Make 'spawn_cap' local to 'spawn.lua'

This commit is contained in:
AntumDeluge 2017-05-31 12:01:44 -07:00 committed by Jordan Irwin
parent 87dec04c58
commit f26ca5c2b9
3 changed files with 5 additions and 9 deletions

@ -17,8 +17,6 @@ sneeker.log_debug("Debugging is on")
sneeker.mob_name = sneeker.modname .. ":" .. sneeker.modname sneeker.mob_name = sneeker.modname .. ":" .. sneeker.modname
sneeker.spawnegg_name = sneeker.modname .. ":spawnegg" sneeker.spawnegg_name = sneeker.modname .. ":spawnegg"
sneeker.log("Spawn cap: " .. tostring(sneeker.spawn_cap))
local scripts = { local scripts = {
"tnt_function", "tnt_function",
"spawn", "spawn",

@ -2,6 +2,3 @@
sneeker.debug = minetest.settings:get_bool("sneeker.debug", false) sneeker.debug = minetest.settings:get_bool("sneeker.debug", false)
-- Maximum number of spawns active at one time
sneeker.spawn_cap = tonumber(minetest.settings:get("sneeker.spawn_cap")) or 25

@ -5,13 +5,14 @@ local time_min = 60
local time_hr = time_min * 60 local time_hr = time_min * 60
local time_day = time_hr * 24 local time_day = time_hr * 24
local spawn_cap = tonumber(minetest.settings:get("sneeker.spawn_cap")) or 25 -- Maximum number of spawns active at one time
local spawn_chance = tonumber(minetest.settings:get("sneeker.spawn_chance")) or 2 -- 50% chance of spawn local spawn_chance = tonumber(minetest.settings:get("sneeker.spawn_chance")) or 2 -- 50% chance of spawn
local spawn_interval = tonumber(minetest.settings:get("sneeker.spawn_interval")) or time_min * 2 -- Default interval is 2 minutes local spawn_interval = tonumber(minetest.settings:get("sneeker.spawn_interval")) or time_min * 2 -- Default interval is 2 minutes
local spawn_maxlight = tonumber(minetest.settings:get("sneeker.spawn_maxlight")) or 5 -- Maximum light of node for spawn local spawn_maxlight = tonumber(minetest.settings:get("sneeker.spawn_maxlight")) or 5 -- Maximum light of node for spawn
local spawn_chance_percent = tostring(math.floor(1 / spawn_chance * 100)) .. "%" local spawn_chance_percent = tostring(math.floor(1 / spawn_chance * 100)) .. "%"
<<<<<<< HEAD sneeker.log("Spawn cap: " .. tostring(sneeker.spawn_cap))
sneeker.log("Spawn chance: " .. spawn_chance_percent) sneeker.log("Spawn chance: " .. spawn_chance_percent)
sneeker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minute(s))") sneeker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minute(s))")
sneeker.log("Maximum light value for spawn: " .. tostring(spawn_maxlight)) sneeker.log("Maximum light value for spawn: " .. tostring(spawn_maxlight))
@ -32,7 +33,7 @@ minetest.register_abm({
-- Debugging spawning -- Debugging spawning
sneeker.log_debug("Node light level at " .. sneeker.get_pos_string(pos) .. ": " .. tostring(node_light)) sneeker.log_debug("Node light level at " .. sneeker.get_pos_string(pos) .. ": " .. tostring(node_light))
if not node_light or node_light > spawn_maxlight or node_light < -1 then if not node_light or node_light > spawn_maxlight or node_light < -1 then
sneeker.log_debug("Node not dark enough for spawn") sneeker.log_debug("Node not dark enough for spawn")
return return
@ -60,9 +61,9 @@ minetest.register_abm({
end end
end end
sneeker.log_debug("Current active spawns: " .. tostring(count) .. "/" .. tostring(sneeker.spawn_cap)) sneeker.log_debug("Current active spawns: " .. tostring(count) .. "/" .. tostring(spawn_cap))
if count >= sneeker.spawn_cap then if count >= spawn_cap then
sneeker.log_debug("Max spawns reached") sneeker.log_debug("Max spawns reached")
return return
end end