Move all settings values into settings.lua
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49
settings.lua
49
settings.lua
@ -1,4 +1,53 @@
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-- Settings for sneeker mod
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-- Settings for sneeker mod
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sneeker.time_min = 60
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sneeker.debug = core.settings:get_bool("enable_debug_mods", false)
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sneeker.debug = core.settings:get_bool("enable_debug_mods", false)
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--- Sets maximum number of spawns that can exist in world at one time.
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--
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-- @setting sneeker.spawn_cap
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sneeker.spawn_cap = tonumber(core.settings:get("sneeker.spawn_cap")) or 10
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--- Sets possibility for spawn.
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--
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-- Inverted value (e.g. 1000 = 1/1000).
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--
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-- @setting sneeker.spawn_chance
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sneeker.spawn_chance = tonumber(core.settings:get("sneeker.spawn_chance")) or 1000
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--- Sets frequency of spawn chance.
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--
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-- Default 240 is equivalent to 4 minutes (60 * 4).
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--
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-- @setting sneeker.spawn_interval
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sneeker.spawn_interval = tonumber(core.settings:get("sneeker.spawn_interval")) or sneeker.time_min * 4
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--- Sets the minimum light that a node must have for spawn to occur.
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--
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-- Default: -1
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--
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-- @setting sneeker.spawn_minlight
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sneeker.spawn_minlight = tonumber(core.settings:get("sneeker.spawn_minlight")) or -1
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--- Sets the maximum light that a node can have for spawn to occur.
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--
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-- Default: 4
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--
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-- @setting sneeker.spawn_maxlight
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sneeker.spawn_maxlight = tonumber(core.settings:get("sneeker.spawn_maxlight")) or 4
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--- Sets the lowest position at which sneeker can spawn.
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--
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-- Default: -31000
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--
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-- @setting sneeker.spawn_minheight
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sneeker.spawn_minheight = tonumber(core.settings:get("sneeker.spawn_minheight")) or -31000
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--- Sets the highest position at which sneeker can spawn.
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--
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-- Default: 31000
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--
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-- @setting sneeker.spawn_maxheight
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sneeker.spawn_maxheight = tonumber(core.settings:get("sneeker.spawn_maxheight")) or 31000 -- Maximum height allowed for spawn
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@ -7,7 +7,7 @@ sneeker.spawn_chance (Sneeker spawn chance) int 1000
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# Sets frequency of spawn chance. Default 240 is equivalent to 4 minutes (60 * 4).
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# Sets frequency of spawn chance. Default 240 is equivalent to 4 minutes (60 * 4).
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sneeker.spawn_interval (Sneeker spawn interval) int 240
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sneeker.spawn_interval (Sneeker spawn interval) int 240
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# Sets the minimum light required for spawn to occur.
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# Sets the minimum light that a node must have for spawn to occur.
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sneeker.spawn_minlight (Sneeker min light for spawn) int -1
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sneeker.spawn_minlight (Sneeker min light for spawn) int -1
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# Sets the maximum light that a node can have for spawn to occur.
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# Sets the maximum light that a node can have for spawn to occur.
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@ -18,3 +18,6 @@ sneeker.spawn_minheight (Sneeker min spawn height) int -31000
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# Sets the highest position at which sneeker can spawn.
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# Sets the highest position at which sneeker can spawn.
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sneeker.spawn_maxheight (Sneeker max spawn height) int 31000
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sneeker.spawn_maxheight (Sneeker max spawn height) int 31000
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# Logs extra debug messages.
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enable_debug_mods (Enable debugging messages) bool false
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19
spawn.lua
19
spawn.lua
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-- Original code by Rui: WTFPL
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-- Original code by Rui: WTFPL
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local time_min = 60
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local time_hr = sneeker.time_min * 60
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local time_hr = time_min * 60
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local time_day = time_hr * 24
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local time_day = time_hr * 24
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local spawn_cap = tonumber(core.settings:get("sneeker.spawn_cap")) or 10 -- Maximum number of spawns active at one time
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local spawn_chance = tonumber(core.settings:get("sneeker.spawn_chance")) or 1000 -- 1/1000 chance of spawn
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local spawn_interval = tonumber(core.settings:get("sneeker.spawn_interval")) or time_min * 4 -- Default interval is 4 minutes
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local spawn_minlight = tonumber(core.settings:get("sneeker.spawn_minlight")) or -1 -- Minimum light of node required for spawn
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local spawn_maxlight = tonumber(core.settings:get("sneeker.spawn_maxlight")) or 4 -- Maximum light of node allowed for spawn
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local spawn_minheight = tonumber(core.settings:get("sneeker.spawn_minheight")) or -31000 -- Minimum height allowed for spawn
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local spawn_maxheight = tonumber(core.settings:get("sneeker.spawn_maxheight")) or 31000 -- Maximum height allowed for spawn
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-- Display spawn chance as percentage in log
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-- Display spawn chance as percentage in log
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local spawn_chance_percent = math.floor(1 / spawn_chance * 100)
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local spawn_chance_percent = math.floor(1 / sneeker.spawn_chance * 100)
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if spawn_chance_percent < 1 then
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if spawn_chance_percent < 1 then
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spawn_chance_percent = "Less than 1%"
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spawn_chance_percent = "Less than 1%"
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else
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else
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spawn_chance_percent = tostring(spawn_chance_percent) .. "%"
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spawn_chance_percent = tostring(spawn_chance_percent) .. "%"
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end
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end
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sneeker.log("Spawn cap: " .. tostring(spawn_cap))
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sneeker.log("Spawn cap: " .. tostring(sneeker.spawn_cap))
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sneeker.log("Spawn chance: " .. spawn_chance_percent)
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sneeker.log("Spawn chance: " .. spawn_chance_percent)
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sneeker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minute(s))")
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sneeker.log("Spawn interval: " .. tostring(sneeker.spawn_interval) .. " (" .. tostring(sneeker.spawn_interval/60) .. " minute(s))")
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sneeker.log("Maximum light value for spawn: " .. tostring(spawn_maxlight))
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sneeker.log("Maximum light value for spawn: " .. tostring(sneeker.spawn_maxlight))
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local spawn_nodes = {"default:dirt_with_grass", "default:stone"}
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local spawn_nodes = {"default:dirt_with_grass", "default:stone"}
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if core.global_exists("nether") then
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if core.global_exists("nether") then
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