Relabel to 'sneaker'

This commit is contained in:
AntumDeluge 2017-05-27 17:23:59 -07:00 committed by Jordan Irwin
parent b1c3a5a590
commit 58ac8ed83c
11 changed files with 23 additions and 23 deletions

@ -1,4 +1,4 @@
# creeper # sneaker
Adds some explosive nuisance. Adds some explosive nuisance.
## Forum Topic ## Forum Topic

@ -1,12 +1,12 @@
creeper = {} sneaker = {}
--[[ --[[
-- DISABLED!!! -- DISABLED!!!
do return end do return end
--]] --]]
dofile(minetest.get_modpath("creeper").."/tnt_function.lua") dofile(minetest.get_modpath("sneaker").."/tnt_function.lua")
dofile(minetest.get_modpath("creeper").."/spawn.lua") dofile(minetest.get_modpath("sneaker").."/spawn.lua")
local function jump(self,pos,direction) local function jump(self,pos,direction)
local velocity = self.object:get_velocity() local velocity = self.object:get_velocity()
@ -58,7 +58,7 @@ local def = {
collisionbox = {-0.25,-0.7,-0.25, 0.25,0.8,0.25}, collisionbox = {-0.25,-0.7,-0.25, 0.25,0.8,0.25},
visual = "mesh", visual = "mesh",
mesh = "character.b3d", mesh = "character.b3d",
textures = {"creeper.png"}, textures = {"sneaker.png"},
makes_footstep_sound = false, makes_footstep_sound = false,
-- Original -- Original
@ -91,12 +91,12 @@ def.on_activate = function(self,staticdata)
if data and type(data) == "table" then if data and type(data) == "table" then
if data.powered == true then if data.powered == true then
self.powered = true self.powered = true
self.object:set_properties({textures = {"creeper_powered.png"}}) self.object:set_properties({textures = {"sneaker_powered.png"}})
end end
else else
if math.random(0,20) == 20 then if math.random(0,20) == 20 then
self.powered = true self.powered = true
self.object:set_properties({textures = {"creeper_powered.png"}}) self.object:set_properties({textures = {"sneaker_powered.png"}})
end end
end end
end end
@ -146,7 +146,7 @@ def.on_step = function(self, dtime)
if self.chase and self.visualx < 2 then if self.chase and self.visualx < 2 then
if self.hiss == false then if self.hiss == false then
minetest.sound_play("creeper_hiss",{pos=pos,gain=1.5,max_hear_distance=2*64}) minetest.sound_play("sneaker_hiss",{pos=pos,gain=1.5,max_hear_distance=2*64})
end end
self.visualx = self.visualx+0.05 self.visualx = self.visualx+0.05
self.object:set_properties({ self.object:set_properties({
@ -237,8 +237,8 @@ def.on_step = function(self, dtime)
self.chase = true self.chase = true
if self.visualx >= 2 then if self.visualx >= 2 then
self.object:remove() self.object:remove()
creeper.boom(pos,self.powered) sneaker.boom(pos,self.powered)
minetest.sound_play("creeper_explode",{pos=pos,gain=1.5,max_hear_distance=2*64}) minetest.sound_play("sneaker_explode",{pos=pos,gain=1.5,max_hear_distance=2*64})
end end
end end
end end
@ -340,18 +340,18 @@ def.get_staticdata = function(self)
}) })
end end
minetest.register_entity("creeper:creeper",def) minetest.register_entity("sneaker:sneaker",def)
if minetest.global_exists("spawneggs") then if minetest.global_exists("spawneggs") then
minetest.register_craftitem("creeper:spawnegg",{ minetest.register_craftitem("sneaker:spawnegg",{
description = "Creeper Spawn Egg", description = "Sneaker Spawn Egg",
inventory_image = "creeper_spawnegg.png", inventory_image = "sneaker_spawnegg.png",
stack_max = 64, stack_max = 64,
on_place = function(itemstack,placer,pointed_thing) on_place = function(itemstack,placer,pointed_thing)
if pointed_thing.type == "node" then if pointed_thing.type == "node" then
local pos = pointed_thing.above local pos = pointed_thing.above
pos.y = pos.y+1 pos.y = pos.y+1
minetest.add_entity(pos,"creeper:creeper") minetest.add_entity(pos,"sneaker:sneaker")
if not minetest.settings:get_bool("creative_mode", false) then if not minetest.settings:get_bool("creative_mode", false) then
itemstack:take_item() itemstack:take_item()
end end
@ -361,10 +361,10 @@ if minetest.global_exists("spawneggs") then
}) })
minetest.register_craft({ minetest.register_craft({
output = "creeper:spawnegg", output = "sneaker:spawnegg",
type = "shapeless", type = "shapeless",
recipe = {"spawneggs:egg", "tnt:tnt",}, recipe = {"spawneggs:egg", "tnt:tnt",},
}) })
minetest.register_alias("spawneggs:creeper", "creeper:spawnegg") minetest.register_alias("spawneggs:sneaker", "sneaker:spawnegg")
end end

@ -1,5 +1,5 @@
name = creeper name = sneaker
title = Creeper title = Sneaker
description = Adds some explosive nuisance. description = Adds some explosive nuisance.
author = Rui author = Rui
depends = default, tnt depends = default, tnt

@ -33,6 +33,6 @@ minetest.register_abm({
if minetest.get_node(pos).name ~= "air" then if minetest.get_node(pos).name ~= "air" then
return return
end end
minetest.add_entity(pos,"creeper:creeper") minetest.add_entity(pos,"sneaker:sneaker")
end end
}) })

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@ -128,7 +128,7 @@ local function add_effects(pos, radius)
maxexptime = 3, maxexptime = 3,
minsize = 8, minsize = 8,
maxsize = 16, maxsize = 16,
texture = "creeper_smoke.png", texture = "sneaker_smoke.png",
}) })
end end
@ -184,12 +184,12 @@ local function explode(pos, radius)
return drops return drops
end end
function creeper.boom(pos,large) function sneaker.boom(pos,large)
local radius = radius local radius = radius
if large then if large then
radius = large_radius radius = large_radius
end end
minetest.sound_play("creeper_explode", {pos=pos, gain=1.5, max_hear_distance=2*64}) minetest.sound_play("sneaker_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
minetest.set_node(pos, {name="tnt:boom"}) minetest.set_node(pos, {name="tnt:boom"})
minetest.get_node_timer(pos):start(0.5) minetest.get_node_timer(pos):start(0.5)
local drops = explode(pos, radius) local drops = explode(pos, radius)