modlib/persistence/sqlite3.lua

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local assert, error, math_huge, modlib, minetest, setmetatable, type, table_insert, table_sort, pairs, ipairs
= assert, error, math.huge, modlib, minetest, setmetatable, type, table.insert, table.sort, pairs, ipairs
local sqlite3 = ... or require"lsqlite3"
--! experimental
--[[
Currently uses reference counting to immediately delete tables which aren't reachable from the root table anymore, which has two issues:
1. Deletion might trigger a large deletion chain
TODO defer deletion, clean up unused tables on startup, delete & iterate tables partially
2. Reference counting is unable to handle cycles. `:collectgarbage()` implements a tracing "stop-the-world" garbage collector which handles cycles.
TODO take advantage of Lua's garbage collection by keeping a bunch of "twin" objects in a weak structure using proxies (Lua 5.1) or the __gc metamethod (Lua 5.2)
See https://wiki.c2.com/?ReferenceCountingCanHandleCycles, https://www.memorymanagement.org/mmref/recycle.html#mmref-recycle and https://wiki.c2.com/?GenerationalGarbageCollectio
Weak tables are of no use here, as we need to be notified when a reference is dropped
]]
local _ENV = {}
setfenv(1, _ENV)
local metatable = {__index = _ENV}
_ENV.metatable = metatable
-- Note: keys may not be marked as weak references: wouldn't close the database: see persistence/lua_log_file.lua
local databases = {}
local types = {
boolean = 1,
number = 2,
string = 3,
table = 4
}
local function increment_highest_table_id(self)
self.highest_table_id = self.highest_table_id + 1
if self.highest_table_id > 2^50 then
-- IDs are approaching double precision limit (52 bits mantissa), defragment them
self:defragment_ids()
end
return self.highest_table_id
end
function new(file_path, root)
return setmetatable({
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database = sqlite3.open(file_path),
root = root
}, metatable)
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end
function _ENV.setmetatable(self)
assert(self.database and self.root)
return setmetatable(self, metatable)
end
local set
local function add_table(self, table)
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if type(table) ~= "table" then return end
if self.counts[table] then
self.counts[table] = self.counts[table] + 1
return
end
self.table_ids[table] = increment_highest_table_id(self)
self.counts[table] = 1
for k, v in pairs(table) do
set(self, table, k, v)
end
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end
local decrement_reference_count
local function delete_table(self, table)
local id = assert(self.table_ids[table])
self.table_ids[table] = nil
self.counts[table] = nil
for k, v in pairs(table) do
decrement_reference_count(self, k)
decrement_reference_count(self, v)
end
local statement = self._prepared.delete_table
statement:bind(1, id)
statement:step()
statement:reset()
end
function decrement_reference_count(self, table)
if type(table) ~= "table" then return end
local count = self.counts[table]
if not count then return end
count = count - 1
if count == 0 then return delete_table(self, table) end
self.counts[table] = count
end
function set(self, table, key, value)
local deletion = value == nil
if not deletion then
add_table(self, key)
add_table(self, value)
end
if type(previous_value) == "table" then
decrement_reference_count(self, previous_value)
end
if deletion and type(key) == "table" then
decrement_reference_count(self, key)
end
local statement = self._prepared[deletion and "delete" or "insert"]
local function bind_type_and_content(n, value)
local type_ = type(value)
statement:bind(n, assert(types[type_]))
if type_ == "boolean" then
statement:bind(n + 1, value and 1 or 0)
elseif type_ == "number" then
if value ~= value then
statement:bind(n + 1, "nan")
elseif value == math_huge then
statement:bind(n + 1, "inf")
elseif value == -math_huge then
statement:bind(n + 1, "-inf")
else
statement:bind(n + 1, value)
end
elseif type_ == "string" then
-- Use bind_blob instead of bind as Lua strings are effectively byte strings
statement:bind_blob(n + 1, value)
elseif type_ == "table" then
statement:bind(n + 1, self.table_ids[value])
end
end
statement:bind(1, assert(self.table_ids[table]))
bind_type_and_content(2, key)
if not deletion then
bind_type_and_content(4, value)
end
statement:step()
statement:reset()
end
local function exec(self, sql)
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if self.database:exec(sql) ~= sqlite3.OK then
error(self.database:errmsg())
end
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end
function init(self)
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local database = self.database
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local function prepare(sql)
local stmt = database:prepare(sql)
if not stmt then error(database:errmsg()) end
return stmt
end
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exec(self, [[
CREATE TABLE IF NOT EXISTS table_entries (
table_id INTEGER NOT NULL,
key_type INTEGER NOT NULL,
key BLOB NOT NULL,
value_type INTEGER NOT NULL,
value BLOB NOT NULL,
PRIMARY KEY (table_id, key_type, key)
)]])
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self._prepared = {
insert = prepare"INSERT OR REPLACE INTO table_entries(table_id, key_type, key, value_type, value) VALUES (?, ?, ?, ?, ?)",
delete = prepare"DELETE FROM table_entries WHERE table_id = ? AND key_type = ? AND key = ?",
delete_table = prepare"DELETE FROM table_entries WHERE table_id = ?",
update = {
id = prepare"UPDATE table_entries SET table_id = ? WHERE table_id = ?",
keys = prepare("UPDATE table_entries SET key = ? WHERE key_type = " .. types.table .. " AND key = ?"),
values = prepare("UPDATE table_entries SET value = ? WHERE value_type = " .. types.table .. " AND value = ?")
}
}
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-- Default value
self.highest_table_id = 0
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for id in self.database:urows"SELECT MAX(table_id) FROM table_entries" do
-- Gets a single value
self.highest_table_id = id
end
increment_highest_table_id(self)
local tables = {}
local counts = {}
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self.counts = counts
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local function get_value(type_, content)
if type_ == types.boolean then
if content == 0 then return false end
if content == 1 then return true end
error("invalid boolean value: " .. content)
end
if type_ == types.number then
if content == "nan" then
return 0/0
end
if content == "inf" then
return math_huge
end
if content == "-inf" then
return -math_huge
end
assert(type(content) == "number")
return content
end
if type_ == types.string then
assert(type(content) == "string")
return content
end
if type_ == types.table then
-- Table reference
tables[content] = tables[content] or {}
counts[content] = counts[content] or 1
return tables[content]
end
-- Null is unused
error("unsupported type: " .. type_)
end
-- Order by key_content to have retrieve list parts in the correct order, making it easier for Lua
for table_id, key_type, key, value_type, value in self.database:urows"SELECT * FROM table_entries ORDER BY table_id, key_type, key" do
local table = tables[table_id] or {}
counts[table] = counts[table] or 1
table[get_value(key_type, key)] = get_value(value_type, value)
tables[table_id] = table
end
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if tables[1] then
self.root = tables[1]
counts[self.root] = counts[self.root] + 1
self.table_ids = modlib.table.flip(tables)
self:collectgarbage()
else
self.highest_table_id = 0
self.table_ids = {}
add_table(self, self.root)
end
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databases[self] = true
end
function rewrite(self)
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exec(self, "DELETE FROM table_entries")
self.highest_table_id = 0
self.table_ids = {}
self.counts = {}
add_table(self, self.root)
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end
function _ENV.set(self, table, key, value)
local previous_value = table[key]
if previous_value == value then
-- no change
return
end
set(self, table, key, value)
table[key] = value
end
function set_root(self, key, value)
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return _ENV.set(self, self.root, key, value)
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end
function collectgarbage(self)
local marked = {}
local function mark(table)
if type(table) ~= "table" or marked[table] then return end
marked[table] = true
for k, v in pairs(table) do
mark(k)
mark(v)
end
end
mark(self.root)
for table in pairs(self.table_ids) do
if not marked[table] then
delete_table(self, table)
end
end
end
function defragment_ids(self)
local ids = {}
for _, id in pairs(self.table_ids) do
table_insert(ids, id)
end
table_sort(ids)
local update = self._prepared.update
local tables = modlib.table.flip(self.table_ids)
for new_id, old_id in ipairs(ids) do
for _, stmt in pairs(update) do
stmt:bind_values(new_id, old_id)
stmt:step()
stmt:reset()
end
self.table_ids[tables[old_id]] = new_id
end
self.highest_table_id = #ids
end
local function finalize_statements(table)
for _, stmt in pairs(table) do
if type(stmt) == "table" then
finalize_statements(stmt)
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else
local errcode = stmt:finalize()
assert(errcode == sqlite3.OK, errcode)
end
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end
end
function close(self)
finalize_statements(self._prepared)
self.database:close()
databases[self] = nil
end
if minetest then
minetest.register_on_shutdown(function()
for self in pairs(databases) do
self:close()
end
end)
end
return _ENV