diff --git a/settingtypes.txt b/settingtypes.txt index 17b3db2..4da52e5 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -1,11 +1,20 @@ # Sets maximum number of spawns that can exist in world. -sneeker.spawn_cap (Maximum spawns) int 10 +sneeker.spawn_cap (Sneeker maximum spawns) int 10 # Sets possibility for spawn. -sneeker.spawn_chance (Spawn chance) int 1000 +sneeker.spawn_chance (Sneeker spawn chance) int 1000 # Sets frequency of spawn chance. Default 240 is equivalent to 4 minutes (60 * 4). -sneeker.spawn_interval (Spawn interval) int 240 +sneeker.spawn_interval (Sneeker spawn interval) int 240 + +# Sets the minimum light required for spawn to occur. +sneeker.spawn_minlight (Sneeker min light for spawn) int -1 # Sets the maximum light that a node can have for spawn to occur. -sneeker.spawn_maxlight (Max light for spawn) int 5 +sneeker.spawn_maxlight (Sneeker max light for spawn) int 5 + +# Sets the lowest position at which sneeker can spawn. +sneeker.spawn_minheight (Sneeker min spawn height) int -31000 + +# Sets the highest position at which sneeker can spawn. +sneeker.spawn_maxheight (Sneeker max spawn height) int 31000 diff --git a/spawn.lua b/spawn.lua index dc1f361..96696a0 100644 --- a/spawn.lua +++ b/spawn.lua @@ -8,7 +8,10 @@ local time_day = time_hr * 24 local spawn_cap = tonumber(core.settings:get("sneeker.spawn_cap")) or 10 -- Maximum number of spawns active at one time local spawn_chance = tonumber(core.settings:get("sneeker.spawn_chance")) or 1000 -- 1/1000 chance of spawn local spawn_interval = tonumber(core.settings:get("sneeker.spawn_interval")) or time_min * 4 -- Default interval is 4 minutes -local spawn_maxlight = tonumber(core.settings:get("sneeker.spawn_maxlight")) or 5 -- Maximum light of node for spawn +local spawn_minlight = tonumber(core.settings:get("sneeker.spawn_minlight")) or -1 -- Minimum light of node required for spawn +local spawn_maxlight = tonumber(core.settings:get("sneeker.spawn_maxlight")) or 5 -- Maximum light of node allowed for spawn +local spawn_minheight = tonumber(core.settings:get("sneeker.spawn_minheight")) or -31000 -- Minimum height allowed for spawn +local spawn_maxheight = tonumber(core.settings:get("sneeker.spawn_maxheight")) or 31000 -- Maximum height allowed for spawn -- Display spawn chance as percentage in log local spawn_chance_percent = math.floor(1 / spawn_chance * 100) @@ -40,13 +43,21 @@ core.register_abm({ -- Debugging spawning sneeker.log_debug("Node light level at " .. sneeker.get_pos_string(pos) .. ": " .. tostring(node_light)) - if not node_light or node_light > spawn_maxlight or node_light < -1 then + -- Node light level + if not node_light or node_light > spawn_maxlight then sneeker.log_debug("Node not dark enough for spawn") return + elseif node_light < spawn_minlight then + sneeker.log_debug("Node too dark for spawn") + return end -- Spawn range - if pos.y > 31000 then + if spawn_minheight ~= nil and pos.y < spawn_minheight then + sneeker.log_debug("Position is too low for spawn") + return + elseif pos.y > spawn_maxheight then + sneeker.log_debug("Position is too high for spawn") return end