/* * ===================================================================== * Version: 1.0 * Created: 23.08.2012 12:35:53 * Author: Miroslav Bendík * Company: LinuxOS.sk * ===================================================================== */ #include #include #include #include #include #include #include #include "TileGenerator.h" using namespace std; TileGenerator::TileGenerator(): m_bgColor(255, 255, 255), m_scaleColor(0, 0, 0), m_originColor(255, 0, 0), m_playerColor(255, 0, 0), m_drawOrigin(false), m_drawPlayers(false), m_drawScale(false), m_drawUnderground(false), m_db(0), m_image(0), m_xMin(0), m_xMax(0), m_zMin(0), m_zMax(0) { } TileGenerator::~TileGenerator() { if (m_db != 0) { sqlite3_close(m_db); m_db = 0; } } void TileGenerator::setBgColor(const std::string &bgColor) { m_bgColor = parseColor(bgColor); } void TileGenerator::setScaleColor(const std::string &scaleColor) { m_scaleColor = parseColor(scaleColor); } void TileGenerator::setOriginColor(const std::string &originColor) { m_originColor = parseColor(originColor); } void TileGenerator::setPlayerColor(const std::string &playerColor) { m_playerColor = parseColor(playerColor); } Color TileGenerator::parseColor(const std::string &color) { Color parsed; if (color.length() != 7) { throw ColorError(); } if (color[0] != '#') { throw ColorError(); } long col = strtol(color.c_str() + 1, NULL, 16); parsed.b = col % 256; col = col / 256; parsed.g = col % 256; col = col / 256; parsed.r = col % 256; return parsed; } void TileGenerator::setDrawOrigin(bool drawOrigin) { m_drawOrigin = drawOrigin; } void TileGenerator::setDrawPlayers(bool drawPlayers) { m_drawPlayers = drawPlayers; } void TileGenerator::setDrawScale(bool drawScale) { m_drawScale = drawScale; } void TileGenerator::setDrawUnderground(bool drawUnderground) { m_drawUnderground = drawUnderground; } void TileGenerator::parseColorsFile(const std::string &fileName) { ifstream in; in.open(fileName.c_str(), ifstream::in); if (!in.is_open()) { std::cerr << "File colors.txt does not exist" << std::endl; exit(-2); } while (in.good()) { string name; Color color; in >> name; if (name[0] == '#') { in.ignore(65536, '\n'); in >> name; } while (name == "\n" && in.good()) { in >> name; } int r, g, b; in >> r; in >> g; in >> b; if (in.good()) { color.r = r; color.g = g; color.b = b; m_colors[name] = color; } } } void TileGenerator::generate(const std::string &input, const std::string &output) { openDb(input); loadBlocks(); createImage(); renderMap(); writeImage(output); } void TileGenerator::openDb(const std::string &input) { string db_name = input + "map.sqlite"; if (sqlite3_open(db_name.c_str(), &m_db) != SQLITE_OK) { throw DbError(); } } void TileGenerator::loadBlocks() { sqlite3_stmt *statement; string sql = "SELECT pos FROM blocks"; if (sqlite3_prepare_v2(m_db, sql.c_str(), sql.length(), &statement, 0) == SQLITE_OK) { int result = 0; while (true) { result = sqlite3_step(statement); if(result == SQLITE_ROW) { sqlite3_int64 blocknum = sqlite3_column_int64(statement, 0); BlockPos pos = decodeBlockPos(blocknum); if (pos.x > SectorXMax || pos.x < SectorXMin || pos.z > SectorZMax || pos.z < SectorZMin) { continue; } if (pos.x < m_xMin) { m_xMin = pos.x; } if (pos.x > m_xMax) { m_xMax = pos.x; } if (pos.z < m_zMin) { m_zMin = pos.z; } if (pos.z > m_zMax) { m_zMax = pos.z; } m_positions.push_back(std::pair(pos.x, pos.z)); } else { break; } } m_positions.sort(); m_positions.unique(); } else { throw DbError(); } } inline BlockPos TileGenerator::decodeBlockPos(sqlite3_int64 blockId) const { BlockPos pos; pos.x = unsignedToSigned(blockId % 4096, 2048); blockId = (blockId - pos.x) / 4096; pos.y = unsignedToSigned(blockId % 4096, 2048); blockId = (blockId - pos.y) / 4096; pos.z = unsignedToSigned(blockId % 4096, 2048); return pos; } inline sqlite3_int64 TileGenerator::encodeBlockPos(int x, int y, int z) const { return sqlite3_int64(z) * 16777216l + sqlite3_int64(y) * 4096l + sqlite3_int64(x); } inline int TileGenerator::unsignedToSigned(long i, long max_positive) const { if (i < max_positive) { return i; } else { return i - 2l * max_positive; } } void TileGenerator::createImage() { m_imgWidth = (m_xMax - m_xMin + 1) * 16; m_imgHeight = (m_zMax - m_zMin + 1) * 16; m_image = gdImageCreateTrueColor(m_imgWidth, m_imgHeight); // Background gdImageFilledRectangle(m_image, 0, 0, m_imgWidth - 1, m_imgHeight -1, rgb2int(m_bgColor.r, m_bgColor.g, m_bgColor.b)); } void TileGenerator::renderMap() { sqlite3_stmt *statement; string sql = "SELECT pos, data FROM blocks WHERE pos >= ? AND pos <= ?"; if (sqlite3_prepare_v2(m_db, sql.c_str(), sql.length(), &statement, 0) != SQLITE_OK) { throw DbError(); } std::list zlist = getZValueList(); for (std::list::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) { int zPos = *zPosition; map blocks = getBlocksOnZ(zPos, statement); for (std::list >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) { if (position->second != zPos) { continue; } for (int i = 0; i < 16; ++i) { m_readedPixels[i] = 0; } int xPos = position->first; blocks[xPos].sort(); const BlockList &blockStack = blocks[xPos]; for (BlockList::const_iterator it = blockStack.begin(); it != blockStack.end(); ++it) { const BlockPos &pos = it->first; const char *data = it->second.c_str(); size_t length = it->second.length(); uint8_t version = data[0]; //uint8_t flags = data[1]; size_t dataOffset = 0; if (version >= 22) { dataOffset = 4; } else { dataOffset = 2; } size_t processed; string mapData = zlibDecompress(data + dataOffset, length - dataOffset, &processed); dataOffset += processed; string mapMetadata = zlibDecompress(data + dataOffset, length - dataOffset, &processed); dataOffset += processed; // Skip unused data if (version <= 21) { dataOffset += 2; } if (version == 23) { dataOffset += 1; } if (version == 24) { uint8_t ver = data[dataOffset++]; if (ver == 1) { int num = readU16(data + dataOffset); dataOffset += 2; dataOffset += 10 * num; } } // Skip unused static objects dataOffset++; // Skip static object version int staticObjectCount = readU16(data + dataOffset); dataOffset += 2; for (int i = 0; i < staticObjectCount; ++i) { dataOffset += 13; int dataSize = readU16(data + dataOffset); dataOffset += dataSize + 2; } dataOffset += 4; // Skip timestamp m_blockAirId = -1; m_blockIgnoreId = -1; // Read mapping if (version >= 22) { dataOffset++; // mapping version int numMappings = readU16(data + dataOffset); dataOffset += 2; for (int i = 0; i < numMappings; ++i) { int nodeId = readU16(data + dataOffset); dataOffset += 2; int nameLen = readU16(data + dataOffset); dataOffset += 2; string name = string(data + dataOffset, nameLen); if (name == "air") { m_blockAirId = nodeId; } else if (name == "ignore") { m_blockIgnoreId = nodeId; } else { m_nameMap[nodeId] = name; } dataOffset += nameLen; } } // Node timers if (version >= 25) { dataOffset++; int numTimers = readU16(data + dataOffset); dataOffset += 2; dataOffset += numTimers * 10; } renderMapBlock(mapData, pos, version); bool allReaded = true; for (int i = 0; i < 16; ++i) { if (m_readedPixels[i] != 0xffff) { allReaded = false; } } if (allReaded) { break; } } } } } inline void TileGenerator::renderMapBlock(const std::string &mapBlock, const BlockPos &pos, int version) { int xBegin = (pos.x - m_xMin) * 16; int zBegin = (m_zMax - pos.z) * 16; const unsigned char *mapData = reinterpret_cast(mapBlock.c_str()); for (int z = 0; z < 16; ++z) { int imageY = zBegin + 16 - z; for (int x = 0; x < 16; ++x) { if (m_readedPixels[z] & (1 << x)) { continue; } int imageX = xBegin + x; for (int y = 15; y >= 0; --y) { int position = x + (y << 4) + (z << 8); int content = readBlockContent(mapData, version, position); if (content == m_blockIgnoreId || content == m_blockAirId) { continue; } std::map::iterator blockName = m_nameMap.find(content); if (blockName != m_nameMap.end()) { const string &name = blockName->second; ColorMap::const_iterator color = m_colors.find(name); if (color != m_colors.end()) { const Color &c = color->second; m_image->tpixels[imageY][imageX] = rgb2int(c.r, c.g, c.b); m_readedPixels[z] |= (1 << x); } break; } } } } } inline int TileGenerator::readBlockContent(const unsigned char *mapData, int version, int datapos) { if (version >= 24) { size_t index = datapos << 1; return (mapData[index] << 8) | mapData[index + 1]; } else if (version >= 20) { if (mapData[datapos] <= 0x80) { return mapData[datapos]; } else { return (int(mapData[datapos]) << 4) | (int(mapData[datapos + 0x2000]) >> 4); } } else { throw VersionError(); } } inline std::list TileGenerator::getZValueList() const { std::list zlist; for (std::list >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) { zlist.push_back(position->second); } zlist.sort(); zlist.unique(); return zlist; } std::map TileGenerator::getBlocksOnZ(int zPos, sqlite3_stmt *statement) const { map blocks; sqlite3_int64 psMin; sqlite3_int64 psMax; psMin = (static_cast(zPos) * 16777216l) - 0x800000; psMax = (static_cast(zPos) * 16777216l) + 0x7fffff; sqlite3_bind_int64(statement, 1, psMin); sqlite3_bind_int64(statement, 2, psMax); int result = 0; while (true) { result = sqlite3_step(statement); if(result == SQLITE_ROW) { sqlite3_int64 blocknum = sqlite3_column_int64(statement, 0); const char *data = reinterpret_cast(sqlite3_column_blob(statement, 1)); int size = sqlite3_column_bytes(statement, 1); BlockPos pos = decodeBlockPos(blocknum); blocks[pos.x].push_back(Block(pos, string(data, size))); } else { break; } } sqlite3_reset(statement); return blocks; } void TileGenerator::writeImage(const std::string &output) { FILE *out; out = fopen(output.c_str(), "w"); gdImagePng(m_image, out); fclose(out); gdImageDestroy(m_image); } inline std::string TileGenerator::zlibDecompress(const char *data, std::size_t size, std::size_t *processed) const { string buffer; const size_t BUFSIZE = 128 * 1024; uint8_t temp_buffer[BUFSIZE]; z_stream strm; strm.zalloc = Z_NULL; strm.zfree = Z_NULL; strm.opaque = Z_NULL; strm.next_in = Z_NULL; strm.avail_in = size; if (inflateInit(&strm) != Z_OK) { throw DecompressError(); } strm.next_in = reinterpret_cast(const_cast(data)); int ret = 0; do { strm.avail_out = BUFSIZE; strm.next_out = temp_buffer; ret = inflate(&strm, Z_NO_FLUSH); buffer += string(reinterpret_cast(temp_buffer), BUFSIZE - strm.avail_out); } while (ret == Z_OK); if (ret != Z_STREAM_END) { throw DecompressError(); } *processed = (const char *)strm.next_in - (const char *)data; (void)inflateEnd(&strm); return buffer; } inline int TileGenerator::readU16(const char *data) { return int(data[0]) * 256 + data[1]; } inline int TileGenerator::rgb2int(uint8_t r, uint8_t g, uint8_t b) { return (r << 16) + (g << 8) + b; }