sfan5
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cb8341aeab
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Implement --exhaustive y mode as another database access optimization
This one works best when you have a wide area with low height (e.g. 10000x200x10000)
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2020-03-28 00:14:47 +01:00 |
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sfan5
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7ff2288627
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Optimize database access further by allowing "brute-force" queries instead of listing available blocks
Also adds a heuristic that will enable this behaviour automatically.
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2020-03-27 23:38:18 +01:00 |
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sfan5
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5b264fd443
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Rewrite DB class to allow backends to fully optimize block fetches
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2020-03-27 20:30:13 +01:00 |
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sfan5
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ecc2b31f78
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Rewrite config file parser
I noticed it didn't work correctly in some cases...
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2020-03-27 19:33:42 +01:00 |
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sfan5
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a160dc051c
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Sort out include path mess in CMakeLists
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2020-03-27 11:19:25 +01:00 |
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sfan5
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9096f70188
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C++11 code modernization
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2020-03-26 23:14:47 +01:00 |
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Martijn Versteegh
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ee5b8a9f86
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Add a flag to never output empty images.
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2018-11-01 13:10:28 +01:00 |
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sfan5
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b2406db169
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Fix a few small issues
closes #58
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2018-10-20 23:01:03 +02:00 |
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sfan5
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657499e981
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Fix incorrect exception types
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2018-10-20 22:38:09 +02:00 |
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Martijn Versteegh
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8e8cc3d1f2
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Add an option to get the extent of the map.
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2018-10-20 22:32:33 +02:00 |
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sfan5
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b6ad40feb9
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sqlite3 player backend support
fixes #47
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2018-03-25 16:03:11 +02:00 |
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sfan5
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1f471b369b
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Refactoring (3)
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2018-03-25 15:44:30 +02:00 |
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sfan5
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2f78c39d9c
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Refactoring (2)
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2018-03-25 15:19:48 +02:00 |
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sfan5
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2ebc3afc7c
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Refactoring (1)
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2018-03-25 14:32:11 +02:00 |
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sfan5
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e543517eb8
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Move include files
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2018-03-25 14:12:39 +02:00 |
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