#!/bin/bash -e [ -z "$CXX" ] && exit 255 export CC=false # don't need it actually variant=win32 [[ "$(basename "$CXX")" == "x86_64-"* ]] && variant=win64 ####### # this expects unpacked libraries similar to what Luanti's buildbot uses # $extradlls will typically point to the DLLs for libgcc, libstdc++ and libpng libgd_dir= zlib_dir= zstd_dir= sqlite_dir= leveldb_dir= extradlls=() ####### [ -f ./CMakeLists.txt ] || exit 1 cmake -S . -B build \ -DCMAKE_SYSTEM_NAME=Windows \ -DCMAKE_EXE_LINKER_FLAGS="-s" \ \ -DENABLE_LEVELDB=1 \ \ -DLEVELDB_INCLUDE_DIR=$leveldb_dir/include \ -DLEVELDB_LIBRARY=$leveldb_dir/lib/libleveldb.dll.a \ -DLIBGD_INCLUDE_DIR=$libgd_dir/include \ -DLIBGD_LIBRARY=$libgd_dir/lib/libgd.dll.a \ -DSQLITE3_INCLUDE_DIR=$sqlite_dir/include \ -DSQLITE3_LIBRARY=$sqlite_dir/lib/libsqlite3.dll.a \ -DZLIB_INCLUDE_DIR=$zlib_dir/include \ -DZLIB_LIBRARY=$zlib_dir/lib/libz.dll.a \ -DZSTD_INCLUDE_DIR=$zstd_dir/include \ -DZSTD_LIBRARY=$zstd_dir/lib/libzstd.dll.a \ make -C build -j4 mkdir pack cp -p \ AUTHORS colors.txt COPYING README.rst \ build/minetestmapper.exe \ $leveldb_dir/bin/libleveldb.dll \ $libgd_dir/bin/libgd*.dll \ $sqlite_dir/bin/libsqlite*.dll \ $zlib_dir/bin/zlib1.dll \ $zstd_dir/bin/libzstd.dll \ "${extradlls[@]}" \ pack/ zipfile=$PWD/minetestmapper-$variant.zip (cd pack; zip -9r "$zipfile" *) rm -rf build pack echo "Done."