Add setting to chance spawn mapblock limit
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README.md
28
README.md
@ -20,28 +20,32 @@ An explosive nuisance for [Minetest](http://minetest.net/).
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Settings:
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- ***sneeker.spawn_chance***
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- Sets possibility for spawn.
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- type: int
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- default: 10000
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- type: int
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- default: 10000
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- ***sneeker.spawn_interval***
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- Sets frequency of spawn chance.
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- type: int
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- default: 240 (4 minutes)
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- type: int
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- default: 240 (4 minutes)
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- ***sneeker.spawn_minlight***
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- Sets the minimum light that a node must have for spawn to occur.
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- type: int
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- default: 0
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- type: int
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- default: 0
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- ***sneeker.spawn_maxlight***
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- Sets the maximum light that a node can have for spawn to occur.
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- type: int
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- default: 9
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- type: int
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- default: 9
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- ***sneeker.spawn_minheight***
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- Sets the maximum light that a node can have for spawn to occur.
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- type: int
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- default: -31000
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- type: int
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- default: -31000
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- ***sneeker.spawn_maxheight***
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- Sets the lowest position at which sneeker can spawn.
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- type: int
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- default 31000
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- type: int
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- default 31000
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- ***sneeker.spawn_mapblock_limit***
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- Limits the number of entities that can spawn per mapblock (16x16x16).
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- type: int
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- default: 1
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---
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### Links:
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@ -44,3 +44,8 @@ sneeker.spawn_minheight = tonumber(core.settings:get("sneeker.spawn_minheight")
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--
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-- @setting sneeker.spawn_maxheight
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sneeker.spawn_maxheight = tonumber(core.settings:get("sneeker.spawn_maxheight") or 31000)
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--- Limits the number of entities that can spawn per mapblock (16x16x16).
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--
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-- Default: 1
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sneeker.spawn_mapblock_limit = tonumber(core.settings:get("sneeker.spawn_mapblock_limit") or 1)
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@ -21,3 +21,6 @@ sneeker.spawn_minheight (Sneeker min spawn height) int -31000
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# Sets the highest position at which sneeker can spawn.
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sneeker.spawn_maxheight (Sneeker max spawn height) int 31000
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# Limits the number of entities that can spawn per mapblock (16x16x16).
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sneeker.spawn_mapblock_limit (Sneeker spawn limit) int 1
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14
spawn.lua
14
spawn.lua
@ -22,15 +22,13 @@ core.register_abm({
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neighbors = {"air"},
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interval = sneeker.spawn_interval,
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chance = sneeker.spawn_chance,
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action = function(pos, node, _, active_object_count_wider)
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if active_object_count_wider > 5 then
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return
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end
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action = function(pos, node, aoc, aocw)
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if aoc >= sneeker.spawn_mapblock_limit then return end
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if pos.y > sneeker.spawn_maxheight then
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return
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end
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if pos.y < sneeker.spawn_minheight then
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-- check above target node
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pos.y = pos.y+1
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if pos.y > sneeker.spawn_maxheight or pos.y < sneeker.spawn_minheight then
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return
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end
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