Better error reporting for LevelDB backend

This commit is contained in:
Sfan5 2014-05-13 14:15:44 +02:00
parent 925de1bb79
commit d8cfe79116

@ -25,7 +25,7 @@ DBLevelDB::DBLevelDB(const std::string &mapdir)
options.create_if_missing = false; options.create_if_missing = false;
leveldb::Status status = leveldb::DB::Open(options, mapdir + "map.db", &db); leveldb::Status status = leveldb::DB::Open(options, mapdir + "map.db", &db);
if (!status.ok()) { if (!status.ok()) {
throw std::runtime_error("Failed to open Database"); throw std::runtime_error(std::string("Failed to open Database: ") + status.ToString());
} }
loadPosCache(); loadPosCache();