diff --git a/init.lua b/init.lua index 13f1293..8c612ac 100644 --- a/init.lua +++ b/init.lua @@ -34,9 +34,51 @@ if _VERSION then end end -modlib = { +local modules = {} +for _, file in pairs{ + "schema", + "file", + "func", + "math", + "table", + "text", + "vector", + "quaternion", + "trie", + "kdtree", + "heap", + "ranked_set", + "binary", + "b3d", + "bluon" +} do + modules[file] = file +end +if minetest then + modules.minetest = { + "misc", + "collisionboxes", + "liquid", + "raycast", + "wielditem_change", + "colorspec" + } + for _, file in pairs{ + "data", + "log", + "player", + -- deprecated + "conf" + } do + modules[file] = file + end +end + +local load_module, get_resource, loadfile_exports +modlib = setmetatable({ -- TODO bump on release version = 55, + modname = minetest and minetest.get_current_modname(), dir_delim = rawget(_G, "DIR_DELIM") or "/", _RG = setmetatable({}, { __index = function(_, index) @@ -51,9 +93,24 @@ modlib = { error(dump(value), 2) end end -} +}, { + __index = function(self, module_name) + local files = modules[module_name] + local module + if type(files) == "string" then + module = load_module(files) + elseif files then + module = loadfile_exports(get_resource(self.modname, module_name, files[1] .. ".lua")) + for index = 2, #files do + self.mod.include_env(get_resource(self.modname, module_name, files[index] .. ".lua"), module) + end + end + self[module_name] = module + return module + end +}) -local function get_resource(modname, resource, ...) +function get_resource(modname, resource, ...) if not resource then resource = modname modname = minetest.get_current_modname() @@ -61,7 +118,7 @@ local function get_resource(modname, resource, ...) return table.concat({minetest.get_modpath(modname), resource, ...}, modlib.dir_delim) end -local function loadfile_exports(filename) +function loadfile_exports(filename) local env = setmetatable({}, {__index = _G}) local file = assert(loadfile(filename)) setfenv(file, env) @@ -69,59 +126,15 @@ local function loadfile_exports(filename) return env end -local minetest_only = { - mod = true, - minetest = true, - data = true, - log = true, - player = true, - -- not actually minetest-only, but a deprecated component - conf = true -} -for _, component in ipairs{ - "mod", - "conf", - "schema", - "data", - "file", - "func", - "log", - "math", - "player", - "table", - "text", - "vector", - "quaternion", - { - name = "minetest", - "misc", - "collisionboxes", - "liquid", - "raycast", - "wielditem_change", - "colorspec" - }, - "trie", - "kdtree", - "heap", - "ranked_set", - "binary", - "b3d", - "bluon" -} do - if component.name then - if minetest then - modlib[component.name] = loadfile_exports(get_resource(minetest.get_current_modname(), component.name, component[1] .. ".lua")) - for index = 2, #component do - modlib.mod.include_env(get_resource(minetest.get_current_modname(), component.name, component[index] .. ".lua"), modlib[component.name]) - end - end - elseif minetest or not minetest_only[component] then - local path = minetest and get_resource(component .. ".lua") or component .. ".lua" - modlib[component] = loadfile_exports(path) - end +local init_path = arg and arg[0] +local parent_dir = init_path and init_path:match"^.[/\\]" or "" +function load_module(module_name) + local file = module_name .. ".lua" + return loadfile_exports(minetest and get_resource(modlib.modname, file) or (parent_dir .. file)) end +modlib.mod = minetest and loadfile_exports(get_resource(modlib.modname, "mod.lua")) + -- Aliases modlib.string = modlib.text modlib.number = modlib.math