Fix rotation
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init.lua
1
init.lua
@ -405,6 +405,7 @@ cmer.register_mob({
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mesh = "character.b3d",
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textures = {"sneeker.png"},
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collisionbox = {-0.25, -0.7, -0.25, 0.25, 0.8, 0.25},
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rotation = 270.0,
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animations = {
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idle = {start=0, stop=79, speed=30,},
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walk = {start=168, stop=187, speed=30,},
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