Fix tnt drop

This commit is contained in:
Jordan Irwin 2021-07-19 21:29:56 -07:00
parent 2b275380df
commit 00a7f5a550

@ -95,6 +95,11 @@ if #spawn_nodes == 0 then
sneeker.log("warning", "no spawning nodes set, cannot spawn") sneeker.log("warning", "no spawning nodes set, cannot spawn")
end end
local item_drops = {}
if core.registered_items["tnt:gunpowder"] then
table.insert(item_drops, {"tnt:gunpowder", {min=1, max=2}, chance=0.66})
end
local def = { local def = {
name = "sneeker:sneeker", name = "sneeker:sneeker",
nametag = "Sneeker", nametag = "Sneeker",
@ -247,11 +252,6 @@ local function h_collides(pos, collision_info, touching_ground)
end end
]] ]]
local item_drops = {}
if core.registered_items["tnt:gunpowder"] then
table.insert(item_drops, {"tnt:gunpowder", {min=1, max=2}, chance=0.66})
end
def.on_step = function(self, dtime, moveresult) def.on_step = function(self, dtime, moveresult)
--[[ --[[
-- update lifetime timer -- update lifetime timer