Lower spawn rate & chance
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@ -5,11 +5,10 @@ sneeker.debug (Log debug output) bool false
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sneeker.spawn_cap (Maximum spawns) int 25
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# Sets possibility for spawn.
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sneeker.spawn_chance (Spawn chance) int 2
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sneeker.spawn_chance (Spawn chance) int 1000
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# Sets frequency of spawn chance.
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# Default 120 is equivalent to 2 minutes (60 * 2).
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sneeker.spawn_interval (Spawn interval) int 120
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# Sets frequency of spawn chance. Default 240 is equivalent to 4 minutes (60 * 4).
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sneeker.spawn_interval (Spawn interval) int 240
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# Sets the maximum light that a node can have for spawn to occur.
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sneeker.spawn_maxlight (Max light for spawn) int 5
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@ -6,8 +6,8 @@ local time_hr = time_min * 60
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local time_day = time_hr * 24
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local spawn_cap = minetest.setting_get('sneeker.spawn_cap') or 25 -- Maximum number of spawns active at one time
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local spawn_chance = minetest.setting_get('sneeker.spawn_chance') or 2 -- 50% chance of spawn
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local spawn_interval = minetest.setting_get('sneeker.spawn_interval') or time_min * 2 -- Default interval is 2 minutes
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local spawn_chance = minetest.setting_get('sneeker.spawn_chance') or 1000 -- 1/1000 chance of spawn
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local spawn_interval = minetest.setting_get('sneeker.spawn_interval') or time_min * 4 -- Default interval is 4 minutes
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local spawn_maxlight = minetest.setting_get('sneeker.spawn_maxlight') or 5 -- Maximum light of node for spawn
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local spawn_chance_percent = tostring(math.floor(1 / spawn_chance * 100)) .. '%'
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