local time_sec = 1 local time_min = time_sec * 60 local time_hr = time_min * 60 local time_day = time_hr * 24 minetest.register_abm({ nodenames = {"default:dirt_with_grass","default:stone"}, neighbors = {"air"}, interval = time_min * 20, -- Run spawn function every 20 minutes chance = 9000, action = function(pos, node, _, active_object_count_wider) if active_object_count_wider > 5 then return end pos.y = pos.y+1 if not minetest.get_node_light(pos) then return end if minetest.get_node_light(pos) > 5 then return end if minetest.get_node_light(pos) < -1 then return end if pos.y > 31000 then return end if minetest.get_node(pos).name ~= "air" then return end pos.y = pos.y+1 if minetest.get_node(pos).name ~= "air" then return end minetest.add_entity(pos,"creeper:creeper") end })