mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-11-21 23:13:53 +01:00
162 lines
3.0 KiB
C++
162 lines
3.0 KiB
C++
/*
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* =====================================================================
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* Version: 1.0
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* Created: 22.08.2012 15:15:54
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* Author: Miroslav Bendík
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* Company: LinuxOS.sk
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* =====================================================================
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*/
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#include <cstdlib>
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#include <fstream>
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#include <getopt.h>
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#include <iostream>
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#include <map>
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#include <stdint.h>
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#include <string>
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using namespace std;
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struct Color {
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uint8_t r;
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uint8_t g;
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uint8_t b;
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};
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typedef map<string, Color> ColorMap;
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ColorMap parse_colors()
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{
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ColorMap parsed;
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ifstream in;
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in.open("colors.txt", ifstream::in);
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if (!in.is_open()) {
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std::cerr << "File colors.txt does not exist" << std::endl;
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exit(-2);
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}
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while (in.good()) {
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string name;
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Color color;
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in >> name;
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if (name[0] == '#') {
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in.ignore(65536, '\n');
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in >> name;
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}
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while (name == "\n" && in.good()) {
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in >> name;
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}
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int r, g, b;
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in >> r;
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in >> g;
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in >> b;
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if (in.good()) {
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parsed[name] = color;
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color.r = r;
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color.g = g;
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color.b = b;
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}
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}
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return parsed;
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}
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void usage()
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{
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const char *usage_text = "minetestmapper.py [options]\n\
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-i/--input <world_path>\n\
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-o/--output <output_image.png>\n\
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--bgcolor <color>\n\
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--scalecolor <color>\n\
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--playercolor <color>\n\
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--origincolor <color>\n\
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--drawscale\n\
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--drawplayers\n\
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--draworigin\n\
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--drawunderground\n\
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Color format: '#000000'\n";
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std::cout << usage_text;
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}
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int main(int argc, char *argv[])
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{
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static struct option long_options[] =
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{
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{"help", no_argument, 0, 'h'},
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{"input", required_argument, 0, 'i'},
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{"output", required_argument, 0, 'o'},
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{"bgcolor", required_argument, 0, 'b'},
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{"scalecolor", required_argument, 0, 's'},
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{"origincolor", required_argument, 0, 'r'},
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{"playercolor", required_argument, 0, 'p'},
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{"draworigin", no_argument, 0, 'R'},
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{"drawplayers", no_argument, 0, 'P'},
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{"drawscale", no_argument, 0, 'S'},
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{"drawunderground", no_argument, 0, 'U'}
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};
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string input;
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string output;
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string bgcolor = "#ffffff";
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string scalecolor = "#000000";
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string origincolor = "#ff0000";
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string playercolor = "#ff0000";
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bool draworigin = false;
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bool drawplayers = false;
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bool drawscale = false;
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bool drawunderground = false;
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int option_index = 0;
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int c = 0;
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while (1) {
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c = getopt_long(argc, argv, "hi:o:", long_options, &option_index);
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if (c == -1) {
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if (input.empty() || output.empty()) {
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usage();
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exit(-1);
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}
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break;
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}
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switch (c) {
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case 'h':
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usage();
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exit(0);
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break;
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case 'i':
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input = optarg;
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break;
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case 'o':
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output = optarg;
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break;
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case 'b':
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bgcolor = optarg;
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break;
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case 's':
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scalecolor = optarg;
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break;
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case 'r':
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origincolor = optarg;
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break;
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case 'p':
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playercolor = optarg;
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break;
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case 'R':
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draworigin = true;
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break;
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case 'P':
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drawplayers = true;
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break;
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case 'S':
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drawscale = true;
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break;
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case 'U':
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drawunderground = true;
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break;
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default:
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abort();
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}
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}
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ColorMap colors = parse_colors();
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}
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