Spawn on nether:rack if nether mod available
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parent
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4
mod.conf
4
mod.conf
@ -1,6 +1,6 @@
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name = sneeker
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name = sneeker
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title = Sneeker
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title = Sneeker
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description = Adds some explosive nuisance.
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description = An explosive nuisance.
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author = Rui
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author = Rui
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depends = default, tnt
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depends = default, tnt
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optional_depends = spawneggs
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optional_depends = spawneggs, nether
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@ -26,8 +26,13 @@ sneeker.log("Spawn chance: " .. spawn_chance_percent)
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sneeker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minute(s))")
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sneeker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minute(s))")
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sneeker.log("Maximum light value for spawn: " .. tostring(spawn_maxlight))
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sneeker.log("Maximum light value for spawn: " .. tostring(spawn_maxlight))
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local spawn_nodes = {"default:dirt_with_grass", "default:stone"}
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if core.global_exists("nether") then
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table.insert(spawn_nodes, "nether:rack")
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end
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core.register_abm({
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core.register_abm({
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nodenames = {"default:dirt_with_grass", "default:stone"},
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nodenames = spawn_nodes,
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neighbors = {"air"},
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neighbors = {"air"},
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interval = spawn_interval,
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interval = spawn_interval,
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chance = spawn_chance,
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chance = spawn_chance,
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