minetestmapper/TileGenerator.cpp
2012-08-24 11:01:48 +02:00

310 lines
7.0 KiB
C++

/*
* =====================================================================
* Version: 1.0
* Created: 23.08.2012 12:35:53
* Author: Miroslav Bendík
* Company: LinuxOS.sk
* =====================================================================
*/
#include <cstdio>
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <sstream>
#include <vector>
#include "TileGenerator.h"
using namespace std;
TileGenerator::TileGenerator():
m_bgColor(255, 255, 255),
m_scaleColor(0, 0, 0),
m_originColor(255, 0, 0),
m_playerColor(255, 0, 0),
m_drawOrigin(false),
m_drawPlayers(false),
m_drawScale(false),
m_drawUnderground(false),
m_db(0),
m_image(0),
m_xMin(0),
m_xMax(0),
m_zMin(0),
m_zMax(0)
{
}
TileGenerator::~TileGenerator()
{
if (m_db != 0) {
sqlite3_close(m_db);
m_db = 0;
}
}
void TileGenerator::setBgColor(const std::string &bgColor)
{
m_bgColor = parseColor(bgColor);
}
void TileGenerator::setScaleColor(const std::string &scaleColor)
{
m_scaleColor = parseColor(scaleColor);
}
void TileGenerator::setOriginColor(const std::string &originColor)
{
m_originColor = parseColor(originColor);
}
void TileGenerator::setPlayerColor(const std::string &playerColor)
{
m_playerColor = parseColor(playerColor);
}
Color TileGenerator::parseColor(const std::string &color)
{
Color parsed;
if (color.length() != 7) {
throw ColorError();
}
if (color[0] != '#') {
throw ColorError();
}
long col = strtol(color.c_str() + 1, NULL, 16);
parsed.b = col % 256;
col = col / 256;
parsed.g = col % 256;
col = col / 256;
parsed.r = col % 256;
return parsed;
}
void TileGenerator::setDrawOrigin(bool drawOrigin)
{
m_drawOrigin = drawOrigin;
}
void TileGenerator::setDrawPlayers(bool drawPlayers)
{
m_drawPlayers = drawPlayers;
}
void TileGenerator::setDrawScale(bool drawScale)
{
m_drawScale = drawScale;
}
void TileGenerator::setDrawUnderground(bool drawUnderground)
{
m_drawUnderground = drawUnderground;
}
void TileGenerator::parseColorsFile(const std::string &fileName)
{
ifstream in;
in.open(fileName.c_str(), ifstream::in);
if (!in.is_open()) {
std::cerr << "File colors.txt does not exist" << std::endl;
exit(-2);
}
while (in.good()) {
string name;
Color color;
in >> name;
if (name[0] == '#') {
in.ignore(65536, '\n');
in >> name;
}
while (name == "\n" && in.good()) {
in >> name;
}
int r, g, b;
in >> r;
in >> g;
in >> b;
if (in.good()) {
m_colors[name] = color;
color.r = r;
color.g = g;
color.b = b;
}
}
}
void TileGenerator::generate(const std::string &input, const std::string &output)
{
openDb(input);
loadBlocks();
createImage();
renderMap();
writeImage(output);
}
void TileGenerator::openDb(const std::string &input)
{
string db_name = input + "map.sqlite";
if (sqlite3_open(db_name.c_str(), &m_db) != SQLITE_OK) {
throw DbError();
}
}
void TileGenerator::loadBlocks()
{
sqlite3_stmt *statement;
string sql = "SELECT pos FROM blocks";
if (sqlite3_prepare_v2(m_db, sql.c_str(), sql.length(), &statement, 0) == SQLITE_OK) {
int result = 0;
while (true) {
result = sqlite3_step(statement);
if(result == SQLITE_ROW) {
sqlite3_int64 blocknum = sqlite3_column_int64(statement, 0);
BlockPos pos = decodeBlockPos(blocknum);
if (pos.x > SectorXMax || pos.x < SectorXMin || pos.z > SectorZMax || pos.z < SectorZMin) {
continue;
}
if (pos.x < m_xMin) {
m_xMin = pos.x;
}
if (pos.x > m_xMax) {
m_xMax = pos.x;
}
if (pos.z < m_zMin) {
m_zMin = pos.z;
}
if (pos.z > m_zMax) {
m_zMax = pos.z;
}
m_positions.push_back(std::pair<int, int>(pos.x, pos.z));
}
else {
break;
}
}
m_positions.sort();
m_positions.unique();
}
else {
throw DbError();
}
}
inline BlockPos TileGenerator::decodeBlockPos(sqlite3_int64 blockId) const
{
BlockPos pos;
pos.x = unsignedToSigned(blockId % 4096, 2048);
blockId = (blockId - pos.x) / 4096;
pos.y = unsignedToSigned(blockId % 4096, 2048);
blockId = (blockId - pos.y) / 4096;
pos.z = unsignedToSigned(blockId % 4096, 2048);
return pos;
}
inline sqlite3_int64 TileGenerator::encodeBlockPos(int x, int y, int z) const
{
return sqlite3_int64(z) * 16777216l + sqlite3_int64(y) * 4096l + sqlite3_int64(x);
}
inline int TileGenerator::unsignedToSigned(long i, long max_positive) const
{
if (i < max_positive) {
return i;
}
else {
return i - 2l * max_positive;
}
}
void TileGenerator::createImage()
{
m_imgWidth = (m_xMax - m_xMin) * 16;
m_imgHeight = (m_zMax - m_zMin) * 16;
m_image = gdImageCreate(m_imgWidth, m_imgHeight);
// Background
gdImageColorAllocate(m_image, m_bgColor.r, m_bgColor.g, m_bgColor.b);
}
void TileGenerator::renderMap()
{
sqlite3_stmt *statement;
string sql = "SELECT pos, data FROM blocks WHERE pos >= ? AND pos <= ?";
if (sqlite3_prepare_v2(m_db, sql.c_str(), sql.length(), &statement, 0) != SQLITE_OK) {
throw DbError();
}
std::list<int> zlist = getZValueList();
for (std::list<int>::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) {
int zPos = *zPosition;
map<int, BlockList> blocks = getBlocksOnZ(zPos, statement);
for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
if (position->second != zPos) {
continue;
}
int xPos = position->first;
blocks[xPos].sort();
const BlockList &blockStack = blocks[xPos];
for (BlockList::const_iterator it = blockStack.begin(); it != blockStack.end(); ++it) {
std::cout << it->first.y << std::endl;
}
std::cout << "---" << std::endl;
}
}
}
inline std::list<int> TileGenerator::getZValueList() const
{
std::list<int> zlist;
for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
zlist.push_back(position->second);
}
zlist.sort();
zlist.unique();
return zlist;
}
std::map<int, TileGenerator::BlockList> TileGenerator::getBlocksOnZ(int zPos, sqlite3_stmt *statement) const
{
map<int, BlockList> blocks;
sqlite3_int64 psMin = encodeBlockPos(-2048, -2048, zPos);
sqlite3_int64 psMax = encodeBlockPos( 2047, 2047, zPos);
std::stringstream minStream;
std::stringstream maxStream;
minStream << psMin;
maxStream << psMax;
string minStr = minStream.str();
string maxStr = maxStream.str();
sqlite3_bind_text(statement, 1, minStr.c_str(), -1, SQLITE_TRANSIENT);
sqlite3_bind_text(statement, 2, maxStr.c_str(), -1, SQLITE_TRANSIENT);
int result = 0;
while (true) {
result = sqlite3_step(statement);
if(result == SQLITE_ROW) {
sqlite3_int64 blocknum = sqlite3_column_int64(statement, 0);
const char *data = reinterpret_cast<const char *>(sqlite3_column_blob(statement, 1));
int size = sqlite3_column_bytes(statement, 1);
BlockPos pos = decodeBlockPos(blocknum);
blocks[pos.x].push_back(Block(pos, string(data, size)));
}
else {
break;
}
}
sqlite3_reset(statement);
return blocks;
}
void TileGenerator::writeImage(const std::string &output)
{
FILE *out;
out = fopen(output.c_str(), "w");
gdImagePng(m_image, out);
fclose(out);
gdImageDestroy(m_image);
}