Relabel to 'sneaker'

This commit is contained in:
AntumDeluge 2017-05-27 17:23:59 -07:00
parent 14f9c3c6b3
commit 83c26a3a41
11 changed files with 22 additions and 26 deletions

@ -1,4 +1,4 @@
# creeper
# sneaker
Adds some explosive nuisance.
## Forum Topic

@ -1,12 +1,7 @@
creeper = {}
sneaker = {}
--[[
-- DISABLED!!!
do return end
--]]
dofile(minetest.get_modpath("creeper").."/tnt_function.lua")
dofile(minetest.get_modpath("creeper").."/spawn.lua")
dofile(minetest.get_modpath("sneaker").."/tnt_function.lua")
dofile(minetest.get_modpath("sneaker").."/spawn.lua")
local function jump(self,pos,direction)
local velocity = self.object:getvelocity()
@ -58,7 +53,7 @@ local def = {
collisionbox = {-0.25,-0.7,-0.25, 0.25,0.8,0.25},
visual = "mesh",
mesh = "character.b3d",
textures = {"creeper.png"},
textures = {"sneaker.png"},
makes_footstep_sound = false,
-- Original
@ -91,12 +86,12 @@ def.on_activate = function(self,staticdata)
if data and type(data) == "table" then
if data.powered == true then
self.powered = true
self.object:set_properties({textures = {"creeper_powered.png"}})
self.object:set_properties({textures = {"sneaker_powered.png"}})
end
else
if math.random(0,20) == 20 then
self.powered = true
self.object:set_properties({textures = {"creeper_powered.png"}})
self.object:set_properties({textures = {"sneaker_powered.png"}})
end
end
end
@ -141,7 +136,7 @@ def.on_step = function(self, dtime)
if self.chase and self.visualx < 2 then
if self.hiss == false then
minetest.sound_play("creeper_hiss",{pos=pos,gain=1.5,max_hear_distance=2*64})
minetest.sound_play("sneaker_hiss",{pos=pos,gain=1.5,max_hear_distance=2*64})
end
self.visualx = self.visualx+0.05
self.object:set_properties({
@ -232,8 +227,8 @@ def.on_step = function(self, dtime)
self.chase = true
if self.visualx >= 2 then
self.object:remove()
creeper.boom(pos,self.powered)
minetest.sound_play("creeper_explode",{pos=pos,gain=1.5,max_hear_distance=2*64})
sneaker.boom(pos,self.powered)
minetest.sound_play("sneaker_explode",{pos=pos,gain=1.5,max_hear_distance=2*64})
end
end
end
@ -323,18 +318,18 @@ def.get_staticdata = function(self)
})
end
minetest.register_entity("creeper:creeper",def)
minetest.register_entity("sneaker:sneaker",def)
if minetest.get_modpath('spawneggs') and minetest.get_modpath('tnt') then
minetest.register_craftitem("creeper:spawnegg",{
description = "Creeper Spawn Egg",
inventory_image = "creeper_spawnegg.png",
minetest.register_craftitem("sneaker:spawnegg",{
description = "Sneaker Spawn Egg",
inventory_image = "sneaker_spawnegg.png",
stack_max = 64,
on_place = function(itemstack,placer,pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.above
pos.y = pos.y+1
minetest.add_entity(pos,"creeper:creeper")
minetest.add_entity(pos,"sneaker:sneaker")
if not minetest.settings:get_bool("creative_mode") then
itemstack:take_item()
end
@ -344,12 +339,12 @@ if minetest.get_modpath('spawneggs') and minetest.get_modpath('tnt') then
})
minetest.register_craft({
output = 'creeper:spawnegg',
output = 'sneaker:spawnegg',
type = 'shapeless',
recipe = {
'spawneggs:egg', 'tnt:tnt',
},
})
minetest.register_alias('spawneggs:creeper', 'creeper:spawnegg')
minetest.register_alias('spawneggs:sneaker', 'sneaker:spawnegg')
end

1
mod.conf Normal file

@ -0,0 +1 @@
name = sneaker

@ -33,6 +33,6 @@ minetest.register_abm({
if minetest.get_node(pos).name ~= "air" then
return
end
minetest.add_entity(pos,"creeper:creeper")
minetest.add_entity(pos,"sneaker:sneaker")
end
})

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@ -128,7 +128,7 @@ local function add_effects(pos, radius)
maxexptime = 3,
minsize = 8,
maxsize = 16,
texture = "creeper_smoke.png",
texture = "sneaker_smoke.png",
})
end
@ -180,12 +180,12 @@ local function explode(pos, radius)
return drops
end
function creeper.boom(pos,large)
function sneaker.boom(pos,large)
local radius = radius
if large then
radius = large_radius
end
minetest.sound_play("creeper_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
minetest.sound_play("sneaker_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
minetest.set_node(pos, {name="tnt:boom"})
minetest.get_node_timer(pos):start(0.5)
local drops = explode(pos, radius)