mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-12-04 13:23:47 +01:00
715 lines
18 KiB
C++
715 lines
18 KiB
C++
#include <cstdio>
|
|
#include <cstdlib>
|
|
#include <climits>
|
|
#include <fstream>
|
|
#include <iostream>
|
|
#include <sstream>
|
|
#include <stdexcept>
|
|
#include <cstring>
|
|
#include <vector>
|
|
#include "config.h"
|
|
#include "PlayerAttributes.h"
|
|
#include "TileGenerator.h"
|
|
#include "ZlibDecompressor.h"
|
|
#include "util.h"
|
|
#include "db-sqlite3.h"
|
|
#if USE_LEVELDB
|
|
#include "db-leveldb.h"
|
|
#endif
|
|
#if USE_REDIS
|
|
#include "db-redis.h"
|
|
#endif
|
|
|
|
using namespace std;
|
|
|
|
static inline uint16_t readU16(const unsigned char *data)
|
|
{
|
|
return data[0] << 8 | data[1];
|
|
}
|
|
|
|
// rounds n (away from 0) to a multiple of f while preserving the sign of n
|
|
static int round_multiple_nosign(int n, int f)
|
|
{
|
|
int abs_n, sign;
|
|
abs_n = (n >= 0) ? n : -n;
|
|
sign = (n >= 0) ? 1 : -1;
|
|
if (abs_n % f == 0)
|
|
return n; // n == abs_n * sign
|
|
else
|
|
return sign * (abs_n + f - (abs_n % f));
|
|
}
|
|
|
|
static int readBlockContent(const unsigned char *mapData, int version, int datapos)
|
|
{
|
|
if (version >= 24) {
|
|
size_t index = datapos << 1;
|
|
return (mapData[index] << 8) | mapData[index + 1];
|
|
} else if (version >= 20) {
|
|
if (mapData[datapos] <= 0x80)
|
|
return mapData[datapos];
|
|
else
|
|
return (int(mapData[datapos]) << 4) | (int(mapData[datapos + 0x2000]) >> 4);
|
|
}
|
|
std::ostringstream oss;
|
|
oss << "Unsupported map version " << version;
|
|
throw std::runtime_error(oss.str());
|
|
}
|
|
|
|
static inline int colorSafeBounds(int color)
|
|
{
|
|
color = (color > 255) ? 255 : color;
|
|
color = (color < 0) ? 0 : color;
|
|
return color;
|
|
}
|
|
|
|
static Color mixColors(Color a, Color b)
|
|
{
|
|
Color result;
|
|
double a1 = a.a / 255.0;
|
|
double a2 = b.a / 255.0;
|
|
|
|
result.r = (int) (a1 * a.r + a2 * (1 - a1) * b.r);
|
|
result.g = (int) (a1 * a.g + a2 * (1 - a1) * b.g);
|
|
result.b = (int) (a1 * a.b + a2 * (1 - a1) * b.b);
|
|
result.a = (int) (255 * (a1 + a2 * (1 - a1)));
|
|
|
|
return result;
|
|
}
|
|
|
|
TileGenerator::TileGenerator():
|
|
m_bgColor(255, 255, 255),
|
|
m_scaleColor(0, 0, 0),
|
|
m_originColor(255, 0, 0),
|
|
m_playerColor(255, 0, 0),
|
|
m_drawOrigin(false),
|
|
m_drawPlayers(false),
|
|
m_drawScale(false),
|
|
m_drawAlpha(false),
|
|
m_shading(true),
|
|
m_backend(""),
|
|
m_xBorder(0),
|
|
m_yBorder(0),
|
|
m_db(NULL),
|
|
m_image(NULL),
|
|
m_xMin(INT_MAX),
|
|
m_xMax(INT_MIN),
|
|
m_zMin(INT_MAX),
|
|
m_zMax(INT_MIN),
|
|
m_yMin(-30000),
|
|
m_yMax(30000),
|
|
m_geomX(-2048),
|
|
m_geomY(-2048),
|
|
m_geomX2(2048),
|
|
m_geomY2(2048),
|
|
m_zoom(1),
|
|
m_scales(SCALE_LEFT | SCALE_TOP)
|
|
{
|
|
}
|
|
|
|
TileGenerator::~TileGenerator()
|
|
{
|
|
closeDatabase();
|
|
}
|
|
|
|
void TileGenerator::setBgColor(const std::string &bgColor)
|
|
{
|
|
m_bgColor = parseColor(bgColor);
|
|
}
|
|
|
|
void TileGenerator::setScaleColor(const std::string &scaleColor)
|
|
{
|
|
m_scaleColor = parseColor(scaleColor);
|
|
}
|
|
|
|
void TileGenerator::setOriginColor(const std::string &originColor)
|
|
{
|
|
m_originColor = parseColor(originColor);
|
|
}
|
|
|
|
void TileGenerator::setPlayerColor(const std::string &playerColor)
|
|
{
|
|
m_playerColor = parseColor(playerColor);
|
|
}
|
|
|
|
void TileGenerator::setZoom(int zoom)
|
|
{
|
|
if (zoom < 1)
|
|
throw std::runtime_error("Zoom level needs to be a number: 1 or higher");
|
|
m_zoom = zoom;
|
|
}
|
|
|
|
void TileGenerator::setScales(uint flags)
|
|
{
|
|
m_scales = flags;
|
|
}
|
|
|
|
Color TileGenerator::parseColor(const std::string &color)
|
|
{
|
|
Color parsed;
|
|
if (color.length() != 7)
|
|
throw std::runtime_error("Color needs to be 7 characters long");
|
|
if (color[0] != '#')
|
|
throw std::runtime_error("Color needs to begin with #");
|
|
unsigned long col = strtoul(color.c_str() + 1, NULL, 16);
|
|
parsed.b = col & 0xff;
|
|
parsed.g = (col >> 8) & 0xff;
|
|
parsed.r = (col >> 16) & 0xff;
|
|
parsed.a = 255;
|
|
return parsed;
|
|
}
|
|
|
|
void TileGenerator::setDrawOrigin(bool drawOrigin)
|
|
{
|
|
m_drawOrigin = drawOrigin;
|
|
}
|
|
|
|
void TileGenerator::setDrawPlayers(bool drawPlayers)
|
|
{
|
|
m_drawPlayers = drawPlayers;
|
|
}
|
|
|
|
void TileGenerator::setDrawScale(bool drawScale)
|
|
{
|
|
m_drawScale = drawScale;
|
|
}
|
|
|
|
void TileGenerator::setDrawAlpha(bool drawAlpha)
|
|
{
|
|
m_drawAlpha = drawAlpha;
|
|
}
|
|
|
|
void TileGenerator::setShading(bool shading)
|
|
{
|
|
m_shading = shading;
|
|
}
|
|
|
|
void TileGenerator::setBackend(std::string backend)
|
|
{
|
|
m_backend = backend;
|
|
}
|
|
|
|
void TileGenerator::setGeometry(int x, int y, int w, int h)
|
|
{
|
|
m_geomX = round_multiple_nosign(x, 16) / 16;
|
|
m_geomY = round_multiple_nosign(y, 16) / 16;
|
|
m_geomX2 = round_multiple_nosign(x + w, 16) / 16;
|
|
m_geomY2 = round_multiple_nosign(y + h, 16) / 16;
|
|
}
|
|
|
|
void TileGenerator::setMinY(int y)
|
|
{
|
|
m_yMin = y;
|
|
}
|
|
|
|
void TileGenerator::setMaxY(int y)
|
|
{
|
|
m_yMax = y;
|
|
}
|
|
|
|
void TileGenerator::parseColorsFile(const std::string &fileName)
|
|
{
|
|
ifstream in;
|
|
in.open(fileName.c_str(), ifstream::in);
|
|
if (!in.is_open())
|
|
throw std::runtime_error("Specified colors file could not be found");
|
|
parseColorsStream(in);
|
|
}
|
|
|
|
void TileGenerator::generate(const std::string &input, const std::string &output)
|
|
{
|
|
string input_path = input;
|
|
if (input_path[input.length() - 1] != PATH_SEPARATOR) {
|
|
input_path += PATH_SEPARATOR;
|
|
}
|
|
|
|
openDb(input_path);
|
|
loadBlocks();
|
|
createImage();
|
|
renderMap();
|
|
closeDatabase();
|
|
if (m_drawScale) {
|
|
renderScale();
|
|
}
|
|
if (m_drawOrigin) {
|
|
renderOrigin();
|
|
}
|
|
if (m_drawPlayers) {
|
|
renderPlayers(input_path);
|
|
}
|
|
writeImage(output);
|
|
printUnknown();
|
|
}
|
|
|
|
void TileGenerator::parseColorsStream(std::istream &in)
|
|
{
|
|
char line[128];
|
|
while (in.good()) {
|
|
in.getline(line, 128);
|
|
|
|
for(char *p = line; *p; p++) {
|
|
if(*p != '#')
|
|
continue;
|
|
*p = '\0'; // Cut off at the first #
|
|
break;
|
|
}
|
|
if(strlen(line) == 0)
|
|
continue;
|
|
|
|
char name[64];
|
|
unsigned int r, g, b, a, t;
|
|
a = 255;
|
|
t = 0;
|
|
int items = sscanf(line, "%64s %u %u %u %u %u", name, &r, &g, &b, &a, &t);
|
|
if(items < 4) {
|
|
std::cerr << "Failed to parse color entry '" << line << "'" << std::endl;
|
|
continue;
|
|
}
|
|
|
|
ColorEntry color = ColorEntry(r, g, b, a, t);
|
|
m_colorMap[name] = color;
|
|
}
|
|
}
|
|
|
|
void TileGenerator::openDb(const std::string &input)
|
|
{
|
|
std::string backend = m_backend;
|
|
if(backend == "") {
|
|
std::ifstream ifs((input + "/world.mt").c_str());
|
|
if(!ifs.good())
|
|
throw std::runtime_error("Failed to read world.mt");
|
|
backend = get_setting("backend", ifs);
|
|
ifs.close();
|
|
}
|
|
|
|
if(backend == "sqlite3")
|
|
m_db = new DBSQLite3(input);
|
|
#if USE_LEVELDB
|
|
else if(backend == "leveldb")
|
|
m_db = new DBLevelDB(input);
|
|
#endif
|
|
#if USE_REDIS
|
|
else if(backend == "redis")
|
|
m_db = new DBRedis(input);
|
|
#endif
|
|
else
|
|
throw std::runtime_error(((std::string) "Unknown map backend: ") + backend);
|
|
}
|
|
|
|
void TileGenerator::closeDatabase()
|
|
{
|
|
delete m_db;
|
|
m_db = NULL;
|
|
}
|
|
|
|
void TileGenerator::loadBlocks()
|
|
{
|
|
std::vector<BlockPos> vec = m_db->getBlockPos();
|
|
for (std::vector<BlockPos>::iterator it = vec.begin(); it != vec.end(); ++it) {
|
|
BlockPos pos = *it;
|
|
// Check that it's in geometry (from --geometry option)
|
|
if (pos.x < m_geomX || pos.x >= m_geomX2 || pos.z < m_geomY || pos.z >= m_geomY2)
|
|
continue;
|
|
// Check that it's between --min-y and --max-y
|
|
if (pos.y * 16 < m_yMin || pos.y * 16 > m_yMax)
|
|
continue;
|
|
// Adjust minimum and maximum positions to the nearest block
|
|
if (pos.x < m_xMin)
|
|
m_xMin = pos.x;
|
|
if (pos.x > m_xMax)
|
|
m_xMax = pos.x;
|
|
|
|
if (pos.z < m_zMin)
|
|
m_zMin = pos.z;
|
|
if (pos.z > m_zMax)
|
|
m_zMax = pos.z;
|
|
m_positions.push_back(std::pair<int, int>(pos.x, pos.z));
|
|
}
|
|
m_positions.sort();
|
|
m_positions.unique();
|
|
}
|
|
|
|
void TileGenerator::createImage()
|
|
{
|
|
m_mapWidth = (m_xMax - m_xMin + 1) * 16;
|
|
m_mapHeight = (m_zMax - m_zMin + 1) * 16;
|
|
if(m_drawScale) {
|
|
m_xBorder = (m_scales & SCALE_LEFT) ? 40 : 0;
|
|
m_yBorder = (m_scales & SCALE_TOP) ? 40 : 0;
|
|
}
|
|
m_blockPixelAttributes.setWidth(m_mapWidth);
|
|
|
|
int image_width, image_height;
|
|
image_width = (m_mapWidth * m_zoom) + m_xBorder;
|
|
image_width += m_drawScale && (m_scales & SCALE_RIGHT) ? 40 : 0;
|
|
image_height = (m_mapHeight * m_zoom) + m_yBorder;
|
|
image_height += m_drawScale && (m_scales & SCALE_BOTTOM) ? 40 : 0;
|
|
|
|
if(image_width > 4096 || image_height > 4096)
|
|
std::cerr << "Warning: The width or height of the image to be created exceeds 4096 pixels!"
|
|
<< " (Dimensions: " << image_width << "x" << image_height << ")"
|
|
<< std::endl;
|
|
m_image = new Image(image_width, image_height);
|
|
m_image->drawFilledRect(0, 0, image_width, image_height, m_bgColor); // Background
|
|
}
|
|
|
|
void TileGenerator::renderMap()
|
|
{
|
|
std::list<int> zlist = getZValueList();
|
|
for (std::list<int>::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) {
|
|
int zPos = *zPosition;
|
|
std::map<int16_t, BlockList> blocks;
|
|
m_db->getBlocksOnZ(blocks, zPos);
|
|
for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
|
|
if (position->second != zPos)
|
|
continue;
|
|
|
|
for (int i = 0; i < 16; ++i) {
|
|
m_readPixels[i] = 0;
|
|
m_readInfo[i] = 0;
|
|
}
|
|
for (int i = 0; i < 16; i++) {
|
|
for (int j = 0; j < 16; j++) {
|
|
m_color[i][j] = m_bgColor; // This will be drawn by renderMapBlockBottom() for y-rows with only 'air', 'ignore' or unknown nodes if --drawalpha is used
|
|
m_color[i][j].a = 0; // ..but set alpha to 0 to tell renderMapBlock() not to use this color to mix a shade
|
|
m_thickness[i][j] = 0;
|
|
}
|
|
}
|
|
|
|
int xPos = position->first;
|
|
blocks[xPos].sort();
|
|
const BlockList &blockStack = blocks[xPos];
|
|
for (BlockList::const_iterator it = blockStack.begin(); it != blockStack.end(); ++it) {
|
|
const BlockPos &pos = it->first;
|
|
const unsigned char *data = it->second.c_str();
|
|
size_t length = it->second.length();
|
|
|
|
uint8_t version = data[0];
|
|
//uint8_t flags = data[1];
|
|
|
|
size_t dataOffset = 0;
|
|
if (version >= 22)
|
|
dataOffset = 4;
|
|
else
|
|
dataOffset = 2;
|
|
|
|
ZlibDecompressor decompressor(data, length);
|
|
decompressor.setSeekPos(dataOffset);
|
|
ustring mapData = decompressor.decompress();
|
|
ustring mapMetadata = decompressor.decompress();
|
|
dataOffset = decompressor.seekPos();
|
|
|
|
// Skip unused data
|
|
if (version <= 21)
|
|
dataOffset += 2;
|
|
if (version == 23)
|
|
dataOffset += 1;
|
|
if (version == 24) {
|
|
uint8_t ver = data[dataOffset++];
|
|
if (ver == 1) {
|
|
uint16_t num = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
dataOffset += 10 * num;
|
|
}
|
|
}
|
|
|
|
// Skip unused static objects
|
|
dataOffset++; // Skip static object version
|
|
int staticObjectCount = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
for (int i = 0; i < staticObjectCount; ++i) {
|
|
dataOffset += 13;
|
|
uint16_t dataSize = readU16(data + dataOffset);
|
|
dataOffset += dataSize + 2;
|
|
}
|
|
dataOffset += 4; // Skip timestamp
|
|
|
|
m_blockAirId = -1;
|
|
m_blockIgnoreId = -1;
|
|
m_nameMap.clear();
|
|
// Read mapping
|
|
if (version >= 22) {
|
|
dataOffset++; // mapping version
|
|
uint16_t numMappings = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
for (int i = 0; i < numMappings; ++i) {
|
|
uint16_t nodeId = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
uint16_t nameLen = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
string name = string(reinterpret_cast<const char *>(data) + dataOffset, nameLen);
|
|
if (name == "air")
|
|
m_blockAirId = nodeId;
|
|
else if (name == "ignore")
|
|
m_blockIgnoreId = nodeId;
|
|
else
|
|
m_nameMap[nodeId] = name;
|
|
dataOffset += nameLen;
|
|
}
|
|
// Skip block if made of only air or ignore nodes
|
|
if (m_nameMap.empty())
|
|
continue;
|
|
}
|
|
|
|
// Node timers
|
|
if (version >= 25) {
|
|
dataOffset++;
|
|
uint16_t numTimers = readU16(data + dataOffset);
|
|
dataOffset += 2;
|
|
dataOffset += numTimers * 10;
|
|
}
|
|
|
|
renderMapBlock(mapData, pos, version);
|
|
|
|
bool allRead = true;
|
|
for (int i = 0; i < 16; ++i) {
|
|
if (m_readPixels[i] != 0xffff)
|
|
allRead = false;
|
|
}
|
|
if (allRead)
|
|
break;
|
|
}
|
|
bool allRead = true;
|
|
for (int i = 0; i < 16; ++i) {
|
|
if (m_readPixels[i] != 0xffff)
|
|
allRead = false;
|
|
}
|
|
if (!allRead)
|
|
renderMapBlockBottom(blockStack.begin()->first);
|
|
}
|
|
if(m_shading)
|
|
renderShading(zPos);
|
|
}
|
|
}
|
|
|
|
void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPos &pos, int version)
|
|
{
|
|
int xBegin = (pos.x - m_xMin) * 16;
|
|
int zBegin = (m_zMax - pos.z) * 16;
|
|
const unsigned char *mapData = mapBlock.c_str();
|
|
int minY = (pos.y * 16 > m_yMin) ? 0 : m_yMin - pos.y * 16;
|
|
int maxY = (pos.y * 16 < m_yMax) ? 15 : m_yMax - pos.y * 16;
|
|
for (int z = 0; z < 16; ++z) {
|
|
int imageY = zBegin + 15 - z;
|
|
for (int x = 0; x < 16; ++x) {
|
|
if (m_readPixels[z] & (1 << x))
|
|
continue;
|
|
int imageX = xBegin + x;
|
|
|
|
for (int y = maxY; y >= minY; --y) {
|
|
int position = x + (y << 4) + (z << 8);
|
|
int content = readBlockContent(mapData, version, position);
|
|
if (content == m_blockAirId || content == m_blockIgnoreId)
|
|
continue;
|
|
NameMap::iterator blockName = m_nameMap.find(content);
|
|
if (blockName == m_nameMap.end()) {
|
|
std::cerr << "Skipping node with invalid ID." << std::endl;
|
|
continue;
|
|
}
|
|
const string &name = blockName->second;
|
|
ColorMap::const_iterator color = m_colorMap.find(name);
|
|
if (color != m_colorMap.end()) {
|
|
const Color c = color->second.to_color();
|
|
if (m_drawAlpha) {
|
|
// mix with previous color (unless first visible time)
|
|
if (m_color[z][x].a == 0)
|
|
m_color[z][x] = c;
|
|
else
|
|
m_color[z][x] = mixColors(m_color[z][x], c);
|
|
if(m_color[z][x].a == 0xff) {
|
|
// color is opaque at this depth (no point continuing)
|
|
setZoomed(imageX, imageY, m_color[z][x]);
|
|
m_readPixels[z] |= (1 << x);
|
|
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
|
} else {
|
|
// near thickness value to thickness of current node
|
|
m_thickness[z][x] = (m_thickness[z][x] + color->second.t) / 2.0;
|
|
continue;
|
|
}
|
|
} else {
|
|
setZoomed(imageX, imageY, c);
|
|
m_readPixels[z] |= (1 << x);
|
|
}
|
|
if(!(m_readInfo[z] & (1 << x))) {
|
|
m_blockPixelAttributes.attribute(15 - z, xBegin + x).height = pos.y * 16 + y;
|
|
m_readInfo[z] |= (1 << x);
|
|
}
|
|
} else {
|
|
m_unknownNodes.insert(name);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void TileGenerator::renderMapBlockBottom(const BlockPos &pos)
|
|
{
|
|
int xBegin = (pos.x - m_xMin) * 16;
|
|
int zBegin = (m_zMax - pos.z) * 16;
|
|
for (int z = 0; z < 16; ++z) {
|
|
int imageY = zBegin + 15 - z;
|
|
for (int x = 0; x < 16; ++x) {
|
|
if (m_readPixels[z] & (1 << x))
|
|
continue;
|
|
int imageX = xBegin + x;
|
|
|
|
if (m_drawAlpha) {
|
|
// set color in case it wasn't done in renderMapBlock()
|
|
setZoomed(imageX, imageY, m_color[z][x]);
|
|
m_readPixels[z] |= (1 << x);
|
|
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void TileGenerator::renderShading(int zPos)
|
|
{
|
|
int zBegin = (m_zMax - zPos) * 16;
|
|
for (int z = 0; z < 16; ++z) {
|
|
int imageY = zBegin + z;
|
|
if (imageY >= m_mapHeight)
|
|
continue;
|
|
for (int x = 0; x < m_mapWidth; ++x) {
|
|
if(
|
|
!m_blockPixelAttributes.attribute(z, x).valid_height() ||
|
|
!m_blockPixelAttributes.attribute(z, x - 1).valid_height() ||
|
|
!m_blockPixelAttributes.attribute(z - 1, x).valid_height()
|
|
)
|
|
continue;
|
|
|
|
// calculate shadow to apply
|
|
int y = m_blockPixelAttributes.attribute(z, x).height;
|
|
int y1 = m_blockPixelAttributes.attribute(z, x - 1).height;
|
|
int y2 = m_blockPixelAttributes.attribute(z - 1, x).height;
|
|
int d = ((y - y1) + (y - y2)) * 12;
|
|
if (d > 36)
|
|
d = 36;
|
|
// more thickness -> less visible shadows: t=0 -> 100% visible, t=255 -> 0% visible
|
|
if (m_drawAlpha)
|
|
d = d * ((0xFF - m_blockPixelAttributes.attribute(z, x).thickness) / 255.0);
|
|
|
|
Color c = m_image->getPixel(getImageX(x), getImageY(imageY));
|
|
c.r = colorSafeBounds(c.r + d);
|
|
c.g = colorSafeBounds(c.g + d);
|
|
c.b = colorSafeBounds(c.b + d);
|
|
setZoomed(x, imageY, c);
|
|
}
|
|
}
|
|
m_blockPixelAttributes.scroll();
|
|
}
|
|
|
|
void TileGenerator::renderScale()
|
|
{
|
|
if (m_scales & SCALE_TOP) {
|
|
m_image->drawText(24, 0, "X", m_scaleColor);
|
|
for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
|
|
stringstream buf;
|
|
buf << i * 16;
|
|
|
|
int xPos = (m_xMin * -16 + i * 16)*m_zoom + m_xBorder;
|
|
m_image->drawText(xPos + 2, 0, buf.str(), m_scaleColor);
|
|
m_image->drawLine(xPos, 0, xPos, m_yBorder - 1, m_scaleColor);
|
|
}
|
|
}
|
|
|
|
if (m_scales & SCALE_LEFT) {
|
|
m_image->drawText(2, 24, "Z", m_scaleColor);
|
|
for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
|
|
stringstream buf;
|
|
buf << i * 16;
|
|
|
|
int yPos = (m_mapHeight - 1 - (i * 16 - m_zMin * 16))*m_zoom + m_yBorder;
|
|
m_image->drawText(2, yPos, buf.str(), m_scaleColor);
|
|
m_image->drawLine(0, yPos, m_xBorder - 1, yPos, m_scaleColor);
|
|
}
|
|
}
|
|
|
|
if (m_scales & SCALE_BOTTOM) {
|
|
for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
|
|
stringstream buf;
|
|
buf << i * 16;
|
|
|
|
int xPos = (m_xMin * -16 + i * 16)*m_zoom + m_xBorder;
|
|
int yPos = m_yBorder + m_mapHeight*m_zoom;
|
|
m_image->drawText(xPos + 2, yPos, buf.str(), m_scaleColor);
|
|
m_image->drawLine(xPos, yPos, xPos, yPos + 39, m_scaleColor);
|
|
}
|
|
}
|
|
|
|
if (m_scales & SCALE_RIGHT) {
|
|
for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
|
|
stringstream buf;
|
|
buf << i * 16;
|
|
|
|
int xPos = m_xBorder + m_mapWidth*m_zoom;
|
|
int yPos = (m_mapHeight - 1 - (i * 16 - m_zMin * 16))*m_zoom + m_yBorder;
|
|
m_image->drawText(xPos + 2, yPos, buf.str(), m_scaleColor);
|
|
m_image->drawLine(xPos, yPos, xPos + 39, yPos, m_scaleColor);
|
|
}
|
|
}
|
|
}
|
|
|
|
void TileGenerator::renderOrigin()
|
|
{
|
|
int imageX = (-m_xMin * 16)*m_zoom + m_xBorder;
|
|
int imageY = (m_mapHeight - m_zMin * -16)*m_zoom + m_yBorder;
|
|
m_image->drawCircle(imageX, imageY, 12, m_originColor);
|
|
}
|
|
|
|
void TileGenerator::renderPlayers(const std::string &inputPath)
|
|
{
|
|
PlayerAttributes players(inputPath);
|
|
for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
|
|
int imageX = (player->x / 10 - m_xMin * 16)*m_zoom + m_xBorder;
|
|
int imageY = (m_mapHeight - (player->z / 10 - m_zMin * 16))*m_zoom + m_yBorder;
|
|
|
|
m_image->drawCircle(imageX, imageY, 5, m_playerColor);
|
|
m_image->drawText(imageX + 2, imageY + 2, player->name, m_playerColor);
|
|
}
|
|
}
|
|
|
|
inline std::list<int> TileGenerator::getZValueList() const
|
|
{
|
|
std::list<int> zlist;
|
|
for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position)
|
|
zlist.push_back(position->second);
|
|
zlist.sort();
|
|
zlist.unique();
|
|
zlist.reverse();
|
|
return zlist;
|
|
}
|
|
|
|
void TileGenerator::writeImage(const std::string &output)
|
|
{
|
|
m_image->save(output);
|
|
delete m_image;
|
|
m_image = NULL;
|
|
}
|
|
|
|
void TileGenerator::printUnknown()
|
|
{
|
|
if (m_unknownNodes.size() > 0) {
|
|
std::cerr << "Unknown nodes:" << std::endl;
|
|
for (NameSet::iterator node = m_unknownNodes.begin(); node != m_unknownNodes.end(); ++node) {
|
|
std::cerr << *node << std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline int TileGenerator::getImageX(int val) const
|
|
{
|
|
return (m_zoom*val) + m_xBorder;
|
|
}
|
|
|
|
inline int TileGenerator::getImageY(int val) const
|
|
{
|
|
return (m_zoom*val) + m_yBorder;
|
|
}
|
|
|
|
inline void TileGenerator::setZoomed(int x, int y, Color color)
|
|
{
|
|
m_image->drawFilledRect(getImageX(x), getImageY(y), m_zoom, m_zoom, color);
|
|
}
|