Put mob & spawnegg names in 'sneeker' attributes
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parent
af4f5219f1
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05670a46c7
13
init.lua
13
init.lua
@ -7,6 +7,9 @@ sneeker.modpath = minetest.get_modpath(sneeker.modname)
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local log_mods = minetest.setting_getbool("log_mods")
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sneeker.mob_name = sneeker.modname .. ":" .. sneeker.modname
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sneeker.spawnegg_name = sneeker.modname .. ":spawnegg"
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if log_mods then
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minetest.log("action", "Loading mod \"" .. sneeker.modname .. "\" ...")
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end
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@ -359,10 +362,10 @@ def.get_staticdata = function(self)
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})
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end
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minetest.register_entity("sneeker:sneeker",def)
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minetest.register_entity(sneeker.mob_name, def)
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if minetest.global_exists("spawneggs") then
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minetest.register_craftitem("sneeker:spawnegg",{
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minetest.register_craftitem(sneeker.spawnegg_name, {
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description = "Sneeker Spawn Egg",
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inventory_image = "sneeker_spawnegg.png",
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stack_max = 64,
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@ -370,7 +373,7 @@ if minetest.global_exists("spawneggs") then
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if pointed_thing.type == "node" then
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local pos = pointed_thing.above
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pos.y = pos.y+1
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minetest.add_entity(pos,"sneeker:sneeker")
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minetest.add_entity(pos, sneeker.mob_name)
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if not minetest.settings:get_bool("creative_mode", false) then
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itemstack:take_item()
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end
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@ -380,10 +383,10 @@ if minetest.global_exists("spawneggs") then
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})
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minetest.register_craft({
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output = "sneeker:spawnegg",
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output = sneeker.spawnegg_name,
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type = "shapeless",
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recipe = {"spawneggs:egg", "tnt:tnt",},
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})
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minetest.register_alias("spawneggs:sneeker", "sneeker:spawnegg")
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minetest.register_alias("spawneggs:sneeker", sneeker.spawnegg_name)
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end
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@ -14,7 +14,7 @@ if minetest.settings:get_bool("log_mods", false) then
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end
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minetest.register_abm({
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nodenames = {"default:dirt_with_grass","default:stone"},
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nodenames = {"default:dirt_with_grass", "default:stone"},
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neighbors = {"air"},
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interval = spawn_interval,
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chance = spawn_chance,
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@ -42,6 +42,6 @@ minetest.register_abm({
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if minetest.get_node(pos).name ~= "air" then
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return
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end
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minetest.add_entity(pos,"sneeker:sneeker")
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minetest.add_entity(pos, sneeker.mob_name)
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end
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})
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