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Fix color2int, int2color alpha handling (libgd alpha is 0-127)
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@ -19,7 +19,7 @@
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static inline int color2int(Color c)
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static inline int color2int(Color c)
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{
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{
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u8 a = 255 - c.a;
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u8 a = (255 - c.a) * gdAlphaMax / 255;
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return (a << 24) | (c.r << 16) | (c.g << 8) | c.b;
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return (a << 24) | (c.r << 16) | (c.g << 8) | c.b;
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}
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}
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@ -31,7 +31,7 @@ static inline Color int2color(int c)
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c2.g = (c >> 8) & 0xff;
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c2.g = (c >> 8) & 0xff;
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c2.r = (c >> 16) & 0xff;
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c2.r = (c >> 16) & 0xff;
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a = (c >> 24) & 0xff;
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a = (c >> 24) & 0xff;
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c2.a = 255 - a;
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c2.a = 255 - (a*255 / gdAlphaMax);
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return c2;
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return c2;
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}
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}
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