Call 'core.*' instead of 'minetest.*'
This commit is contained in:
parent
88794f7a8f
commit
3497f917f9
@ -1,13 +1,13 @@
|
|||||||
-- Functions for sneeker mod
|
-- Functions for sneeker mod
|
||||||
|
|
||||||
|
|
||||||
local log_mods = minetest.settings:get_bool("log_mods", false)
|
local log_mods = core.settings:get_bool("log_mods", false)
|
||||||
|
|
||||||
|
|
||||||
-- Displays a message in log output
|
-- Displays a message in log output
|
||||||
function sneeker.log(message)
|
function sneeker.log(message)
|
||||||
if log_mods then
|
if log_mods then
|
||||||
minetest.log('action', '[' .. sneeker.modname .. '] ' .. message)
|
core.log('action', '[' .. sneeker.modname .. '] ' .. message)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -20,7 +20,7 @@ end
|
|||||||
|
|
||||||
-- Spawns a sneeker entity
|
-- Spawns a sneeker entity
|
||||||
function sneeker.spawn(pos)
|
function sneeker.spawn(pos)
|
||||||
minetest.add_entity(pos, sneeker.mob_name)
|
core.add_entity(pos, sneeker.mob_name)
|
||||||
sneeker.log_debug('Spawned entity "' .. sneeker.mob_name .. '" at ' .. tostring(pos.x) .. ',' .. tostring(pos.y))
|
sneeker.log_debug('Spawned entity "' .. sneeker.mob_name .. '" at ' .. tostring(pos.x) .. ',' .. tostring(pos.y))
|
||||||
end
|
end
|
||||||
|
|
||||||
|
56
init.lua
56
init.lua
@ -2,11 +2,11 @@
|
|||||||
|
|
||||||
|
|
||||||
sneeker = {}
|
sneeker = {}
|
||||||
sneeker.modname = minetest.get_current_modname()
|
sneeker.modname = core.get_current_modname()
|
||||||
sneeker.modpath = minetest.get_modpath(sneeker.modname)
|
sneeker.modpath = core.get_modpath(sneeker.modname)
|
||||||
|
|
||||||
if minetest.settings:get_bool("log_mods", false) then
|
if core.settings:get_bool("log_mods", false) then
|
||||||
minetest.log("action", "Loading mod \"" .. sneeker.modname .. "\" ...")
|
core.log("action", "Loading mod \"" .. sneeker.modname .. "\" ...")
|
||||||
end
|
end
|
||||||
|
|
||||||
dofile(sneeker.modpath .. "/settings.lua")
|
dofile(sneeker.modpath .. "/settings.lua")
|
||||||
@ -28,21 +28,21 @@ end
|
|||||||
|
|
||||||
local function jump(self,pos,direction)
|
local function jump(self,pos,direction)
|
||||||
local velocity = self.object:get_velocity()
|
local velocity = self.object:get_velocity()
|
||||||
if minetest.registered_nodes[minetest.get_node(pos).name].climbable then
|
if core.registered_nodes[core.get_node(pos).name].climbable then
|
||||||
self.object:set_velocity({x=velocity.x,y=4,z=velocity.z})
|
self.object:set_velocity({x=velocity.x,y=4,z=velocity.z})
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local spos = {x=pos.x+direction.x,y=pos.y,z=pos.z+direction.z}
|
local spos = {x=pos.x+direction.x,y=pos.y,z=pos.z+direction.z}
|
||||||
local node = minetest.get_node_or_nil(spos)
|
local node = core.get_node_or_nil(spos)
|
||||||
spos.y = spos.y+1
|
spos.y = spos.y+1
|
||||||
local node2 = minetest.get_node_or_nil(spos)
|
local node2 = core.get_node_or_nil(spos)
|
||||||
local def,def2 = {}
|
local def,def2 = {}
|
||||||
if node and node.name then
|
if node and node.name then
|
||||||
def = minetest.registered_items[node.name]
|
def = core.registered_items[node.name]
|
||||||
end
|
end
|
||||||
if node2 and node2.name then
|
if node2 and node2.name then
|
||||||
def2 = minetest.registered_items[node2.name]
|
def2 = core.registered_items[node2.name]
|
||||||
end
|
end
|
||||||
if def and def.walkable
|
if def and def.walkable
|
||||||
and def2 and not def2.walkable
|
and def2 and not def2.walkable
|
||||||
@ -105,7 +105,7 @@ def.on_activate = function(self,staticdata)
|
|||||||
self.state = math.random(1,2)
|
self.state = math.random(1,2)
|
||||||
self.old_y = self.object:get_pos().y
|
self.old_y = self.object:get_pos().y
|
||||||
|
|
||||||
local data = minetest.deserialize(staticdata)
|
local data = core.deserialize(staticdata)
|
||||||
if data and type(data) == "table" then
|
if data and type(data) == "table" then
|
||||||
if data.powered == true then
|
if data.powered == true then
|
||||||
self.powered = true
|
self.powered = true
|
||||||
@ -134,7 +134,7 @@ def.on_step = function(self, dtime)
|
|||||||
|
|
||||||
local pos = self.object:get_pos()
|
local pos = self.object:get_pos()
|
||||||
local yaw = self.object:get_yaw()
|
local yaw = self.object:get_yaw()
|
||||||
local inside = minetest.get_objects_inside_radius(pos,10)
|
local inside = core.get_objects_inside_radius(pos,10)
|
||||||
local walk_speed = self.walk_speed
|
local walk_speed = self.walk_speed
|
||||||
local animation = self.animation
|
local animation = self.animation
|
||||||
local anim_speed = self.animation_speed
|
local anim_speed = self.animation_speed
|
||||||
@ -164,7 +164,7 @@ def.on_step = function(self, dtime)
|
|||||||
|
|
||||||
if self.chase and self.visualx < 2 then
|
if self.chase and self.visualx < 2 then
|
||||||
if self.hiss == false then
|
if self.hiss == false then
|
||||||
minetest.sound_play("sneeker_hiss",{pos=pos,gain=1.5,max_hear_distance=2*64})
|
core.sound_play("sneeker_hiss",{pos=pos,gain=1.5,max_hear_distance=2*64})
|
||||||
end
|
end
|
||||||
self.visualx = self.visualx+0.05
|
self.visualx = self.visualx+0.05
|
||||||
self.object:set_properties({
|
self.object:set_properties({
|
||||||
@ -220,7 +220,7 @@ def.on_step = function(self, dtime)
|
|||||||
local direction = self.direction
|
local direction = self.direction
|
||||||
local npos = {x=pos.x+direction.x,y=pos.y+0.2,z=pos.z+direction.z}
|
local npos = {x=pos.x+direction.x,y=pos.y+0.2,z=pos.z+direction.z}
|
||||||
if velocity.x == 0 or velocity.z == 0
|
if velocity.x == 0 or velocity.z == 0
|
||||||
or minetest.registered_nodes[minetest.get_node(npos).name].walkable then
|
or core.registered_nodes[core.get_node(npos).name].walkable then
|
||||||
local select_turn = math.random(1,2)
|
local select_turn = math.random(1,2)
|
||||||
if select_turn == 1 then
|
if select_turn == 1 then
|
||||||
self.turn = "left"
|
self.turn = "left"
|
||||||
@ -246,7 +246,7 @@ def.on_step = function(self, dtime)
|
|||||||
|
|
||||||
self.turn = "straight"
|
self.turn = "straight"
|
||||||
|
|
||||||
local inside_2 = minetest.get_objects_inside_radius(pos,2)
|
local inside_2 = core.get_objects_inside_radius(pos,2)
|
||||||
|
|
||||||
-- Boom
|
-- Boom
|
||||||
if #inside_2 ~= 0 then
|
if #inside_2 ~= 0 then
|
||||||
@ -256,7 +256,7 @@ def.on_step = function(self, dtime)
|
|||||||
if self.visualx >= 2 then
|
if self.visualx >= 2 then
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
sneeker.boom(pos,self.powered)
|
sneeker.boom(pos,self.powered)
|
||||||
minetest.sound_play("sneeker_explode",{pos=pos,gain=1.5,max_hear_distance=2*64})
|
core.sound_play("sneeker_explode",{pos=pos,gain=1.5,max_hear_distance=2*64})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -316,8 +316,8 @@ def.on_step = function(self, dtime)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Swim
|
-- Swim
|
||||||
local node = minetest.get_node(pos)
|
local node = core.get_node(pos)
|
||||||
if minetest.get_item_group(node.name,"water") ~= 0 then
|
if core.get_item_group(node.name,"water") ~= 0 then
|
||||||
self.object:set_acceleration({x=0,y=1,z=0})
|
self.object:set_acceleration({x=0,y=1,z=0})
|
||||||
local velocity = self.object:get_velocity()
|
local velocity = self.object:get_velocity()
|
||||||
if self.object:get_velocity().y > 5 then
|
if self.object:get_velocity().y > 5 then
|
||||||
@ -335,7 +335,7 @@ def.on_punch = function(self,puncher,time_from_last_punch,tool_capabilities,dir)
|
|||||||
local knockback_level = self.knockback_level
|
local knockback_level = self.knockback_level
|
||||||
self.object:set_velocity({x=dir.x*knockback_level,y=3,z=dir.z*knockback_level})
|
self.object:set_velocity({x=dir.x*knockback_level,y=3,z=dir.z*knockback_level})
|
||||||
self.knockback = true
|
self.knockback = true
|
||||||
minetest.after(0.6,function()
|
core.after(0.6,function()
|
||||||
self.knockback = false
|
self.knockback = false
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
@ -344,24 +344,24 @@ def.on_punch = function(self,puncher,time_from_last_punch,tool_capabilities,dir)
|
|||||||
local x = 1/math.random(1,5)*dir.x
|
local x = 1/math.random(1,5)*dir.x
|
||||||
local z = 1/math.random(1,5)*dir.z
|
local z = 1/math.random(1,5)*dir.z
|
||||||
local p = {x=pos.x+x,y=pos.y,z=pos.z+z}
|
local p = {x=pos.x+x,y=pos.y,z=pos.z+z}
|
||||||
local node = minetest.get_node_or_nil(p)
|
local node = core.get_node_or_nil(p)
|
||||||
if node == nil or not node.name or node.name ~= "air" then
|
if node == nil or not node.name or node.name ~= "air" then
|
||||||
p = pos
|
p = pos
|
||||||
end
|
end
|
||||||
local obj = minetest.add_item(p, {name="tnt:gunpowder",count=math.random(0,2)})
|
local obj = core.add_item(p, {name="tnt:gunpowder",count=math.random(0,2)})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
def.get_staticdata = function(self)
|
def.get_staticdata = function(self)
|
||||||
return minetest.serialize({
|
return core.serialize({
|
||||||
powered = self.powered
|
powered = self.powered
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_entity(sneeker.mob_name, def)
|
core.register_entity(sneeker.mob_name, def)
|
||||||
|
|
||||||
if minetest.global_exists("spawneggs") then
|
if core.global_exists("spawneggs") then
|
||||||
minetest.register_craftitem(sneeker.spawnegg_name, {
|
core.register_craftitem(sneeker.spawnegg_name, {
|
||||||
description = "Sneeker Spawn Egg",
|
description = "Sneeker Spawn Egg",
|
||||||
inventory_image = "sneeker_spawnegg.png",
|
inventory_image = "sneeker_spawnegg.png",
|
||||||
stack_max = 64,
|
stack_max = 64,
|
||||||
@ -369,8 +369,8 @@ if minetest.global_exists("spawneggs") then
|
|||||||
if pointed_thing.type == "node" then
|
if pointed_thing.type == "node" then
|
||||||
local pos = pointed_thing.above
|
local pos = pointed_thing.above
|
||||||
pos.y = pos.y+1
|
pos.y = pos.y+1
|
||||||
minetest.add_entity(pos, sneeker.mob_name)
|
core.add_entity(pos, sneeker.mob_name)
|
||||||
if not minetest.settings:get_bool("creative_mode", false) then
|
if not core.settings:get_bool("creative_mode", false) then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
@ -378,11 +378,11 @@ if minetest.global_exists("spawneggs") then
|
|||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
core.register_craft({
|
||||||
output = sneeker.spawnegg_name,
|
output = sneeker.spawnegg_name,
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
recipe = {"spawneggs:egg", "tnt:tnt",},
|
recipe = {"spawneggs:egg", "tnt:tnt",},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_alias("spawneggs:sneeker", sneeker.spawnegg_name)
|
core.register_alias("spawneggs:sneeker", sneeker.spawnegg_name)
|
||||||
end
|
end
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
-- Settings for sneeker mod
|
-- Settings for sneeker mod
|
||||||
|
|
||||||
|
|
||||||
sneeker.debug = minetest.settings:get_bool("enable_debug_mods", false)
|
sneeker.debug = core.settings:get_bool("enable_debug_mods", false)
|
||||||
|
20
spawn.lua
20
spawn.lua
@ -5,10 +5,10 @@ local time_min = 60
|
|||||||
local time_hr = time_min * 60
|
local time_hr = time_min * 60
|
||||||
local time_day = time_hr * 24
|
local time_day = time_hr * 24
|
||||||
|
|
||||||
local spawn_cap = tonumber(minetest.settings:get("sneeker.spawn_cap")) or 10 -- Maximum number of spawns active at one time
|
local spawn_cap = tonumber(core.settings:get("sneeker.spawn_cap")) or 10 -- Maximum number of spawns active at one time
|
||||||
local spawn_chance = tonumber(minetest.settings:get("sneeker.spawn_chance")) or 1000 -- 1/1000 chance of spawn
|
local spawn_chance = tonumber(core.settings:get("sneeker.spawn_chance")) or 1000 -- 1/1000 chance of spawn
|
||||||
local spawn_interval = tonumber(minetest.settings:get("sneeker.spawn_interval")) or time_min * 4 -- Default interval is 4 minutes
|
local spawn_interval = tonumber(core.settings:get("sneeker.spawn_interval")) or time_min * 4 -- Default interval is 4 minutes
|
||||||
local spawn_maxlight = tonumber(minetest.settings:get("sneeker.spawn_maxlight")) or 5 -- Maximum light of node for spawn
|
local spawn_maxlight = tonumber(core.settings:get("sneeker.spawn_maxlight")) or 5 -- Maximum light of node for spawn
|
||||||
|
|
||||||
-- Display spawn chance as percentage in log
|
-- Display spawn chance as percentage in log
|
||||||
local spawn_chance_percent = math.floor(1 / spawn_chance * 100)
|
local spawn_chance_percent = math.floor(1 / spawn_chance * 100)
|
||||||
@ -23,7 +23,7 @@ sneeker.log("Spawn chance: " .. spawn_chance_percent)
|
|||||||
sneeker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minute(s))")
|
sneeker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minute(s))")
|
||||||
sneeker.log("Maximum light value for spawn: " .. tostring(spawn_maxlight))
|
sneeker.log("Maximum light value for spawn: " .. tostring(spawn_maxlight))
|
||||||
|
|
||||||
minetest.register_abm({
|
core.register_abm({
|
||||||
nodenames = {"default:dirt_with_grass", "default:stone"},
|
nodenames = {"default:dirt_with_grass", "default:stone"},
|
||||||
neighbors = {"air"},
|
neighbors = {"air"},
|
||||||
interval = spawn_interval,
|
interval = spawn_interval,
|
||||||
@ -35,7 +35,7 @@ minetest.register_abm({
|
|||||||
|
|
||||||
-- Check light value of node
|
-- Check light value of node
|
||||||
pos.y = pos.y+1
|
pos.y = pos.y+1
|
||||||
local node_light = minetest.get_node_light(pos)
|
local node_light = core.get_node_light(pos)
|
||||||
|
|
||||||
-- Debugging spawning
|
-- Debugging spawning
|
||||||
sneeker.log_debug("Node light level at " .. sneeker.get_pos_string(pos) .. ": " .. tostring(node_light))
|
sneeker.log_debug("Node light level at " .. sneeker.get_pos_string(pos) .. ": " .. tostring(node_light))
|
||||||
@ -51,18 +51,18 @@ minetest.register_abm({
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Node must be touching air
|
-- Node must be touching air
|
||||||
if minetest.get_node(pos).name ~= "air" then
|
if core.get_node(pos).name ~= "air" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
pos.y = pos.y+1
|
pos.y = pos.y+1
|
||||||
if minetest.get_node(pos).name ~= "air" then
|
if core.get_node(pos).name ~= "air" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Get total count of sneekers in world
|
-- Get total count of sneekers in world
|
||||||
local count = 0
|
local count = 0
|
||||||
for I in pairs(minetest.luaentities) do
|
for I in pairs(core.luaentities) do
|
||||||
if minetest.luaentities[I].name == sneeker.mob_name then
|
if core.luaentities[I].name == sneeker.mob_name then
|
||||||
count = count + 1
|
count = count + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -3,15 +3,15 @@
|
|||||||
|
|
||||||
-- From TNT
|
-- From TNT
|
||||||
local cid_data = {}
|
local cid_data = {}
|
||||||
local radius = tonumber(minetest.settings:get("tnt_radius") or 3)
|
local radius = tonumber(core.settings:get("tnt_radius") or 3)
|
||||||
local large_radius = 5
|
local large_radius = 5
|
||||||
local loss_prob = {
|
local loss_prob = {
|
||||||
["default:cobble"] = 3,
|
["default:cobble"] = 3,
|
||||||
["default:dirt"] = 4,
|
["default:dirt"] = 4,
|
||||||
}
|
}
|
||||||
minetest.after(0, function()
|
core.after(0, function()
|
||||||
for name, def in pairs(minetest.registered_nodes) do
|
for name, def in pairs(core.registered_nodes) do
|
||||||
cid_data[minetest.get_content_id(name)] = {
|
cid_data[core.get_content_id(name)] = {
|
||||||
name = name,
|
name = name,
|
||||||
drops = def.drops,
|
drops = def.drops,
|
||||||
flammable = def.groups.flammable,
|
flammable = def.groups.flammable,
|
||||||
@ -37,7 +37,7 @@ local function eject_drops(drops, pos, radius)
|
|||||||
item:set_count(count)
|
item:set_count(count)
|
||||||
end
|
end
|
||||||
rand_pos(pos, drop_pos, radius)
|
rand_pos(pos, drop_pos, radius)
|
||||||
local obj = minetest.add_item(drop_pos, item)
|
local obj = core.add_item(drop_pos, item)
|
||||||
if obj then
|
if obj then
|
||||||
obj:get_luaentity().collect = true
|
obj:get_luaentity().collect = true
|
||||||
obj:set_acceleration({x=0, y=-10, z=0})
|
obj:set_acceleration({x=0, y=-10, z=0})
|
||||||
@ -65,7 +65,7 @@ local function add_drop(drops, item)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function destroy(drops, pos, cid)
|
local function destroy(drops, pos, cid)
|
||||||
if minetest.is_protected(pos, "") then
|
if core.is_protected(pos, "") then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local def = cid_data[cid]
|
local def = cid_data[cid]
|
||||||
@ -73,9 +73,9 @@ local function destroy(drops, pos, cid)
|
|||||||
def.on_blast(vector.new(pos), 1)
|
def.on_blast(vector.new(pos), 1)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
minetest.remove_node(pos)
|
core.remove_node(pos)
|
||||||
if def then
|
if def then
|
||||||
local node_drops = minetest.get_node_drops(def.name, "")
|
local node_drops = core.get_node_drops(def.name, "")
|
||||||
for _, item in ipairs(node_drops) do
|
for _, item in ipairs(node_drops) do
|
||||||
add_drop(drops, item)
|
add_drop(drops, item)
|
||||||
end
|
end
|
||||||
@ -101,7 +101,7 @@ end
|
|||||||
local function entity_physics(pos, radius)
|
local function entity_physics(pos, radius)
|
||||||
-- Make the damage radius larger than the destruction radius
|
-- Make the damage radius larger than the destruction radius
|
||||||
radius = radius * 2
|
radius = radius * 2
|
||||||
local objs = minetest.get_objects_inside_radius(pos, radius)
|
local objs = core.get_objects_inside_radius(pos, radius)
|
||||||
for _, obj in pairs(objs) do
|
for _, obj in pairs(objs) do
|
||||||
local obj_pos = obj:get_pos()
|
local obj_pos = obj:get_pos()
|
||||||
local obj_vel = obj:get_velocity()
|
local obj_vel = obj:get_velocity()
|
||||||
@ -118,7 +118,7 @@ local function entity_physics(pos, radius)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function add_effects(pos, radius)
|
local function add_effects(pos, radius)
|
||||||
minetest.add_particlespawner({
|
core.add_particlespawner({
|
||||||
amount = 128,
|
amount = 128,
|
||||||
time = 1,
|
time = 1,
|
||||||
minpos = vector.subtract(pos, radius / 2),
|
minpos = vector.subtract(pos, radius / 2),
|
||||||
@ -149,16 +149,16 @@ local function explode(pos, radius)
|
|||||||
local drops = {}
|
local drops = {}
|
||||||
local p = {}
|
local p = {}
|
||||||
|
|
||||||
local c_air = minetest.get_content_id("air")
|
local c_air = core.get_content_id("air")
|
||||||
local c_tnt = nil
|
local c_tnt = nil
|
||||||
if minetest.settings:get_bool("enable_tnt", false) then
|
if core.settings:get_bool("enable_tnt", false) then
|
||||||
c_tnt = minetest.get_content_id("tnt:tnt")
|
c_tnt = core.get_content_id("tnt:tnt")
|
||||||
end
|
end
|
||||||
|
|
||||||
local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
|
local c_tnt_burning = core.get_content_id("tnt:tnt_burning")
|
||||||
local c_gunpowder = minetest.get_content_id("tnt:gunpowder")
|
local c_gunpowder = core.get_content_id("tnt:gunpowder")
|
||||||
local c_gunpowder_burning = minetest.get_content_id("tnt:gunpowder_burning")
|
local c_gunpowder_burning = core.get_content_id("tnt:gunpowder_burning")
|
||||||
local c_boom = minetest.get_content_id("tnt:boom")
|
local c_boom = core.get_content_id("tnt:boom")
|
||||||
|
|
||||||
for z = -radius, radius do
|
for z = -radius, radius do
|
||||||
for y = -radius, radius do
|
for y = -radius, radius do
|
||||||
@ -192,9 +192,9 @@ function sneeker.boom(pos,large)
|
|||||||
if large then
|
if large then
|
||||||
radius = large_radius
|
radius = large_radius
|
||||||
end
|
end
|
||||||
minetest.sound_play("sneeker_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
|
core.sound_play("sneeker_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
|
||||||
minetest.set_node(pos, {name="tnt:boom"})
|
core.set_node(pos, {name="tnt:boom"})
|
||||||
minetest.get_node_timer(pos):start(0.5)
|
core.get_node_timer(pos):start(0.5)
|
||||||
local drops = explode(pos, radius)
|
local drops = explode(pos, radius)
|
||||||
entity_physics(pos, radius)
|
entity_physics(pos, radius)
|
||||||
eject_drops(drops, pos, radius)
|
eject_drops(drops, pos, radius)
|
||||||
|
Loading…
Reference in New Issue
Block a user