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" -i/--input <world_path>\n"
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@ -37,13 +37,13 @@ void usage()
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std::cout << usage_text;
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std::cout << usage_text;
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}
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}
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bool file_exists(const std::string &path)
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static bool file_exists(const std::string &path)
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{
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{
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std::ifstream ifs(path.c_str());
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std::ifstream ifs(path.c_str());
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return ifs.is_open();
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return ifs.is_open();
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}
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}
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std::string search_colors(const std::string &worldpath)
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static std::string search_colors(const std::string &worldpath)
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{
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{
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if(file_exists(worldpath + "/colors.txt"))
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if(file_exists(worldpath + "/colors.txt"))
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return worldpath + "/colors.txt";
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return worldpath + "/colors.txt";
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@ -57,7 +57,8 @@ std::string search_colors(const std::string &worldpath)
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}
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}
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#endif
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#endif
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if(!(SHAREDIR[0] == '.' || SHAREDIR[0] == '\0') && file_exists(SHAREDIR "/colors.txt"))
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constexpr bool sharedir_valid = !(SHAREDIR[0] == '.' || SHAREDIR[0] == '\0');
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if(sharedir_valid && file_exists(SHAREDIR "/colors.txt"))
|
||||||
return SHAREDIR "/colors.txt";
|
return SHAREDIR "/colors.txt";
|
||||||
|
|
||||||
std::cerr << "Warning: Falling back to using colors.txt from current directory." << std::endl;
|
std::cerr << "Warning: Falling back to using colors.txt from current directory." << std::endl;
|
||||||
@ -66,7 +67,7 @@ std::string search_colors(const std::string &worldpath)
|
|||||||
|
|
||||||
int main(int argc, char *argv[])
|
int main(int argc, char *argv[])
|
||||||
{
|
{
|
||||||
static struct option long_options[] =
|
const static struct option long_options[] =
|
||||||
{
|
{
|
||||||
{"help", no_argument, 0, 'h'},
|
{"help", no_argument, 0, 'h'},
|
||||||
{"input", required_argument, 0, 'i'},
|
{"input", required_argument, 0, 'i'},
|
||||||
|
Loading…
Reference in New Issue
Block a user