Move all settings values into settings.lua

This commit is contained in:
Jordan Irwin 2021-05-05 19:30:49 -07:00
parent 428b88bdda
commit 4db155bd9b
3 changed files with 58 additions and 15 deletions

@ -1,4 +1,53 @@
-- Settings for sneeker mod -- Settings for sneeker mod
sneeker.time_min = 60
sneeker.debug = core.settings:get_bool("enable_debug_mods", false) sneeker.debug = core.settings:get_bool("enable_debug_mods", false)
--- Sets maximum number of spawns that can exist in world at one time.
--
-- @setting sneeker.spawn_cap
sneeker.spawn_cap = tonumber(core.settings:get("sneeker.spawn_cap")) or 10
--- Sets possibility for spawn.
--
-- Inverted value (e.g. 1000 = 1/1000).
--
-- @setting sneeker.spawn_chance
sneeker.spawn_chance = tonumber(core.settings:get("sneeker.spawn_chance")) or 1000
--- Sets frequency of spawn chance.
--
-- Default 240 is equivalent to 4 minutes (60 * 4).
--
-- @setting sneeker.spawn_interval
sneeker.spawn_interval = tonumber(core.settings:get("sneeker.spawn_interval")) or sneeker.time_min * 4
--- Sets the minimum light that a node must have for spawn to occur.
--
-- Default: -1
--
-- @setting sneeker.spawn_minlight
sneeker.spawn_minlight = tonumber(core.settings:get("sneeker.spawn_minlight")) or -1
--- Sets the maximum light that a node can have for spawn to occur.
--
-- Default: 4
--
-- @setting sneeker.spawn_maxlight
sneeker.spawn_maxlight = tonumber(core.settings:get("sneeker.spawn_maxlight")) or 4
--- Sets the lowest position at which sneeker can spawn.
--
-- Default: -31000
--
-- @setting sneeker.spawn_minheight
sneeker.spawn_minheight = tonumber(core.settings:get("sneeker.spawn_minheight")) or -31000
--- Sets the highest position at which sneeker can spawn.
--
-- Default: 31000
--
-- @setting sneeker.spawn_maxheight
sneeker.spawn_maxheight = tonumber(core.settings:get("sneeker.spawn_maxheight")) or 31000 -- Maximum height allowed for spawn

@ -7,7 +7,7 @@ sneeker.spawn_chance (Sneeker spawn chance) int 1000
# Sets frequency of spawn chance. Default 240 is equivalent to 4 minutes (60 * 4). # Sets frequency of spawn chance. Default 240 is equivalent to 4 minutes (60 * 4).
sneeker.spawn_interval (Sneeker spawn interval) int 240 sneeker.spawn_interval (Sneeker spawn interval) int 240
# Sets the minimum light required for spawn to occur. # Sets the minimum light that a node must have for spawn to occur.
sneeker.spawn_minlight (Sneeker min light for spawn) int -1 sneeker.spawn_minlight (Sneeker min light for spawn) int -1
# Sets the maximum light that a node can have for spawn to occur. # Sets the maximum light that a node can have for spawn to occur.
@ -18,3 +18,6 @@ sneeker.spawn_minheight (Sneeker min spawn height) int -31000
# Sets the highest position at which sneeker can spawn. # Sets the highest position at which sneeker can spawn.
sneeker.spawn_maxheight (Sneeker max spawn height) int 31000 sneeker.spawn_maxheight (Sneeker max spawn height) int 31000
# Logs extra debug messages.
enable_debug_mods (Enable debugging messages) bool false

@ -1,30 +1,21 @@
-- Original code by Rui: WTFPL -- Original code by Rui: WTFPL
local time_min = 60 local time_hr = sneeker.time_min * 60
local time_hr = time_min * 60
local time_day = time_hr * 24 local time_day = time_hr * 24
local spawn_cap = tonumber(core.settings:get("sneeker.spawn_cap")) or 10 -- Maximum number of spawns active at one time
local spawn_chance = tonumber(core.settings:get("sneeker.spawn_chance")) or 1000 -- 1/1000 chance of spawn
local spawn_interval = tonumber(core.settings:get("sneeker.spawn_interval")) or time_min * 4 -- Default interval is 4 minutes
local spawn_minlight = tonumber(core.settings:get("sneeker.spawn_minlight")) or -1 -- Minimum light of node required for spawn
local spawn_maxlight = tonumber(core.settings:get("sneeker.spawn_maxlight")) or 4 -- Maximum light of node allowed for spawn
local spawn_minheight = tonumber(core.settings:get("sneeker.spawn_minheight")) or -31000 -- Minimum height allowed for spawn
local spawn_maxheight = tonumber(core.settings:get("sneeker.spawn_maxheight")) or 31000 -- Maximum height allowed for spawn
-- Display spawn chance as percentage in log -- Display spawn chance as percentage in log
local spawn_chance_percent = math.floor(1 / spawn_chance * 100) local spawn_chance_percent = math.floor(1 / sneeker.spawn_chance * 100)
if spawn_chance_percent < 1 then if spawn_chance_percent < 1 then
spawn_chance_percent = "Less than 1%" spawn_chance_percent = "Less than 1%"
else else
spawn_chance_percent = tostring(spawn_chance_percent) .. "%" spawn_chance_percent = tostring(spawn_chance_percent) .. "%"
end end
sneeker.log("Spawn cap: " .. tostring(spawn_cap)) sneeker.log("Spawn cap: " .. tostring(sneeker.spawn_cap))
sneeker.log("Spawn chance: " .. spawn_chance_percent) sneeker.log("Spawn chance: " .. spawn_chance_percent)
sneeker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minute(s))") sneeker.log("Spawn interval: " .. tostring(sneeker.spawn_interval) .. " (" .. tostring(sneeker.spawn_interval/60) .. " minute(s))")
sneeker.log("Maximum light value for spawn: " .. tostring(spawn_maxlight)) sneeker.log("Maximum light value for spawn: " .. tostring(sneeker.spawn_maxlight))
local spawn_nodes = {"default:dirt_with_grass", "default:stone"} local spawn_nodes = {"default:dirt_with_grass", "default:stone"}
if core.global_exists("nether") then if core.global_exists("nether") then