#!/usr/bin/env bash d_ldoc="$(dirname $(readlink -f $0))" d_root="$(dirname ${d_ldoc})" f_config="${d_ldoc}/config.ld" d_export="${d_export:-${d_root}/docs/reference}" cd "${d_root}" # clean old files rm -rf "${d_export}" rm -f "${d_ldoc}/README.md" if test ! -x "${d_ldoc}/parse_readme.py"; then chmod +x "${d_ldoc}/parse_readme.py" fi "${d_ldoc}/parse_readme.py" vinfo="v$(grep "^version = " "${d_root}/mod.conf" | head -1 | sed -e 's/version = //')" d_data="${d_export}/${vinfo}/data" # use temp config so sound previews can be linked to master branch f_config_tmp="${d_ldoc}/config_tmp.ld" cp "${f_config}" "${f_config_tmp}" sed -i -e 's/local version = .*$/local version = master/' "${f_config_tmp}" # create new files ldoc --UNSAFE_NO_SANDBOX -c "${f_config_tmp}" -d "${d_export}/${vinfo}" "${d_root}" retval=$? # check exit status if test ${retval} -ne 0; then echo -e "\nan error occurred (ldoc return code: ${retval})" exit ${retval} fi # show version info echo -e "\nfinding ${vinfo}..." for html in $(find "${d_export}/${vinfo}" -type f -name "*.html"); do sed -i -e "s|^

World Data Manager

$|

World Data Manager (${vinfo})

|" "${html}" done # copy screenshot screenshot="${d_root}/screenshot.png" if test -f "${screenshot}"; then cp "${d_root}/screenshot.png" "${d_export}/${vinfo}" fi # cleanup rm -f "${d_ldoc}/README.md" "${f_config_tmp}" # copy textures to data directory if test -d "${d_root}/textures"; then printf "\ncopying textures ..." mkdir -p "${d_data}" texture_count=0 for png in $(find "${d_root}/textures" -maxdepth 1 -type f -name "*.png"); do if test -f "${d_data}/$(basename ${png})"; then echo "WARNING: not overwriting existing file: ${png}" else cp "${png}" "${d_data}" texture_count=$((texture_count + 1)) printf "\rcopied ${texture_count} textures" fi done fi echo -e "\n\nDone!"