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https://github.com/minetest/minetestmapper.git
synced 2024-11-25 00:43:51 +01:00
Remove embedding of colors.txt in executable
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5905c34ec0
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1
.gitignore
vendored
1
.gitignore
vendored
@ -1,4 +1,3 @@
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colors.h
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colors.txt
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minetestmapper
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minetestmapper.exe
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@ -56,24 +56,6 @@ if(ENABLE_LEVELDB)
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endif(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR)
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endif(ENABLE_LEVELDB)
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# Find xxd
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find_program(XXD_EXECUTABLE xxd)
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if (XXD_EXECUTABLE)
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message(STATUS "Found xxd")
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else (XXD_EXECUTABLE)
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message(FATAL_ERROR "xxd not found")
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endif (XXD_EXECUTABLE)
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# Add command to turn colors.txt into a C header file
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add_custom_command(
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OUTPUT colors.h
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COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/colors.txt colors.txt
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COMMAND ${XXD_EXECUTABLE} -i colors.txt colors.h
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DEPENDS colors.txt
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)
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set_property(SOURCE TileGenerator.cpp APPEND PROPERTY OBJECT_DEPENDS colors.h)
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include_directories(
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"${PROJECT_BINARY_DIR}"
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"${CMAKE_CURRENT_SOURCE_DIR}"
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@ -8,7 +8,6 @@ Requirements
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* libgd
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* sqlite3
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* xxd binary (You can get xxd from your distribution packages or use '' wget -O xxd.c http://www.opensource.apple.com/source/vim/vim-43/vim/src/xxd/xxd.c?txt && gcc xxd.c -o xxd '')
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Compilation
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-----------
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@ -68,8 +67,3 @@ backend:
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geometry:
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Limit area to specific geometry, `--geometry -800:-800+1600+1600`
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Customization of colors.txt
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Default `colors.txt` is included in binary. Color definitions can be redefined
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using external `colors.txt` file.
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@ -22,7 +22,6 @@
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#include "PlayerAttributes.h"
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#include "TileGenerator.h"
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#include "ZlibDecompressor.h"
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#include "colors.h"
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#include "db-sqlite3.h"
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#if USE_LEVELDB
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#include "db-leveldb.h"
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@ -117,9 +116,6 @@ TileGenerator::TileGenerator():
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m_geomX2(INT_MAX),
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m_geomY2(INT_MAX)
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{
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string colors_txt_data(reinterpret_cast<char *>(colors_txt), colors_txt_len);
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istringstream colors_stream(colors_txt_data);
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parseColorsStream(colors_stream);
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}
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TileGenerator::~TileGenerator()
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